Player Matchup

Achilles
Achilles
Bllizzar-
Achilles
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 2
Anhur
Anhur
Da_-Berserker
Anhur
Level 85
God Stats
4W - 4L
1,741 SR
Queue Stats
198W - 173L
1,592 Elo+
Party 2
Bacchus
Bacchus
DarkKnight51227
Bacchus
Level 22
God Stats
2W - 2L
1,323 SR
Queue Stats
31W - 26L
1,511 Elo+
Party 1
Thor
Thor
Rajeeb7854
Thor
Level 6
God Stats
8W - 5L
1,679 SR
Queue Stats
34W - 35L
1,487 Elo+
Party 1
Neith
Neith
mikemat2012
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 2
Team Averages
Level 29
1,549 SR
1,518 Elo+

VS

Team Averages
Level 16
1,518 SR
1,453 Elo+
Jormungandr
Jormungandr
Heide_Ackermann
Jormungandr
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 38L
1,500 Elo+
Solo
Hades
Hades
NaKe7_Israel
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 28L
1,564 Elo+
Solo
Hachiman
Hachiman
Naël55
Hachiman
Level 14
God Stats
1W - 2L
1,703 SR
Queue Stats
7W - 12L
1,377 Elo+
Solo
Izanami
Izanami
joolybum
Izanami
Level 26
God Stats
18W - 15L
1,556 SR
Queue Stats
177W - 149L
1,542 Elo+
Solo
Kukulkan
Kukulkan
l2l Hub l4l
Kukulkan
Level 7
God Stats
34W - 33L
1,331 SR
Queue Stats
39W - 41L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bllizzar-
Achilles
20
7 / 6 / 22
14,320
1,102
18,780
23,540
27,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 4 / 7
13,647
1,050
24,645
16,519
5,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 8 / 21
13,919
1,071
19,819
21,278
28,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 15 / 20
13,554
1,043
20,701
23,191
8,310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 8 / 15
14,020
1,078
26,159
13,971
4,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Heide_Ackermann
Jormungandr
20
4 / 8 / 19
13,460
1,035
14,756
26,265
13,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
20 / 4 / 16
18,187
1,399
34,865
31,727
22,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Naël55
Hachiman
18
0 / 14 / 13
11,388
876
5,555
20,883
7,581
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
joolybum
Izanami
20
16 / 5 / 13
16,118
1,240
25,716
23,676
9,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
l2l Hub l4l
Kukulkan
20
1 / 5 / 14
12,608
970
9,574
13,030
4,969
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
116
36
Kills
41
41
Deaths
36
85
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bllizzar-
Achilles
7
6
22
3
W
12
4
7
3.88
W
7
8
21
2.19
L
Jormungandr
Heide_Ackermann
Jormungandr
4
8
19
1.69
L
20
4
16
7
L
Hachiman
Naël55
Hachiman
0
14
13
0.46
W
4
15
20
0.93
L
Izanami
joolybum
Izanami
16
5
13
4.5
L
Kukulkan
l2l Hub l4l
Kukulkan
1
5
14
1.6
W
6
8
15
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,104
Damage
90,466
98,499
Taken
115,581
74,799
Mitigated
58,077
4,616
Healing
17,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bllizzar-
Achilles
18,780
5,577
0
2,527
23,540
27,320
0
15,487
8,053
0
36,374
W
24,645
14,086
0
0
16,519
5,550
0
8,194
8,325
0
38,786
W
19,819
2,098
0
419
21,278
28,773
0
9,921
11,357
41,227
0
L
Jormungandr
Heide_Ackermann
Jormungandr
14,756
3,365
186
1,542
26,265
13,662
0
2,662
23,603
30,043
0
L
34,865
1,970
531
13,827
31,727
22,849
0
3,384
28,343
78,029
0
L
Hachiman
Naël55
Hachiman
5,555
3,292
0
0
20,883
7,581
0
4,330
16,553
0
9,968
W
20,701
3,857
0
0
23,191
8,310
0
16,067
7,124
0
47,541
L
Izanami
joolybum
Izanami
25,716
17,951
0
1,276
23,676
9,016
0
5,758
17,918
0
38,773
L
Kukulkan
l2l Hub l4l
Kukulkan
9,574
490
0
0
13,030
4,969
0
3,685
9,345
29,790
0
W
26,159
13,805
0
1,670
13,971
4,846
0
9,526
4,445
0
64,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,460
Gold Earned
71,761
246
Minions Killed
235
10
Camps Cleared
4
1,176,083
Distance Traveled
1,065,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,320
1,102
46
4
0
281,543
0
W
Anhur
13,647
1,050
20
2
4
202,965
0
W
Bacchus
13,919
1,071
43
3
2
266,195
0
L
Jormungandr
13,460
1,035
37
3
0
171,086
0
L
Hades
18,187
1,399
114
9
2
244,359
0
L
Hachiman
11,388
876
4
0
1
183,508
0
W
Thor
13,554
1,043
51
4
4
222,683
0
L
Izanami
16,118
1,240
31
2
0
237,985
0
L
Kukulkan
12,608
970
49
4
1
228,327
0
W
Neith
14,020
1,078
86
7
0
202,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role