Player Matchup

Odin
Odin
Frostyy9040
Odin
Level 28
God Stats
4W - 1L
1,872 SR
Queue Stats
51W - 40L
1,471 Elo+
Solo
Da Ji
Da Ji
KuroIXIXIV
Da Ji
Level 13
God Stats
3W - 1L
1,643 SR
Queue Stats
9W - 17L
1,151 Elo+
Solo
Olorun
Olorun
Ricaute
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,257 Elo+
Solo
Artio
Artio
boozo33
Artio
Level 25
God Stats
17W - 5L
1,730 SR
Queue Stats
56W - 40L
1,507 Elo+
Solo
Anhur
Anhur
ivy_lega2
Anhur
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,436 Elo+
Solo
Team Averages
Level 19
1,649 SR
1,364 Elo+

VS

Team Averages
Level 14
1,475 SR
1,358 Elo+
Loki
Loki
NSK95II30
Loki
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 46L
1,427 Elo+
Solo
Ra
Ra
Ragga_punk
Ra
Level 13
God Stats
4W - 3L
1,375 SR
Queue Stats
4W - 8L
1,282 Elo+
Party 1
Apollo
Apollo
RedTaiga96
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,639 Elo+
Party 1
Khepri
Khepri
VomBiZomBiE
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,422 Elo+
Party 1
Odin
Odin
gambit4460
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,018 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 2
14,467
603
16,676
14,495
20,988
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
17
12 / 2 / 10
12,846
535
17,779
20,270
6,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Ricaute
Olorun
16
5 / 4 / 6
11,942
498
9,281
12,651
5,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
boozo33
Artio
17
4 / 1 / 22
12,190
508
11,088
29,413
35,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
ivy_lega2
Anhur
20
26 / 3 / 10
15,789
658
35,452
22,793
11,512
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 17 / 3
10,304
429
9,168
22,499
8,291
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 11 / 1
10,940
456
5,577
25,746
17,595
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
RedTaiga96
Apollo
15
3 / 14 / 3
10,201
425
17,520
20,689
6,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
15
1 / 8 / 6
10,150
423
9,295
21,705
24,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 9 / 0
11,171
465
4,443
18,836
22,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
26
59
Kills
13
13
Deaths
59
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
12
3
2
4.33
W
Da Ji
12
2
10
8.5
L
Loki
4
17
3
0.32
L
3
11
1
0.32
L
Apollo
RedTaiga96
Apollo
3
14
3
0.32
W
Olorun
Ricaute
Olorun
5
4
6
2
L
Khepri
1
8
6
0.5
W
Artio
boozo33
Artio
4
1
22
15
L
2
9
0
0.22
W
Anhur
ivy_lega2
Anhur
26
3
10
10.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,276
Damage
46,003
99,622
Taken
109,475
80,097
Mitigated
79,541
35,038
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,676
5,820
0
1,272
14,495
20,988
2,570
1,980
12,215
0
89,509
W
Da Ji
17,779
8,148
0
6,025
20,270
6,997
725
1,836
16,655
0
83,954
L
Loki
9,168
2,608
0
1,066
22,499
8,291
190
3,572
18,870
0
26,859
L
5,577
1,332
55
940
25,746
17,595
386
5,788
19,755
38,860
0
L
Apollo
RedTaiga96
Apollo
17,520
10,279
0
0
20,689
6,474
105
4,193
16,445
0
55,779
W
Olorun
Ricaute
Olorun
9,281
3,226
737
3,273
12,651
5,152
1,872
3,098
9,523
58,399
0
L
Khepri
9,295
1,705
474
2,917
21,705
24,295
32
5,257
16,358
41,796
0
W
Artio
boozo33
Artio
11,088
2,633
1,216
9,681
29,413
35,448
269
5,310
23,613
34,579
0
L
4,443
1,999
0
455
18,836
22,886
632
1,559
16,947
0
48,598
W
Anhur
ivy_lega2
Anhur
35,452
25,181
0
12,834
22,793
11,512
8,204
3,390
19,403
0
123,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,234
Gold Earned
52,766
526
Minions Killed
307
0
Camps Cleared
0
1,919,725
Distance Traveled
1,919,248
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,467
603
166
7
0
354,862
0
W
Da Ji
12,846
535
65
3
0
436,723
6
L
Loki
10,304
429
48
2
0
388,470
0
L
Ra
10,940
456
30
1
0
348,651
5
L
Apollo
10,201
425
91
4
0
401,644
1
W
Olorun
11,942
498
97
4
0
300,756
2
L
Khepri
10,150
423
47
2
0
411,889
4
W
Artio
12,190
508
39
2
0
440,654
4
L
Odin
11,171
465
91
4
0
368,594
1
W
Anhur
15,789
658
159
7
0
386,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role