Player Matchup

Loki
Loki
RnnAlb
Loki
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 28L
1,500 Elo+
Solo
Ra
Ra
Spedds
Ra
Level 6
God Stats
2W - 1L
1,564 SR
Queue Stats
2W - 1L
1,592 Elo+
Party 3
Ratatoskr
Ratatoskr
alin07ary
Ratatoskr
Level 28
God Stats
13W - 11L
1,459 SR
Queue Stats
81W - 84L
1,396 Elo+
Solo
Heimdallr
Heimdallr
iMadameX
Heimdallr
Level 160
God Stats
1W - 0L
1,287 SR
Queue Stats
464W - 508L
1,481 Elo+
Party 3
Merlin
Merlin
soldierluiz98
Merlin
Level 24
God Stats
6W - 4L
1,555 SR
Queue Stats
58W - 46L
1,441 Elo+
Solo
Team Averages
Level 44
1,473 SR
1,482 Elo+

VS

Team Averages
Level 15
1,404 SR
1,421 Elo+
Neith
Neith
EyeOfSkad1
Neith
Level 9
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 5L
1,094 Elo+
Party 1
Yemoja
Yemoja
MNKK14
Yemoja
Level 5
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 2
Thor
Thor
Mantastyle1
Thor
Level 8
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 5L
1,094 Elo+
Party 1
Hercules
Hercules
monstringamer
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,861 Elo+
Party 2
Ra
Ra
rataelzika
Ra
Level 26
God Stats
1W - 2L
1,161 SR
Queue Stats
16W - 16L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
RnnAlb
Loki
17
1 / 3 / 6
10,905
519
6,544
8,478
2,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ra
15
4 / 3 / 6
9,718
463
7,815
5,515
1,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
alin07ary
Ratatoskr
18
11 / 0 / 4
12,130
578
13,415
11,758
8,170
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
iMadameX
Heimdallr
18
13 / 3 / 5
12,463
593
23,082
15,085
6,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 1 / 6
10,772
513
8,999
7,992
3,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 9 / 2
8,260
393
3,685
13,230
3,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
MNKK14
Yemoja
14
0 / 3 / 3
8,656
412
6,135
13,759
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 9 / 2
7,944
378
2,962
16,153
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
monstringamer
Hercules
13
3 / 7 / 1
8,684
414
8,496
20,232
20,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 7 / 2
9,501
452
6,233
14,514
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
33
Kills
10
10
Deaths
35
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
1
9
2
0.22
L
Yemoja
MNKK14
Yemoja
0
3
3
0.5
L
2
9
2
0.33
W
Loki
RnnAlb
Loki
1
3
6
1.33
W
Ra
4
3
6
2.33
W
Ratatoskr
alin07ary
Ratatoskr
11
0
4
13
W
Heimdallr
iMadameX
Heimdallr
13
3
5
5.17
L
Hercules
monstringamer
Hercules
3
7
1
0.5
L
4
7
2
0.71
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,855
Damage
27,511
48,828
Taken
77,888
22,973
Mitigated
45,504
15,444
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,685
1,486
0
1,564
13,230
3,868
0
2,519
10,711
0
37,127
L
Yemoja
MNKK14
Yemoja
6,135
1,193
703
776
13,759
10,499
576
2,990
10,769
43,956
0
L
2,962
534
0
1,609
16,153
4,667
0
4,236
11,917
0
22,160
W
Loki
RnnAlb
Loki
6,544
1,548
0
1,082
8,478
2,969
3,423
774
7,226
0
53,413
W
Ra
7,815
938
948
1,734
5,515
1,931
1,192
1,628
3,817
37,455
0
W
Ratatoskr
alin07ary
Ratatoskr
13,415
5,373
0
5,032
11,758
8,170
0
2,483
9,035
0
83,832
W
Heimdallr
iMadameX
Heimdallr
23,082
11,659
0
3,190
15,085
6,686
4,683
4,136
10,719
0
82,662
L
Hercules
monstringamer
Hercules
8,496
2,547
0
2,675
20,232
20,760
743
3,070
17,162
0
34,031
L
6,233
781
374
4,063
14,514
5,710
352
3,999
10,512
48,795
0
W
8,999
44
0
3,458
7,992
3,217
749
2,793
4,935
63,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,988
Gold Earned
43,045
549
Minions Killed
363
0
Camps Cleared
0
1,920,658
Distance Traveled
1,989,053
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,260
393
67
3
0
366,466
0
L
Yemoja
8,656
412
56
3
0
366,392
0
L
Thor
7,944
378
49
2
0
391,254
1
W
Loki
10,905
519
106
5
0
383,203
3
W
Ra
9,718
463
59
3
0
343,314
0
W
Ratatoskr
12,130
578
145
7
0
411,489
1
W
Heimdallr
12,463
593
115
5
0
392,127
2
L
Hercules
8,684
414
78
4
0
441,903
1
L
Ra
9,501
452
113
5
0
423,038
0
W
Merlin
10,772
513
124
6
0
390,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role