Player Matchup

Arachne
Arachne
LorrdDarknnes
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,511 Elo+
Solo
King Arthur
King Arthur
Notogora
King Arthur
Level 87
God Stats
6W - 6L
1,735 SR
Queue Stats
147W - 144L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
Steamhammer94
Cthulhu
Level 109
God Stats
12W - 9L
1,698 SR
Queue Stats
436W - 432L
1,487 Elo+
Party 2
Raijin
Raijin
canonnman666
Raijin
Level 25
God Stats
0W - 2L
1,334 SR
Queue Stats
61W - 55L
1,606 Elo+
Solo
Thoth
Thoth
众神陨落
Thoth
Level 29
God Stats
2W - 8L
1,386 SR
Queue Stats
454W - 495L
1,449 Elo+
Solo
Team Averages
Level 53
1,531 SR
1,512 Elo+

VS

Team Averages
Level 107
1,471 SR
1,477 Elo+
Kali
Kali
CM_Waldi
Kali
Level 128
God Stats
1W - 0L
1,434 SR
Queue Stats
3W - 4L
1,390 Elo+
Party 1
Artio
Artio
Klippenregel
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
Tuff_1806
Sun Wukong
Level 147
God Stats
2W - 0L
1,681 SR
Queue Stats
15W - 13L
1,547 Elo+
Party 1
Hera
Hera
VITALIYOTVET
Hera
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
300W - 318L
1,468 Elo+
Solo
Janus
Janus
Vergil_PEC
Janus
Level 147
God Stats
1W - 0L
1,239 SR
Queue Stats
27W - 24L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
1 / 12 / 4
7,706
593
6,799
17,819
7,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Notogora
King Arthur
17
5 / 3 / 7
9,850
758
14,538
16,624
15,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
17
5 / 5 / 9
10,459
805
13,684
19,981
20,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
14
0 / 8 / 9
8,487
653
10,119
13,331
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 6 / 7
9,007
693
12,117
14,732
6,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
7 / 4 / 19
10,382
799
14,091
21,790
10,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 6 / 23
10,334
795
13,324
23,458
24,750
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Tuff_1806
Sun Wukong
17
13 / 3 / 16
11,346
873
15,903
20,359
17,115
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 2 / 22
10,970
844
13,919
10,398
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
17
7 / 1 / 17
10,606
816
20,307
9,859
4,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
131
14
Kills
34
34
Deaths
16
36
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Kali
7
4
19
4.13
W
3
6
23
2.42
L
Arachne
1
12
4
0.25
L
King Arthur
Notogora
King Arthur
5
3
7
2.83
L
Cthulhu
5
5
9
1.9
W
Sun Wukong
Tuff_1806
Sun Wukong
13
3
16
7
W
4
2
22
7.5
W
Janus
7
1
17
15.5
L
Raijin
0
8
9
0.56
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,257
Damage
77,544
82,487
Taken
85,864
54,075
Mitigated
61,470
16,263
Healing
40,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
14,091
7,202
1,115
9,688
21,790
10,516
1,230
8,343
11,971
0
19,394
W
13,324
960
6,627
6,981
23,458
24,750
186
10,240
12,836
22,485
0
L
Arachne
6,799
4,501
0
1,388
17,819
7,377
0
10,274
7,322
0
10,313
L
King Arthur
Notogora
King Arthur
14,538
1,192
1,834
963
16,624
15,860
0
9,886
6,738
0
23,688
L
Cthulhu
13,684
392
3,150
2,928
19,981
20,073
0
10,997
8,984
28,184
0
W
Sun Wukong
Tuff_1806
Sun Wukong
15,903
3,380
2,453
3,889
20,359
17,115
495
8,177
10,370
0
34,396
W
13,919
2,569
3,177
2,092
10,398
4,740
1,471
3,918
6,338
35,098
0
W
Janus
20,307
1,108
1,687
2,468
9,859
4,349
882
4,112
5,725
38,458
0
L
Raijin
10,119
1,212
1,331
988
13,331
4,395
0
7,841
5,250
24,058
0
L
12,117
590
1,462
2,219
14,732
6,370
0
8,552
6,180
27,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,509
Gold Earned
53,638
113
Minions Killed
153
0
Camps Cleared
0
1,012,325
Distance Traveled
1,158,799
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,382
799
12
1
0
211,294
0
W
Artio
10,334
795
20
2
0
205,591
0
L
Arachne
7,706
593
8
1
0
188,390
2
L
King Arthur
9,850
758
20
2
0
218,410
1
L
Cthulhu
10,459
805
32
2
0
218,664
0
W
Sun Wukong
11,346
873
33
3
0
221,067
0
W
Hera
10,970
844
51
4
0
253,586
1
W
Janus
10,606
816
37
3
0
267,261
0
L
Raijin
8,487
653
29
2
0
183,830
0
L
Thoth
9,007
693
24
2
0
203,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role