Player Matchup

Ullr
Ullr
JustxFEAR5374
Ullr
Level 67
God Stats
0W - 5L
1,129 SR
Queue Stats
22W - 26L
1,365 Elo+
Solo
Anubis
Anubis
RVG_Igorfpaz
Anubis
Level 53
God Stats
2W - 6L
1,151 SR
Queue Stats
156W - 165L
1,418 Elo+
Solo
Tyr
Tyr
Shlump6od
Tyr
Level 66
God Stats
1W - 7L
1,545 SR
Queue Stats
172W - 167L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
kumdump69
Baron Samedi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 104L
1,427 Elo+
Solo
Set
Set
zValentines
Set
Level 64
God Stats
4W - 14L
1,184 SR
Queue Stats
513W - 594L
1,379 Elo+
Solo
Team Averages
Level 68
1,302 SR
1,405 Elo+

VS

Team Averages
Level 73
1,522 SR
1,421 Elo+
Fenrir
Fenrir
DSI PSYCHOTIC
Fenrir
Level 85
God Stats
15W - 17L
1,471 SR
Queue Stats
192W - 200L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
Themortemhommie
Sun Wukong
Level 65
God Stats
7W - 3L
1,449 SR
Queue Stats
115W - 101L
1,402 Elo+
Solo
Danzaburou
Danzaburou
Tra3Kay47
Danzaburou
Level 84
God Stats
26W - 26L
1,525 SR
Queue Stats
201W - 206L
1,442 Elo+
Solo
Ra
Ra
astuto964piloto
Ra
Level 65
God Stats
11W - 12L
1,541 SR
Queue Stats
444W - 465L
1,425 Elo+
Solo
Horus
Horus
real_jakeypoo
Horus
Level 64
God Stats
22W - 14L
1,624 SR
Queue Stats
489W - 504L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 3
11,166
414
11,023
19,566
7,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
10 / 6 / 3
13,702
507
19,321
18,619
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 5 / 3
14,814
549
22,542
35,840
34,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
kumdump69
Baron Samedi
18
2 / 7 / 3
11,503
426
13,362
20,271
13,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 8 / 9
11,972
443
16,662
28,120
14,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 9
16,711
619
20,565
27,411
16,899
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Themortemhommie
Sun Wukong
20
5 / 4 / 6
14,466
536
23,758
24,999
20,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Tra3Kay47
Danzaburou
20
6 / 1 / 11
15,744
583
20,933
22,815
10,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 10 / 9
15,703
582
21,292
20,288
7,167
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 5 / 13
14,732
546
6,397
22,411
24,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
24
Kills
32
32
Deaths
25
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
11
5
9
3.1
L
0
6
3
0.25
L
Anubis
10
6
3
1.92
L
8
5
3
1.9
W
Sun Wukong
Themortemhommie
Sun Wukong
5
4
6
2
W
Danzaburou
Tra3Kay47
Danzaburou
6
1
11
11.5
W
8
10
9
1.25
L
Baron Samedi
kumdump69
Baron Samedi
2
7
3
0.5
W
2
5
13
1.7
L
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,910
Damage
92,945
122,416
Taken
117,924
77,863
Mitigated
79,451
40,482
Healing
48,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,565
6,966
0
5,282
27,411
16,899
3,174
4,965
22,446
0
156,371
L
11,023
4,905
0
3,845
19,566
7,173
781
1,889
17,619
0
82,514
L
Anubis
19,321
574
0
7,025
18,619
8,120
0
8,720
9,534
94,966
0
L
22,542
3,709
0
15,354
35,840
34,597
51
2,636
33,040
0
101,998
W
Sun Wukong
Themortemhommie
Sun Wukong
23,758
6,717
0
7,856
24,999
20,706
1,693
2,439
22,560
0
88,794
W
Danzaburou
Tra3Kay47
Danzaburou
20,933
10,655
630
13,414
22,815
10,085
4,181
6,003
16,812
0
102,785
W
21,292
1,186
2,289
4,500
20,288
7,167
3,042
11,126
9,162
93,168
0
L
Baron Samedi
kumdump69
Baron Samedi
13,362
1,292
1,479
4,443
20,271
13,180
405
3,296
16,872
64,738
0
W
6,397
3,860
6,591
7,449
22,411
24,594
449
8,150
14,261
0
46,502
L
16,662
9,135
123
8,213
28,120
14,793
1,152
3,883
24,059
0
66,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,157
Gold Earned
77,356
659
Minions Killed
705
0
Camps Cleared
0
2,236,854
Distance Traveled
2,486,535
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,711
619
183
7
0
538,721
0
L
Ullr
11,166
414
130
5
0
438,495
4
L
Anubis
13,702
507
166
6
0
434,210
2
L
Tyr
14,814
549
176
7
0
517,264
0
W
Sun Wukong
14,466
536
143
5
0
472,518
1
W
Danzaburou
15,744
583
141
5
0
486,907
1
W
Ra
15,703
582
154
6
0
459,435
2
L
Baron Samedi
11,503
426
100
4
0
414,691
3
W
Horus
14,732
546
84
3
0
528,954
2
L
Set
11,972
443
87
3
0
432,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role