Player Matchup

Scylla
Scylla
 
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AbyssalNebula
Gilgamesh
Level 49
God Stats
9W - 3L
1,455 SR
Queue Stats
117W - 111L
1,460 Elo+
Solo
Osiris
Osiris
Aft3rBir7h
Osiris
Level 45
God Stats
0W - 3L
1,335 SR
Queue Stats
73W - 92L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Inferno-Narco
Danzaburou
Level 64
God Stats
29W - 31L
1,515 SR
Queue Stats
413W - 438L
1,401 Elo+
Party 1
Olorun
Olorun
RiceFieldKelz
Olorun
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 48
1,461 SR
1,457 Elo+

VS

Team Averages
Level 55
1,508 SR
1,413 Elo+
Bakasura
Bakasura
AxionZigor
Bakasura
Level 41
God Stats
8W - 3L
1,688 SR
Queue Stats
46W - 43L
1,579 Elo+
Solo
Cabrakan
Cabrakan
FiveGCausesCancr
Cabrakan
Level 48
God Stats
11W - 7L
1,450 SR
Queue Stats
195W - 218L
1,310 Elo+
Solo
Neith
Neith
Kira_Kira696
Neith
Level 41
God Stats
2W - 2L
1,533 SR
Queue Stats
85W - 71L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
ecksbeats
Zhong Kui
Level 104
God Stats
22W - 22L
1,362 SR
Queue Stats
612W - 640L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
edirmitre
Baron Samedi
Level 40
God Stats
4W - 2L
1,506 SR
Queue Stats
379W - 394L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 2 / 0
3,075
615
1,123
2,331
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
AbyssalNebula
Gilgamesh
5
1 / 0 / 0
3,413
683
2,390
3,574
941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Aft3rBir7h
Osiris
5
0 / 3 / 0
3,015
603
1,064
3,005
1,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Inferno-Narco
Danzaburou
5
1 / 2 / 0
3,631
726
924
2,799
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 2 / 1
2,832
566
618
1,823
249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AxionZigor
Bakasura
7
1 / 0 / 0
3,830
766
1,989
3,865
995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
3 / 0 / 1
3,868
774
1,193
1,934
731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 1 / 3
3,916
783
1,574
2,317
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
ecksbeats
Zhong Kui
7
3 / 0 / 0
4,093
819
1,613
2,406
1,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
edirmitre
Baron Samedi
5
1 / 1 / 0
3,442
688
944
2,051
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
9
9
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
L
Gilgamesh
AbyssalNebula
Gilgamesh
1
0
0
1
L
Osiris
Aft3rBir7h
Osiris
0
3
0
0
W
Bakasura
AxionZigor
Bakasura
1
0
0
1
W
3
0
1
3.5
L
Danzaburou
Inferno-Narco
Danzaburou
1
2
0
0.5
W
1
1
3
2.5
L
0
2
1
0.25
W
Zhong Kui
ecksbeats
Zhong Kui
3
0
0
3
W
Baron Samedi
edirmitre
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,119
Damage
7,313
13,532
Taken
12,573
3,489
Mitigated
4,410
1,101
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,123
41
0
0
2,331
504
104
710
1,337
9,335
0
L
Gilgamesh
AbyssalNebula
Gilgamesh
2,390
945
0
382
3,574
941
0
171
3,268
0
10,039
L
Osiris
Aft3rBir7h
Osiris
1,064
659
0
453
3,005
1,134
0
1,542
1,463
0
7,700
W
Bakasura
AxionZigor
Bakasura
1,989
1,478
0
982
3,865
995
0
626
3,239
0
14,413
W
1,193
256
0
0
1,934
731
31
96
1,838
8,859
0
L
Danzaburou
Inferno-Narco
Danzaburou
924
367
0
142
2,799
661
0
765
2,034
0
11,836
W
1,574
612
0
967
2,317
648
0
522
1,795
0
12,893
L
618
336
0
124
1,823
249
50
428
1,395
4,323
0
W
Zhong Kui
ecksbeats
Zhong Kui
1,613
390
0
1,300
2,406
1,433
0
0
2,406
11,939
0
W
Baron Samedi
edirmitre
Baron Samedi
944
13
0
587
2,051
603
0
497
1,554
9,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,966
Gold Earned
19,149
87
Minions Killed
135
0
Camps Cleared
0
491,353
Distance Traveled
492,720
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,075
615
14
3
0
91,213
1
L
Gilgamesh
3,413
683
20
4
0
128,769
0
L
Osiris
3,015
603
21
4
0
101,215
0
W
Bakasura
3,830
766
45
9
0
124,283
1
W
Cabrakan
3,868
774
17
3
0
96,595
2
L
Danzaburou
3,631
726
25
5
0
103,235
0
W
Neith
3,916
783
28
6
0
85,054
0
L
Olorun
2,832
566
7
1
0
66,921
0
W
Zhong Kui
4,093
819
26
5
0
90,577
1
W
Baron Samedi
3,442
688
19
4
0
96,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role