Player Matchup

Ne Zha
Ne Zha
Artémislégende
Ne Zha
Level 67
God Stats
3W - 2L
1,875 SR
Queue Stats
105W - 97L
1,486 Elo+
Party 3
Aphrodite
Aphrodite
BomberBom_21
Aphrodite
Level 46
God Stats
12W - 14L
1,465 SR
Queue Stats
527W - 510L
1,450 Elo+
Party 2
Ra
Ra
Rémink
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,424 Elo+
Party 3
Set
Set
bo0star
Set
Level 92
God Stats
12W - 13L
1,555 SR
Queue Stats
250W - 242L
1,541 Elo+
Solo
Heimdallr
Heimdallr
othv
Heimdallr
Level 22
God Stats
18W - 12L
1,809 SR
Queue Stats
195W - 197L
1,457 Elo+
Party 2
Team Averages
Level 49
1,641 SR
1,472 Elo+

VS

Team Averages
Level 49
1,397 SR
1,456 Elo+
Ganesha
Ganesha
Apfelvater
Ganesha
Level 26
God Stats
2W - 3L
1,207 SR
Queue Stats
25W - 25L
1,446 Elo+
Party 1
Fenrir
Fenrir
Biolein
Fenrir
Level 39
God Stats
2W - 4L
1,258 SR
Queue Stats
36W - 48L
1,425 Elo+
Party 1
He Bo
He Bo
Ryukusoru
He Bo
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 39L
1,427 Elo+
Party 1
Hou Yi
Hou Yi
Sorvina
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
zivii317
Gilgamesh
Level 116
God Stats
8W - 9L
1,519 SR
Queue Stats
598W - 567L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 5
10,697
486
9,079
19,662
8,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
BomberBom_21
Aphrodite
16
2 / 8 / 4
10,154
462
8,514
17,502
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 9 / 0
10,396
473
4,357
14,359
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
20
2 / 3 / 0
12,534
570
10,904
19,674
15,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
othv
Heimdallr
17
5 / 6 / 2
11,200
509
12,122
16,211
6,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Apfelvater
Ganesha
16
0 / 1 / 22
11,265
512
11,526
14,985
11,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Biolein
Fenrir
19
7 / 2 / 9
12,129
551
8,471
16,879
8,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

He Bo
Ryukusoru
He Bo
20
13 / 4 / 10
13,223
601
20,979
15,116
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Sorvina
Hou Yi
18
9 / 4 / 8
12,060
548
13,056
11,855
4,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
zivii317
Gilgamesh
19
4 / 3 / 9
12,352
561
12,604
25,985
26,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
14
Kills
33
33
Deaths
14
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Apfelvater
Ganesha
0
1
22
11
L
2
7
5
0.64
W
Fenrir
Biolein
Fenrir
7
2
9
5.75
L
Aphrodite
BomberBom_21
Aphrodite
2
8
4
0.5
W
He Bo
Ryukusoru
He Bo
13
4
10
4.5
L
3
9
0
0.33
W
Hou Yi
Sorvina
Hou Yi
9
4
8
3.25
L
Set
2
3
0
0.67
L
Heimdallr
othv
Heimdallr
5
6
2
1
W
Gilgamesh
zivii317
Gilgamesh
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,976
Damage
66,636
87,408
Taken
84,820
47,124
Mitigated
57,125
22,137
Healing
33,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Apfelvater
Ganesha
11,526
512
0
4,591
14,985
11,546
1,156
4,510
10,475
37,888
0
L
9,079
1,808
0
1,869
19,662
8,324
0
5,443
14,091
0
74,184
W
Fenrir
Biolein
Fenrir
8,471
2,258
1,913
9,946
16,879
8,532
491
3,693
13,186
0
68,861
L
Aphrodite
BomberBom_21
Aphrodite
8,514
805
2,788
6,455
17,502
11,086
280
7,575
9,741
58,212
0
W
He Bo
Ryukusoru
He Bo
20,979
2,267
0
5,464
15,116
5,851
2,472
4,984
10,132
80,164
0
L
4,357
1,238
445
2,358
14,359
5,468
336
8,639
5,198
60,699
0
W
Hou Yi
Sorvina
Hou Yi
13,056
8,484
0
3,447
11,855
4,366
3,234
3,165
8,690
0
69,046
L
Set
10,904
3,463
0
5,649
19,674
15,757
0
4,542
15,070
6,455
97,250
L
Heimdallr
othv
Heimdallr
12,122
7,169
0
2,573
16,211
6,489
466
5,400
10,803
0
66,055
W
Gilgamesh
zivii317
Gilgamesh
12,604
2,692
0
7,945
25,985
26,830
1,739
2,533
23,452
0
78,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,981
Gold Earned
61,029
630
Minions Killed
507
0
Camps Cleared
0
1,920,001
Distance Traveled
2,243,830
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,265
512
6
0
0
494,480
8
L
Ne Zha
10,697
486
114
5
0
407,776
5
W
Fenrir
12,129
551
116
5
0
481,633
3
L
Aphrodite
10,154
462
91
4
0
365,223
1
W
He Bo
13,223
601
121
6
0
393,646
2
L
Ra
10,396
473
125
6
0
359,034
0
W
Hou Yi
12,060
548
117
5
0
425,302
1
L
Set
12,534
570
217
10
0
410,583
5
L
Heimdallr
11,200
509
83
4
0
377,385
2
W
Gilgamesh
12,352
561
147
7
0
448,769
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role