Player Matchup

Amaterasu
Amaterasu
EnzoTheSloth
Amaterasu
Level 18
God Stats
3W - 0L
1,776 SR
Queue Stats
6W - 4L
1,588 Elo+
Party 1
Ra
Ra
Forusky
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
SoggyBoness
Nemesis
Level 20
God Stats
14W - 14L
1,436 SR
Queue Stats
28W - 27L
1,417 Elo+
Solo
Cupid
Cupid
acriv
Cupid
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,588 Elo+
Party 1
Artemis
Artemis
eliteCharli
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,542 SR
1,519 Elo+

VS

Team Averages
Level 18
1,545 SR
1,382 Elo+
Merlin
Merlin
Erleinmayer
Merlin
Level 23
God Stats
10W - 7L
1,540 SR
Queue Stats
135W - 129L
1,441 Elo+
Solo
Xbalanque
Xbalanque
SirHunBun
Xbalanque
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 48L
1,322 Elo+
Solo
Hun Batz
Hun Batz
SnakeOill
Hun Batz
Level 17
God Stats
6W - 4L
1,660 SR
Queue Stats
33W - 48L
1,394 Elo+
Solo
Guan Yu
Guan Yu
SubZero2107
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Solo
Ares
Ares
ZSmith64
Ares
Level 29
God Stats
4W - 6L
1,524 SR
Queue Stats
105W - 109L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EnzoTheSloth
Amaterasu
15
9 / 0 / 7
10,527
585
8,981
12,313
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 7
8,643
480
3,710
7,260
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SoggyBoness
Nemesis
16
7 / 1 / 5
10,692
594
8,947
14,958
6,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
acriv
Cupid
14
4 / 2 / 10
9,508
528
8,523
9,068
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
eliteCharli
Artemis
14
6 / 5 / 5
9,746
541
9,118
10,599
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 2 / 0
10,241
569
12,075
9,407
4,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
SirHunBun
Xbalanque
14
4 / 4 / 2
8,985
499
9,329
9,878
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
SnakeOill
Hun Batz
13
1 / 6 / 1
7,898
439
4,398
12,389
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
SubZero2107
Guan Yu
10
1 / 9 / 0
6,924
385
2,456
10,559
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
13
2 / 7 / 5
8,986
499
7,225
17,654
14,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
27
Kills
13
13
Deaths
28
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
EnzoTheSloth
Amaterasu
9
0
7
12.5
L
Merlin
5
2
0
2.5
W
1
5
7
0.9
L
Xbalanque
SirHunBun
Xbalanque
4
4
2
1.25
L
Hun Batz
SnakeOill
Hun Batz
1
6
1
0.25
W
Nemesis
SoggyBoness
Nemesis
7
1
5
9.5
L
Guan Yu
SubZero2107
Guan Yu
1
9
0
0.11
L
Ares
2
7
5
0.64
W
Cupid
acriv
Cupid
4
2
10
4.5
W
Artemis
eliteCharli
Artemis
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,279
Damage
35,483
54,198
Taken
59,887
22,897
Mitigated
33,632
18,149
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
EnzoTheSloth
Amaterasu
8,981
4,922
0
6,322
12,313
6,952
3,889
3,859
8,280
0
45,495
L
Merlin
12,075
993
0
2,007
9,407
4,159
560
706
8,565
81,360
0
W
3,710
701
1,242
799
7,260
2,471
681
3,303
3,927
39,099
0
L
Xbalanque
SirHunBun
Xbalanque
9,329
3,248
0
2,821
9,878
3,287
2,037
597
9,221
0
59,503
L
Hun Batz
SnakeOill
Hun Batz
4,398
1,097
0
2,900
12,389
3,802
1,053
415
11,922
0
45,451
W
Nemesis
SoggyBoness
Nemesis
8,947
5,843
0
3,212
14,958
6,771
0
5,149
9,689
0
78,119
L
Guan Yu
SubZero2107
Guan Yu
2,456
705
152
630
10,559
8,315
261
108
10,385
0
20,816
L
Ares
7,225
376
0
750
17,654
14,069
29
1,378
16,084
26,238
0
W
Cupid
acriv
Cupid
8,523
5,042
1,804
4,089
9,068
3,386
421
4,197
4,871
0
24,726
W
Artemis
eliteCharli
Artemis
9,118
6,115
0
681
10,599
3,317
440
2,792
7,807
0
45,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,116
Gold Earned
43,034
382
Minions Killed
407
0
Camps Cleared
0
1,636,555
Distance Traveled
1,523,889
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,527
585
98
5
0
325,653
1
L
Merlin
10,241
569
140
8
0
295,152
3
W
Ra
8,643
480
75
4
0
336,593
0
L
Xbalanque
8,985
499
109
6
0
289,828
0
L
Hun Batz
7,898
439
79
4
0
326,277
4
W
Nemesis
10,692
594
99
6
0
342,982
1
L
Guan Yu
6,924
385
41
2
0
312,341
2
L
Ares
8,986
499
38
2
0
300,291
0
W
Cupid
9,508
528
29
2
0
322,997
4
W
Artemis
9,746
541
81
5
0
308,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role