Player Matchup

Gilgamesh
Gilgamesh
CARLO4007
Gilgamesh
Level 66
God Stats
1W - 1L
1,776 SR
Queue Stats
5W - 5L
1,528 Elo+
Solo
Skadi
Skadi
Derkmes
Skadi
Level 58
God Stats
3W - 8L
1,384 SR
Queue Stats
100W - 142L
1,428 Elo+
Solo
Ra
Ra
Destroy all2000
Ra
Level 147
God Stats
14W - 15L
1,435 SR
Queue Stats
638W - 664L
1,489 Elo+
Party 2
Ymir
Ymir
eZyGyan
Ymir
Level 128
God Stats
4W - 3L
1,531 SR
Queue Stats
238W - 284L
1,544 Elo+
Party 2
King Arthur
King Arthur
temp-950602
King Arthur
Level 109
God Stats
10W - 16L
1,501 SR
Queue Stats
570W - 607L
1,470 Elo+
Solo
Team Averages
Level 102
1,525 SR
1,492 Elo+

VS

Team Averages
Level 71
1,518 SR
1,439 Elo+
Artio
Artio
Draapbo
Artio
Level 62
God Stats
4W - 7L
1,336 SR
Queue Stats
339W - 420L
1,347 Elo+
Solo
Ravana
Ravana
RafajitS2
Ravana
Level 73
God Stats
10W - 15L
1,461 SR
Queue Stats
505W - 562L
1,508 Elo+
Party 1
Hades
Hades
lobo441viajero
Hades
Level 67
God Stats
12W - 12L
1,723 SR
Queue Stats
48W - 52L
1,424 Elo+
Solo
Tiamat
Tiamat
miguel__super
Tiamat
Level 67
God Stats
21W - 28L
1,485 SR
Queue Stats
184W - 194L
1,442 Elo+
Solo
Anhur
Anhur
oGuilherme
Anhur
Level 85
God Stats
14W - 7L
1,584 SR
Queue Stats
506W - 511L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CARLO4007
Gilgamesh
7
0 / 4 / 0
4,277
428
1,358
5,989
1,170
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
Derkmes
Skadi
6
0 / 3 / 0
4,179
418
2,386
4,279
533
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 0
5,278
528
2,249
4,918
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
eZyGyan
Ymir
8
1 / 4 / 1
4,939
494
2,259
7,228
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
temp-950602
King Arthur
10
1 / 2 / 0
5,435
544
6,348
8,030
4,493
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Draapbo
Artio
9
1 / 0 / 5
5,498
550
2,022
4,952
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
RafajitS2
Ravana
11
4 / 1 / 5
6,300
630
4,035
3,477
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 1
5,823
582
5,155
8,049
4,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 0 / 3
6,008
601
4,309
4,940
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
11
5 / 0 / 1
6,357
636
4,761
4,747
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
15
16
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CARLO4007
Gilgamesh
0
4
0
0
L
Skadi
Derkmes
Skadi
0
3
0
0
L
0
3
0
0
W
Artio
Draapbo
Artio
1
0
5
3.5
W
Ravana
RafajitS2
Ravana
4
1
5
6.5
L
Ymir
eZyGyan
Ymir
1
4
1
0.38
W
3
1
1
3.5
W
2
0
3
3.5
W
Anhur
5
0
1
5.5
L
King Arthur
temp-950602
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,600
Damage
20,282
30,444
Taken
26,165
10,282
Mitigated
11,732
6,499
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CARLO4007
Gilgamesh
1,358
381
0
1,140
5,989
1,170
0
783
5,206
0
14,389
L
Skadi
Derkmes
Skadi
2,386
953
0
612
4,279
533
0
451
3,828
0
15,501
L
2,249
116
0
1,944
4,918
1,493
351
3,316
1,268
31,561
0
W
Artio
Draapbo
Artio
2,022
357
380
3,081
4,952
2,082
0
655
4,297
11,972
0
W
Ravana
RafajitS2
Ravana
4,035
1,404
0
1,577
3,477
1,215
0
1,106
2,371
0
28,348
L
Ymir
eZyGyan
Ymir
2,259
728
0
1,285
7,228
2,593
38
2,280
4,828
20,769
0
W
5,155
977
268
5,067
8,049
4,406
70
710
7,339
27,901
0
W
4,309
254
0
3,123
4,940
2,719
131
2,037
2,903
29,417
0
W
Anhur
4,761
1,987
0
2,349
4,747
1,310
0
0
4,747
0
39,984
L
King Arthur
temp-950602
King Arthur
6,348
939
0
1,518
8,030
4,493
0
4,202
3,828
0
30,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
29,986
223
Minions Killed
283
0
Camps Cleared
0
850,665
Distance Traveled
945,045
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,277
428
22
2
0
181,072
0
L
Skadi
4,179
418
31
3
0
155,423
3
L
Ra
5,278
528
68
7
0
160,663
0
W
Artio
5,498
550
14
1
0
207,690
0
W
Ravana
6,300
630
63
6
0
233,322
1
L
Ymir
4,939
494
49
5
0
167,416
1
W
Hades
5,823
582
68
7
0
167,011
1
W
Tiamat
6,008
601
63
6
0
172,886
0
W
Anhur
6,357
636
75
8
0
164,136
0
L
King Arthur
5,435
544
53
5
0
186,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role