Player Matchup

Ymir
Ymir
BlazerHero
Ymir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
enorm_bob
Baron Samedi
Level 25
God Stats
4W - 3L
1,665 SR
Queue Stats
134W - 157L
1,358 Elo+
Party 3
Heimdallr
Heimdallr
leemaringo
Heimdallr
Level 17
God Stats
5W - 5L
1,341 SR
Queue Stats
205W - 205L
1,343 Elo+
Party 3
Thanatos
Thanatos
xD_Daniel2010
Thanatos
Level 46
God Stats
15W - 20L
1,432 SR
Queue Stats
218W - 199L
1,444 Elo+
Party 3
Eset
Eset
xdlolplayer
Eset
Level 69
God Stats
4W - 2L
1,345 SR
Queue Stats
473W - 432L
1,484 Elo+
Party 3
Team Averages
Level 50
1,457 SR
1,426 Elo+

VS

Team Averages
Level 43
1,500 SR
1,285 Elo+
Izanami
Izanami
AzDead_GoldenT
Izanami
Level 45
God Stats
2W - 3L
1,826 SR
Queue Stats
128W - 202L
1,220 Elo+
Party 2
Ravana
Ravana
Azdead_iceT
Ravana
Level 16
God Stats
10W - 15L
1,351 SR
Queue Stats
23W - 50L
1,219 Elo+
Party 2
Raijin
Raijin
Firewolf59132
Raijin
Level 37
God Stats
6W - 13L
1,314 SR
Queue Stats
155W - 241L
1,214 Elo+
Party 2
Erlang Shen
Erlang Shen
Jakemaister
Erlang Shen
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 57L
1,373 Elo+
Party 1
Anubis
Anubis
WicKed--P
Anubis
Level 56
God Stats
14W - 21L
1,510 SR
Queue Stats
22W - 41L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,647
565
3,131
6,393
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
enorm_bob
Baron Samedi
9
1 / 2 / 4
5,481
548
2,562
4,472
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
leemaringo
Heimdallr
10
4 / 0 / 2
5,636
564
4,781
4,170
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
xD_Daniel2010
Thanatos
10
8 / 0 / 1
6,495
650
5,102
5,223
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 0 / 1
7,386
739
5,144
5,935
2,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,730
473
3,385
4,282
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
7
0 / 3 / 0
4,510
451
680
5,123
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 6 / 0
5,159
516
2,976
6,491
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
Jakemaister
Erlang Shen
7
0 / 4 / 0
4,964
496
3,216
8,881
2,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Anubis
WicKed--P
Anubis
9
0 / 5 / 0
4,793
479
2,087
6,411
2,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
19
Kills
2
2
Deaths
20
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ravana
0
3
0
0
W
1
0
4
3
L
2
6
0
0.33
L
Erlang Shen
Jakemaister
Erlang Shen
0
4
0
0
L
Anubis
WicKed--P
Anubis
0
5
0
0
W
Baron Samedi
enorm_bob
Baron Samedi
1
2
4
1.5
W
Heimdallr
leemaringo
Heimdallr
4
0
2
5
W
Thanatos
xD_Daniel2010
Thanatos
8
0
1
8.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
12,344
26,193
Taken
31,188
9,657
Mitigated
8,747
11,917
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,385
2,049
357
453
4,282
1,310
222
1,540
2,742
0
26,119
L
Ravana
680
307
0
1,366
5,123
1,149
0
863
4,224
0
14,547
W
3,131
502
534
2,082
6,393
3,224
386
0
6,393
23,907
0
L
2,976
543
50
401
6,491
1,529
0
2,052
4,039
17,962
0
L
Erlang Shen
Jakemaister
Erlang Shen
3,216
1,225
0
1,660
8,881
2,403
0
1,591
7,290
0
14,996
L
Anubis
WicKed--P
Anubis
2,087
70
0
1,419
6,411
2,356
0
4,355
2,056
24,728
0
W
Baron Samedi
enorm_bob
Baron Samedi
2,562
84
0
473
4,472
1,455
492
2,221
2,063
14,262
0
W
Heimdallr
leemaringo
Heimdallr
4,781
2,322
0
0
4,170
1,247
481
0
4,170
0
20,909
W
Thanatos
xD_Daniel2010
Thanatos
5,102
882
0
5,623
5,223
1,712
0
513
4,656
0
27,055
W
5,144
706
0
3,205
5,935
2,019
1,132
2,087
3,848
40,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
24,156
251
Minions Killed
200
0
Camps Cleared
0
948,778
Distance Traveled
929,609
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,730
473
58
6
0
175,884
4
L
Ravana
4,510
451
49
5
0
197,176
0
W
Ymir
5,647
565
39
4
0
189,498
2
L
Raijin
5,159
516
38
4
0
154,562
1
L
Erlang Shen
4,964
496
20
2
0
218,632
1
L
Anubis
4,793
479
35
4
0
183,355
0
W
Baron Samedi
5,481
548
33
3
0
154,733
0
W
Heimdallr
5,636
564
38
4
0
176,425
1
W
Thanatos
6,495
650
49
5
0
236,214
1
W
Eset
7,386
739
92
9
0
191,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role