Player Matchup

Izanami
Izanami
MagicMike1342
Izanami
Level 94
God Stats
23W - 11L
1,716 SR
Queue Stats
57W - 51L
1,631 Elo+
Solo
Achilles
Achilles
Real_Deadman
Achilles
Level 89
God Stats
6W - 2L
1,814 SR
Queue Stats
54W - 53L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
ToOnKiLlEr069
Kuzenbo
Level 123
God Stats
5W - 11L
1,371 SR
Queue Stats
109W - 128L
1,495 Elo+
Solo
Pele
Pele
sleehrat1992
Pele
Level 81
God Stats
9W - 24L
1,184 SR
Queue Stats
566W - 611L
1,507 Elo+
Solo
Chiron
Chiron
xImTooSerious-_-
Chiron
Level 127
God Stats
28W - 9L
1,980 SR
Queue Stats
256W - 234L
1,540 Elo+
Solo
Team Averages
Level 103
1,613 SR
1,521 Elo+

VS

Team Averages
Level 118
1,349 SR
1,486 Elo+
Medusa
Medusa
 
Medusa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CareFreeGaming
Chaac
Level 94
God Stats
13W - 14L
1,335 SR
Queue Stats
131W - 140L
1,486 Elo+
Solo
Chang'e
Chang'e
GrilledDonut66
Chang'e
Level 83
God Stats
1W - 2L
1,159 SR
Queue Stats
187W - 172L
1,455 Elo+
Solo
Nemesis
Nemesis
walte123rmillo
Nemesis
Level 142
God Stats
2W - 2L
1,248 SR
Queue Stats
195W - 208L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
1 / 2 / 3
5,000
500
3,271
4,255
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Real_Deadman
Achilles
10
1 / 1 / 1
5,631
563
5,599
7,528
2,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
6
0 / 2 / 4
4,248
425
1,201
4,059
3,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 1 / 3
5,572
557
2,564
5,100
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 0
6,479
648
2,593
3,187
1,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 1
6,161
616
4,286
4,877
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
 
Ymir
9
1 / 3 / 4
5,041
504
2,921
7,100
4,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 2 / 0
5,961
596
3,716
8,365
6,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 0
5,200
520
936
3,946
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 0
5,496
550
1,500
4,346
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
6
6
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
1
3.5
W
Ymir
 
Ymir
1
3
4
1
W
1
2
0
0.5
W
0
2
0
0
L
Izanami
1
2
3
1.25
L
Achilles
Real_Deadman
Achilles
1
1
1
1.5
L
Kuzenbo
0
2
4
1
L
3
1
3
4.5
W
1
0
0
1
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,228
Damage
13,359
24,129
Taken
28,634
9,917
Mitigated
14,710
6,828
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,286
2,051
0
2,074
4,877
1,290
116
325
4,552
0
36,324
W
Ymir
 
Ymir
2,921
205
441
2,622
7,100
4,879
58
876
6,224
14,107
0
W
3,716
1,598
0
1,721
8,365
6,255
224
0
8,365
0
33,279
W
936
0
418
2,041
3,946
908
0
0
3,946
25,997
0
L
Izanami
3,271
1,490
99
1,226
4,255
1,280
582
1,203
3,046
0
25,771
L
Achilles
Real_Deadman
Achilles
5,599
2,050
0
2,606
7,528
2,863
0
0
7,528
0
26,914
L
Kuzenbo
1,201
354
0
0
4,059
3,198
0
621
3,438
6,066
0
L
2,564
659
0
802
5,100
1,497
0
1,297
3,777
0
27,315
W
1,500
83
0
2,596
4,346
1,378
0
0
4,346
0
28,054
L
2,593
1,646
102
1,993
3,187
1,079
0
680
2,483
0
39,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
27,859
249
Minions Killed
321
0
Camps Cleared
0
878,572
Distance Traveled
921,615
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,161
616
87
9
0
170,377
4
W
Ymir
5,041
504
21
2
0
179,553
2
W
Chaac
5,961
596
82
8
0
164,466
1
W
Chang'e
5,200
520
66
7
0
178,175
1
L
Izanami
5,000
500
43
4
0
172,326
2
L
Achilles
5,631
563
55
6
0
201,273
3
L
Kuzenbo
4,248
425
12
1
0
122,678
0
L
Pele
5,572
557
56
6
0
189,305
3
W
Nemesis
5,496
550
65
7
0
229,044
2
L
Chiron
6,479
648
83
8
0
192,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role