Player Matchup

Medusa
Medusa
Alzdex-_78
Medusa
Level 23
God Stats
42W - 34L
1,516 SR
Queue Stats
105W - 101L
1,436 Elo+
Party 1
Loki
Loki
El-PheNoMenoO-78
Loki
Level 25
God Stats
5W - 2L
1,637 SR
Queue Stats
109W - 106L
1,417 Elo+
Party 1
Janus
Janus
NSK95II30
Janus
Level 14
God Stats
3W - 4L
1,372 SR
Queue Stats
38W - 46L
1,458 Elo+
Solo
Ares
Ares
SlBruno
Ares
Level 8
God Stats
2W - 2L
1,584 SR
Queue Stats
2W - 2L
1,552 Elo+
Party 1
Vulcan
Vulcan
xThrilla_Killer
Vulcan
Level 20
God Stats
2W - 5L
1,482 SR
Queue Stats
15W - 17L
1,409 Elo+
Solo
Team Averages
Level 18
1,518 SR
1,454 Elo+

VS

Team Averages
Level 25
1,524 SR
1,433 Elo+
Loki
Loki
KamiTheNeko
Loki
Level 26
God Stats
26W - 18L
1,582 SR
Queue Stats
68W - 56L
1,451 Elo+
Solo
Anubis
Anubis
Keanotor
Anubis
Level 28
God Stats
30W - 22L
1,609 SR
Queue Stats
80W - 81L
1,446 Elo+
Solo
Anhur
Anhur
Muxra
Anhur
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 113L
1,488 Elo+
Solo
Izanami
Izanami
Ropaxx
Izanami
Level 17
God Stats
7W - 6L
1,485 SR
Queue Stats
22W - 30L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
devruc
Cthulhu
Level 25
God Stats
24W - 24L
1,441 SR
Queue Stats
33W - 35L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alzdex-_78
Medusa
10
4 / 4 / 1
6,477
498
6,261
8,196
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 1
5,839
449
3,050
9,513
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
NSK95II30
Janus
11
0 / 8 / 0
5,730
441
1,472
10,389
2,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ares
SlBruno
Ares
9
1 / 5 / 2
5,772
444
2,090
8,217
4,109
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 6 / 0
6,830
525
7,226
7,136
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
8,055
620
6,631
4,890
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Keanotor
Anubis
15
8 / 0 / 1
8,893
684
7,968
3,293
1,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
Muxra
Anhur
14
4 / 2 / 2
7,453
573
2,986
10,055
3,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Ropaxx
Izanami
11
4 / 2 / 5
6,881
529
6,291
5,664
1,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
devruc
Cthulhu
11
2 / 3 / 8
7,641
588
5,608
8,651
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
27
27
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alzdex-_78
Medusa
4
4
1
1.13
L
0
4
1
0.13
W
9
0
3
10.5
W
Anubis
Keanotor
Anubis
8
0
1
8.5
W
Anhur
Muxra
Anhur
4
2
2
2.5
L
Janus
NSK95II30
Janus
0
8
0
0
W
Izanami
Ropaxx
Izanami
4
2
5
3.25
L
Ares
SlBruno
Ares
1
5
2
0.4
W
Cthulhu
devruc
Cthulhu
2
3
8
2
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
29,484
43,451
Taken
32,553
13,239
Mitigated
12,215
9,132
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alzdex-_78
Medusa
6,261
3,117
0
1,911
8,196
2,333
102
2,433
5,763
0
34,885
L
3,050
420
0
3,747
9,513
2,305
0
1,368
8,145
0
31,565
W
6,631
2,596
0
869
4,890
2,047
0
712
4,156
0
40,237
W
Anubis
Keanotor
Anubis
7,968
477
0
2,265
3,293
1,513
1,436
1,472
1,821
58,970
0
W
Anhur
Muxra
Anhur
2,986
737
0
3,672
10,055
3,229
1,110
6,213
3,529
0
38,789
L
Janus
NSK95II30
Janus
1,472
230
0
1,852
10,389
2,223
0
6,738
3,651
29,422
0
W
Izanami
Ropaxx
Izanami
6,291
4,770
0
504
5,664
1,619
712
585
5,079
0
26,374
L
Ares
SlBruno
Ares
2,090
297
246
828
8,217
4,109
82
3,037
5,180
12,103
0
W
Cthulhu
devruc
Cthulhu
5,608
614
146
1,193
8,651
3,807
142
1,471
7,180
28,836
0
L
7,226
2,133
0
548
7,136
2,269
1,165
0
7,136
37,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,648
Gold Earned
38,923
261
Minions Killed
377
0
Camps Cleared
0
1,086,263
Distance Traveled
1,242,513
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,477
498
53
4
0
182,663
3
L
Loki
5,839
449
64
5
0
264,373
1
W
Loki
8,055
620
77
6
0
300,049
0
W
Anubis
8,893
684
114
9
0
193,280
3
W
Anhur
7,453
573
86
7
0
243,233
2
L
Janus
5,730
441
56
4
0
201,516
1
W
Izanami
6,881
529
52
4
0
242,372
0
L
Ares
5,772
444
20
2
0
207,512
1
W
Cthulhu
7,641
588
48
4
0
263,579
2
L
Vulcan
6,830
525
68
5
0
230,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role