Player Matchup

King Arthur
King Arthur
AriaErodik
King Arthur
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mashiyo
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,497 Elo+
Solo
Nox
Nox
mephhisto
Nox
Level 29
God Stats
1W - 1L
1,511 SR
Queue Stats
103W - 134L
1,384 Elo+
Solo
Team Averages
Level 54
1,504 SR
1,460 Elo+

VS

Team Averages
Level 29
1,554 SR
1,353 Elo+
Zeus
Zeus
DarkPepega
Zeus
Level 6
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
DeFaMiir
Horus
Level 37
God Stats
6W - 3L
1,938 SR
Queue Stats
208W - 366L
1,276 Elo+
Party 1
Izanami
Izanami
GULLT9
Izanami
Level 43
God Stats
67W - 79L
1,437 SR
Queue Stats
218W - 373L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AriaErodik
King Arthur
12
3 / 1 / 6
9,479
677
9,310
15,874
9,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Mashiyo
Ah Muzen Cab
13
4 / 1 / 4
9,651
689
13,914
8,108
2,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
4 / 2 / 4
9,448
675
11,076
6,757
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
8,522
609
9,317
9,596
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
DeFaMiir
Horus
10
0 / 1 / 3
8,461
604
3,863
17,942
17,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
GULLT9
Izanami
11
3 / 3 / 1
8,528
609
10,543
13,216
4,321
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
4
4
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AriaErodik
King Arthur
3
1
6
6
L
1
7
3
0.36
L
Horus
DeFaMiir
Horus
0
1
3
1.5
L
Izanami
GULLT9
Izanami
3
3
1
1.17
W
Ah Muzen Cab
Mashiyo
Ah Muzen Cab
4
1
4
6
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,300
Damage
23,723
30,739
Taken
40,754
14,638
Mitigated
25,961
6,204
Healing
12,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AriaErodik
King Arthur
9,310
2,106
0
2,504
15,874
9,708
675
4,483
11,058
0
23,009
L
9,317
1,933
0
481
9,596
4,085
294
3,779
5,817
30,015
0
L
Horus
DeFaMiir
Horus
3,863
2,094
3,949
7,162
17,942
17,555
0
4,112
13,830
0
14,777
L
Izanami
GULLT9
Izanami
10,543
6,912
0
818
13,216
4,321
1,219
3,241
9,975
0
35,581
W
Ah Muzen Cab
Mashiyo
Ah Muzen Cab
13,914
3,569
0
2,770
8,108
2,793
1,607
2,756
5,020
0
50,094
W
11,076
489
384
546
6,757
2,137
906
1,241
5,272
35,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,578
Gold Earned
25,511
146
Minions Killed
135
0
Camps Cleared
0
738,792
Distance Traveled
716,583
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,479
677
20
1
0
252,129
2
L
Zeus
8,522
609
52
4
0
199,790
1
L
Horus
8,461
604
14
1
0
288,122
0
L
Izanami
8,528
609
69
5
0
228,671
4
W
Ah Muzen Cab
9,651
689
68
5
0
261,069
1
W
Nox
9,448
675
58
4
0
225,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role