Player Matchup

Cerberus
Cerberus
DJSHINJO
Cerberus
Level 18
God Stats
14W - 16L
1,619 SR
Queue Stats
384W - 367L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
Horosha19
Danzaburou
Level 13
God Stats
2W - 2L
1,668 SR
Queue Stats
63W - 70L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
MonstrocityGod
Aphrodite
Level 28
God Stats
1W - 1L
1,791 SR
Queue Stats
51W - 24L
1,697 Elo+
Solo
Agni
Agni
MrJokerNugg
Agni
Level 29
God Stats
7W - 2L
1,991 SR
Queue Stats
58W - 49L
1,602 Elo+
Solo
Thanatos
Thanatos
ThePapaPatches
Thanatos
Level 17
God Stats
8W - 14L
1,034 SR
Queue Stats
56W - 58L
1,485 Elo+
Party 1
Team Averages
Level 21
1,620 SR
1,578 Elo+

VS

Team Averages
Level 21
1,408 SR
1,548 Elo+
Camazotz
Camazotz
LokiNotLowkey
Camazotz
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
84W - 21L
1,757 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ScriptedFailure
Ah Muzen Cab
Level 29
God Stats
14W - 12L
1,500 SR
Queue Stats
270W - 253L
1,486 Elo+
Solo
Cthulhu
Cthulhu
TetraFlavasaver
Cthulhu
Level 24
God Stats
33W - 40L
1,384 SR
Queue Stats
286W - 278L
1,560 Elo+
Solo
Olorun
Olorun
TheRealDarny
Olorun
Level 17
God Stats
2W - 1L
1,382 SR
Queue Stats
22W - 17L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
elocoOP
Cu Chulainn
Level 15
God Stats
1W - 1L
1,275 SR
Queue Stats
128W - 138L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DJSHINJO
Cerberus
12
2 / 8 / 5
8,688
395
8,936
21,654
19,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Horosha19
Danzaburou
14
0 / 5 / 3
8,885
404
4,825
10,982
2,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MonstrocityGod
Aphrodite
18
4 / 5 / 2
11,361
516
18,849
22,855
10,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 6 / 2
10,140
461
13,950
11,631
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
14
2 / 10 / 3
9,106
414
5,073
17,597
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
LokiNotLowkey
Camazotz
20
18 / 1 / 6
14,335
652
25,149
28,230
11,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
ScriptedFailure
Ah Muzen Cab
19
3 / 2 / 9
13,130
597
10,680
14,205
5,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 2 / 8
11,557
525
12,490
20,819
15,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
18
2 / 3 / 8
12,439
565
9,647
17,584
5,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
elocoOP
Cu Chulainn
18
5 / 3 / 3
11,979
545
10,794
16,176
10,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
11
Kills
34
34
Deaths
11
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DJSHINJO
Cerberus
2
8
5
0.56
L
Danzaburou
Horosha19
Danzaburou
0
5
3
0.3
W
Camazotz
LokiNotLowkey
Camazotz
18
1
6
21
L
Aphrodite
MonstrocityGod
Aphrodite
4
5
2
1
L
3
6
2
0.67
W
Ah Muzen Cab
ScriptedFailure
Ah Muzen Cab
3
2
9
3.75
W
6
2
8
5
L
Thanatos
2
10
3
0.35
W
Olorun
2
3
8
2
W
Cu Chulainn
elocoOP
Cu Chulainn
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,633
Damage
68,760
84,719
Taken
97,014
41,922
Mitigated
47,974
33,148
Healing
44,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DJSHINJO
Cerberus
8,936
727
0
4,655
21,654
19,418
34
6,591
15,063
26,881
0
L
Danzaburou
Horosha19
Danzaburou
4,825
1,756
0
3,226
10,982
2,937
0
1,719
9,263
0
41,982
W
Camazotz
LokiNotLowkey
Camazotz
25,149
7,449
0
21,026
28,230
11,124
1,310
11,300
16,930
0
118,596
L
Aphrodite
MonstrocityGod
Aphrodite
18,849
2,237
2,916
13,305
22,855
10,926
909
5,432
17,423
81,232
0
L
13,950
750
0
1,545
11,631
3,151
0
4,091
7,540
60,891
0
W
Ah Muzen Cab
ScriptedFailure
Ah Muzen Cab
10,680
5,115
0
6,222
14,205
5,497
4,330
2,719
11,486
0
115,007
W
12,490
1,074
318
6,147
20,819
15,493
0
9,366
11,453
43,132
0
L
Thanatos
5,073
1,314
0
7,501
17,597
5,490
0
4,304
13,293
0
39,594
W
Olorun
9,647
4,948
410
7,070
17,584
5,824
4,166
11,240
6,344
94,448
0
W
Cu Chulainn
elocoOP
Cu Chulainn
10,794
1,813
0
3,293
16,176
10,036
0
8,516
7,660
0
55,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,180
Gold Earned
63,440
509
Minions Killed
622
0
Camps Cleared
0
1,757,350
Distance Traveled
1,988,620
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,688
395
47
2
0
385,705
1
L
Danzaburou
8,885
404
109
5
0
339,471
4
W
Camazotz
14,335
652
155
7
0
456,700
6
L
Aphrodite
11,361
516
168
8
0
331,929
4
L
Agni
10,140
461
97
4
0
343,171
6
W
Ah Muzen Cab
13,130
597
173
8
0
405,973
1
W
Cthulhu
11,557
525
47
2
0
387,137
8
L
Thanatos
9,106
414
88
4
0
357,074
3
W
Olorun
12,439
565
161
7
0
375,191
1
W
Cu Chulainn
11,979
545
86
4
0
363,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role