Player Matchup

Guan Yu
Guan Yu
KingHarlekin
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Phoenix6Uchiha
Yemoja
Level 21
God Stats
2W - 3L
1,588 SR
Queue Stats
26W - 34L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
Shtonedd1
Gilgamesh
Level 28
God Stats
43W - 46L
1,444 SR
Queue Stats
113W - 142L
1,291 Elo+
Solo
Skadi
Skadi
eD3Ň9
Skadi
Level 68
God Stats
2W - 2L
1,578 SR
Queue Stats
88W - 87L
1,390 Elo+
Party 1
Merlin
Merlin
ewsddyw
Merlin
Level 7
God Stats
2W - 4L
1,407 SR
Queue Stats
2W - 7L
1,290 Elo+
Party 1
Team Averages
Level 26
1,504 SR
1,373 Elo+

VS

Team Averages
Level 23
1,457 SR
1,310 Elo+
Hercules
Hercules
ElChino0014
Hercules
Level 26
God Stats
10W - 16L
1,374 SR
Queue Stats
127W - 194L
1,309 Elo+
Solo
Neith
Neith
Jacko480
Neith
Level 28
God Stats
19W - 21L
1,405 SR
Queue Stats
99W - 108L
1,337 Elo+
Solo
Nemesis
Nemesis
Teoru
Nemesis
Level 21
God Stats
16W - 21L
1,402 SR
Queue Stats
34W - 46L
1,311 Elo+
Solo
Baron Samedi
Baron Samedi
dienecke
Baron Samedi
Level 14
God Stats
1W - 0L
1,230 SR
Queue Stats
18W - 21L
1,259 Elo+
Solo
Ganesha
Ganesha
jasg22400
Ganesha
Level 28
God Stats
5W - 1L
1,872 SR
Queue Stats
54W - 54L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KingHarlekin
Guan Yu
13
0 / 12 / 3
9,769
305
3,233
24,267
13,984
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
1 / 2 / 4
13,664
427
15,563
19,558
19,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Shtonedd1
Gilgamesh
18
3 / 6 / 1
12,817
401
9,252
16,296
10,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
eD3Ň9
Skadi
20
7 / 7 / 1
14,670
458
25,227
29,757
12,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
ewsddyw
Merlin
20
3 / 8 / 4
14,856
464
11,667
19,546
7,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElChino0014
Hercules
20
3 / 2 / 1
14,316
447
6,572
14,583
17,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
Jacko480
Neith
20
10 / 3 / 4
15,173
474
23,254
19,795
11,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Teoru
Nemesis
20
11 / 1 / 4
17,694
553
21,457
23,677
15,682
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
dienecke
Baron Samedi
20
10 / 7 / 1
16,290
509
22,559
24,456
19,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ganesha
jasg22400
Ganesha
20
0 / 1 / 12
15,040
470
11,919
19,541
25,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
14
Kills
34
35
Deaths
14
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
ElChino0014
Hercules
3
2
1
1.75
W
Neith
Jacko480
Neith
10
3
4
4
L
Guan Yu
KingHarlekin
Guan Yu
0
12
3
0.13
L
1
2
4
1.5
L
Gilgamesh
Shtonedd1
Gilgamesh
3
6
1
0.58
W
Nemesis
Teoru
Nemesis
11
1
4
13
W
Baron Samedi
dienecke
Baron Samedi
10
7
1
1.5
L
Skadi
eD3Ň9
Skadi
7
7
1
1.07
L
Merlin
ewsddyw
Merlin
3
8
4
0.63
W
Ganesha
jasg22400
Ganesha
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,942
Damage
85,761
109,424
Taken
102,052
64,134
Mitigated
89,425
18,039
Healing
36,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ElChino0014
Hercules
6,572
1,513
0
3,438
14,583
17,204
1,726
499
13,994
0
67,409
W
Neith
Jacko480
Neith
23,254
12,636
0
8,058
19,795
11,064
3,902
6,746
13,049
0
114,146
L
Guan Yu
KingHarlekin
Guan Yu
3,233
1,024
330
2,717
24,267
13,984
181
8,297
15,794
0
21,295
L
15,563
2,142
5,046
2,167
19,558
19,529
300
5,366
14,192
75,496
0
L
Gilgamesh
Shtonedd1
Gilgamesh
9,252
2,996
0
1,948
16,296
10,081
578
644
15,352
0
66,302
W
Nemesis
Teoru
Nemesis
21,457
11,720
0
11,662
23,677
15,682
1,706
3,730
19,909
0
166,001
W
Baron Samedi
dienecke
Baron Samedi
22,559
2,500
0
5,895
24,456
19,862
2,843
10,016
13,558
102,373
0
L
Skadi
eD3Ň9
Skadi
25,227
14,752
0
4,697
29,757
12,715
984
8,006
21,723
0
123,856
L
Merlin
ewsddyw
Merlin
11,667
895
0
1,134
19,546
7,825
1,731
11,658
7,585
84,567
0
W
Ganesha
jasg22400
Ganesha
11,919
347
1,473
6,149
19,541
25,613
507
5,229
14,312
59,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,776
Gold Earned
78,513
604
Minions Killed
793
0
Camps Cleared
0
2,380,504
Distance Traveled
2,600,088
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,316
447
131
4
0
395,790
5
W
Neith
15,173
474
252
8
0
517,273
4
L
Guan Yu
9,769
305
24
1
0
459,370
1
L
Yemoja
13,664
427
126
4
0
473,752
0
L
Gilgamesh
12,817
401
129
4
0
369,494
4
W
Nemesis
17,694
553
221
7
0
652,758
0
W
Baron Samedi
16,290
509
174
5
0
481,347
1
L
Skadi
14,670
458
169
5
0
550,610
5
L
Merlin
14,856
464
156
5
0
527,278
0
W
Ganesha
15,040
470
15
0
0
552,920
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role