Player Matchup

Geb
Geb
Platinum IV
DOVVN
Geb
Platinum IV
Level 145
God Stats
3W - 4L
1,799 SR
Queue Stats
124W - 110L
1,583 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
IlIllIlIIIlV
Tsukuyomi
Gold IV
Level 157
God Stats
6W - 8L
1,482 SR
Queue Stats
286W - 282L
1,445 MMR
Party 1
Anhur
Anhur
Gold I
temp-336464
Anhur
Gold I
Level 146
God Stats
5W - 8L
1,611 SR
Queue Stats
201W - 196L
1,670 MMR
Solo
Kukulkan
Kukulkan
Gold II
xPumpkin_King23x
Kukulkan
Gold II
Level 154
God Stats
26W - 16L
1,466 SR
Queue Stats
148W - 138L
1,590 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
zzzCloud
Sun Wukong
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,517 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,572 SR
1,561 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,601 SR
1,563 MMR
Nu Wa
Nu Wa
Gold V
Alexivan0228
Nu Wa
Gold V
Level 125
God Stats
3W - 0L
1,684 SR
Queue Stats
44W - 47L
1,634 MMR
Solo
Khepri
Khepri
Platinum IV
TgF Balkks
Khepri
Platinum IV
Level 125
God Stats
101W - 77L
1,688 SR
Queue Stats
480W - 460L
1,546 MMR
Solo
Guan Yu
Guan Yu
Platinum V
VampireJulah
Guan Yu
Platinum V
Level 160
God Stats
94W - 69L
1,672 SR
Queue Stats
828W - 822L
1,605 MMR
Solo
Bakasura
Bakasura
Bronze III
iGonzolicious
Bakasura
Bronze III
Level 62
God Stats
2W - 2L
1,313 SR
Queue Stats
5W - 13L
1,500 MMR
Solo
Izanami
Izanami
Gold III
z J 0 R D A N z
Izanami
Gold III
Level 128
God Stats
51W - 28L
1,649 SR
Queue Stats
220W - 217L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DOVVN
Geb
18
0 / 1 / 10
11,101
383
5,831
24,490
25,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
IlIllIlIIIlV
Tsukuyomi
20
5 / 5 / 1
13,644
470
11,512
24,351
8,843
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 1
13,681
472
16,062
26,535
10,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 2 / 2
13,304
459
18,874
13,133
5,302
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
zzzCloud
Sun Wukong
18
1 / 8 / 4
11,744
405
14,328
25,803
22,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ScyllaAthenaCu ChulainnDanzaburouYmir

VS

Bans
GilgameshCthulhuLokiChaacArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 4
14,827
511
23,512
18,494
7,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
TgF Balkks
Khepri
20
2 / 0 / 7
14,406
497
6,095
22,507
35,296
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
VampireJulah
Guan Yu
20
6 / 0 / 7
16,550
571
15,405
32,253
39,451
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
iGonzolicious
Bakasura
20
3 / 3 / 3
15,678
541
10,260
22,635
12,284
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 2 / 4
17,370
599
27,577
22,073
11,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
13
Kills
19
19
Deaths
13
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
8
4
0.63
L
Geb
DOVVN
Geb
0
1
10
5
L
Tsukuyomi
IlIllIlIIIlV
Tsukuyomi
5
5
1
1.1
W
Khepri
TgF Balkks
Khepri
2
0
7
5.5
W
Guan Yu
VampireJulah
Guan Yu
6
0
7
9.5
W
Bakasura
iGonzolicious
Bakasura
3
3
3
1.5
L
3
3
1
1.17
L
4
2
2
2.5
W
5
2
4
3.5
L
Sun Wukong
zzzCloud
Sun Wukong
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,607
Damage
82,849
114,312
Taken
117,962
72,591
Mitigated
106,195
29,960
Healing
43,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,512
3,111
0
2,584
18,494
7,594
544
8,772
9,722
116,336
0
L
Geb
DOVVN
Geb
5,831
301
0
1,636
24,490
25,791
0
5,797
18,090
38,747
0
L
Tsukuyomi
IlIllIlIIIlV
Tsukuyomi
11,512
1,028
0
8,923
24,351
8,843
1,513
4,522
19,414
0
131,329
W
Khepri
TgF Balkks
Khepri
6,095
266
0
6,211
22,507
35,296
187
5,096
17,411
45,360
0
W
Guan Yu
VampireJulah
Guan Yu
15,405
2,340
3,701
12,522
32,253
39,451
1,397
3,519
28,734
0
97,076
W
Bakasura
iGonzolicious
Bakasura
10,260
7,027
0
5,057
22,635
12,284
1,749
4,783
17,852
0
101,156
L
16,062
10,898
0
10,292
26,535
10,054
0
2,904
23,357
0
119,796
L
18,874
671
0
4,350
13,133
5,302
0
6,884
5,271
120,933
0
W
27,577
21,699
0
13,365
22,073
11,570
7,952
3,905
18,168
0
223,422
L
Sun Wukong
zzzCloud
Sun Wukong
14,328
1,778
1,047
3,712
25,803
22,601
1,122
7,501
17,538
0
70,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,474
Gold Earned
78,831
743
Minions Killed
819
0
Camps Cleared
0
2,782,146
Distance Traveled
2,863,494
45
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,827
511
148
5
0
457,649
2
L
Geb
11,101
383
52
2
0
608,817
18
L
Tsukuyomi
13,644
470
194
7
0
605,025
6
W
Khepri
14,406
497
57
2
0
625,295
14
W
Guan Yu
16,550
571
179
6
0
646,362
10
W
Bakasura
15,678
541
168
6
0
637,185
2
L
Anhur
13,681
472
164
6
0
512,136
7
L
Kukulkan
13,304
459
219
8
0
545,701
11
W
Izanami
17,370
599
267
9
0
497,003
3
L
Sun Wukong
11,744
405
114
4
0
510,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role