Player Matchup

Cthulhu
Cthulhu
AssassinFreak7
Cthulhu
Level 29
God Stats
4W - 5L
1,331 SR
Queue Stats
15W - 13L
1,545 Elo+
Solo
Pele
Pele
MLG-FreZer
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,160 Elo+
Party 2
Hercules
Hercules
Sharkizz1911
Hercules
Level 8
God Stats
5W - 5L
1,248 SR
Queue Stats
6W - 6L
1,160 Elo+
Party 2
Ra
Ra
jeffcm
Ra
Level 13
God Stats
10W - 8L
1,614 SR
Queue Stats
22W - 18L
1,592 Elo+
Solo
Persephone
Persephone
lana del game1
Persephone
Level 29
God Stats
2W - 3L
1,417 SR
Queue Stats
78W - 75L
1,501 Elo+
Solo
Team Averages
Level 17
1,422 SR
1,392 Elo+

VS

Team Averages
Level 21
1,548 SR
1,449 Elo+
Ymir
Ymir
BW Halo
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,387 Elo+
Solo
Chang'e
Chang'e
Gigyhyu
Chang'e
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 44L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
Hashirama_Shinsu
Ao Kuang
Level 22
God Stats
77W - 80L
1,521 SR
Queue Stats
186W - 215L
1,406 Elo+
Party 1
Anubis
Anubis
SavageFlash_G2
Anubis
Level 28
God Stats
42W - 25L
1,761 SR
Queue Stats
161W - 160L
1,532 Elo+
Party 1
Medusa
Medusa
StrOngeR_Burn
Medusa
Level 26
God Stats
3W - 3L
1,460 SR
Queue Stats
12W - 10L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
7,345
387
4,169
10,079
3,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 3 / 0
8,282
436
2,354
10,768
3,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Sharkizz1911
Hercules
13
0 / 2 / 2
7,613
401
4,485
14,243
9,297
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
16
8 / 4 / 0
10,223
538
12,332
10,930
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
lana del game1
Persephone
16
2 / 6 / 0
10,023
528
11,569
11,516
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BW Halo
Ymir
13
1 / 7 / 4
7,648
403
2,633
10,624
3,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Gigyhyu
Chang'e
17
3 / 1 / 1
10,111
532
10,094
10,079
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
7 / 2 / 2
9,583
504
8,436
12,576
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 1 / 4
10,576
557
10,161
14,934
7,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 1 / 0
9,063
477
6,585
8,439
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
12
Kills
20
20
Deaths
12
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Ymir
BW Halo
Ymir
1
7
4
0.43
W
Chang'e
Gigyhyu
Chang'e
3
1
1
3.5
W
7
2
2
4
L
2
3
0
0.67
W
4
1
4
6
L
Hercules
Sharkizz1911
Hercules
0
2
2
0.5
W
5
1
0
5
L
Ra
8
4
0
2
L
Persephone
lana del game1
Persephone
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,909
Damage
37,909
57,536
Taken
56,652
22,934
Mitigated
24,928
13,457
Healing
26,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,169
182
215
660
10,079
3,377
300
5,099
4,980
21,543
0
W
Ymir
BW Halo
Ymir
2,633
330
0
274
10,624
3,953
364
7,461
2,759
12,572
0
W
Chang'e
Gigyhyu
Chang'e
10,094
1,632
91
7,593
10,079
5,873
0
0
9,645
58,448
0
W
8,436
2,283
0
3,905
12,576
4,516
0
5,134
7,108
42,302
0
L
2,354
724
0
554
10,768
3,522
0
3,814
6,954
0
54,138
W
10,161
566
0
10,803
14,934
7,821
605
9,189
5,349
87,380
0
L
Hercules
Sharkizz1911
Hercules
4,485
1,476
0
4,091
14,243
9,297
0
8,926
5,317
0
26,500
W
6,585
2,358
0
3,866
8,439
2,765
946
4,868
3,257
0
63,490
L
Ra
12,332
675
802
5,792
10,930
4,002
258
3,889
7,041
67,082
0
L
Persephone
lana del game1
Persephone
11,569
623
0
1,343
11,516
2,736
288
9,590
1,920
59,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
46,981
414
Minions Killed
445
0
Camps Cleared
0
1,735,851
Distance Traveled
1,738,061
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,345
387
33
2
0
332,324
0
W
Ymir
7,648
403
21
1
0
342,494
0
W
Chang'e
10,111
532
115
6
0
317,756
6
W
Ao Kuang
9,583
504
65
3
0
382,822
4
L
Pele
8,282
436
96
5
0
361,393
1
W
Anubis
10,576
557
148
8
0
315,646
6
L
Hercules
7,613
401
48
3
0
360,898
1
W
Medusa
9,063
477
96
5
0
379,343
0
L
Ra
10,223
538
129
7
0
354,367
4
L
Persephone
10,023
528
108
6
0
326,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role