Player Matchup

Zhong Kui
Zhong Kui
Silver IV
CHA0S REAP3RZz
Zhong Kui
Silver IV
Level 88
God Stats
10W - 10L
1,462 SR
Queue Stats
122W - 151L
596 MMR
Party 1
Mercury
Mercury
Silver IV
CHAOS KINGzz
Mercury
Silver IV
Level 105
God Stats
0W - 1L
1,399 SR
Queue Stats
125W - 154L
583 MMR
Party 1
Anhur
Anhur
Silver IV
Thoraitoro4
Anhur
Silver IV
Level 81
God Stats
1W - 2L
1,722 SR
Queue Stats
97W - 114L
794 MMR
Solo
Sobek
Sobek
Bronze I
bilal7000
Sobek
Bronze I
Level 148
God Stats
3W - 4L
1,501 SR
Queue Stats
36W - 65L
416 MMR
Solo
Horus
Horus
Bronze II
pappi_mw
Horus
Bronze II
Level 120
God Stats
1W - 3L
1,190 SR
Queue Stats
42W - 76L
249 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,455 SR
527 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,471 SR
680 MMR
King Arthur
King Arthur
Silver IV
 
King Arthur
Silver IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze I
Bucheron490
Xing Tian
Bronze I
Level 49
God Stats
16W - 16L
1,635 SR
Queue Stats
52W - 77L
116 MMR
Solo
Awilix
Awilix
Silver IV
Miiringuii
Awilix
Silver IV
Level 69
God Stats
6W - 3L
1,414 SR
Queue Stats
100W - 131L
704 MMR
Solo
Anubis
Anubis
Silver V
SuperScholle
Anubis
Silver V
Level 99
God Stats
16W - 19L
1,464 SR
Queue Stats
457W - 472L
525 MMR
Solo
Neith
Neith
Silver V
TheOddworld
Neith
Silver V
Level 160
God Stats
2W - 7L
1,342 SR
Queue Stats
45W - 64L
554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CHA0S REAP3RZz
Zhong Kui
14
4 / 9 / 7
9,583
504
15,529
16,246
7,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
CHAOS KINGzz
Mercury
16
10 / 6 / 5
10,558
556
11,637
17,229
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 8 / 4
9,082
478
5,985
15,638
5,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
bilal7000
Sobek
12
1 / 1 / 3
8,024
422
4,730
16,831
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
pappi_mw
Horus
14
4 / 10 / 4
8,720
459
9,358
24,820
15,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetAthenaScyllaCu ChulainnBacchus

VS

Bans
DanzaburouBakasuraHeraArachneKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
10 / 1 / 7
11,664
614
22,028
21,337
16,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
Bucheron490
Xing Tian
13
5 / 5 / 5
9,491
500
7,051
16,822
15,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
Miiringuii
Awilix
18
5 / 4 / 8
11,258
593
7,704
13,978
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
17
10 / 7 / 5
11,276
593
22,444
12,740
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 4 / 7
9,594
505
12,275
11,445
3,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
21
Kills
34
34
Deaths
21
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
10
1
7
13.5
W
Xing Tian
Bucheron490
Xing Tian
5
5
5
1.5
L
Zhong Kui
CHA0S REAP3RZz
Zhong Kui
4
9
7
0.83
L
Mercury
CHAOS KINGzz
Mercury
10
6
5
2.08
W
Awilix
Miiringuii
Awilix
5
4
8
2.25
W
Anubis
10
7
5
1.79
W
4
4
7
1.88
L
2
8
4
0.5
L
Sobek
bilal7000
Sobek
1
1
3
2.5
L
Horus
pappi_mw
Horus
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,239
Damage
71,502
90,764
Taken
76,322
47,820
Mitigated
46,570
18,698
Healing
26,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
22,028
3,509
0
8,368
21,337
16,139
457
5,450
15,887
274
83,333
W
Xing Tian
Bucheron490
Xing Tian
7,051
599
564
4,258
16,822
15,045
348
6,020
10,802
16,029
0
L
Zhong Kui
CHA0S REAP3RZz
Zhong Kui
15,529
1,352
0
3,501
16,246
7,445
445
5,870
10,020
45,250
0
L
Mercury
CHAOS KINGzz
Mercury
11,637
6,955
0
1,225
17,229
6,841
0
6,709
10,094
0
55,353
W
Awilix
Miiringuii
Awilix
7,704
3,523
0
4,419
13,978
5,670
1,331
1,845
12,133
0
69,820
W
Anubis
22,444
1,767
0
4,260
12,740
5,877
1,232
4,029
8,711
59,913
0
W
12,275
6,486
843
4,240
11,445
3,839
1,716
3,066
8,379
0
55,244
L
5,985
1,857
0
3,014
15,638
5,222
1,509
4,330
11,204
0
48,316
L
Sobek
bilal7000
Sobek
4,730
256
0
4,717
16,831
13,234
210
6,901
9,722
21,488
0
L
Horus
pappi_mw
Horus
9,358
3,549
542
5,699
24,820
15,078
112
4,683
19,955
175
35,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
53,283
290
Minions Killed
453
0
Camps Cleared
0
1,688,389
Distance Traveled
1,717,900
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,664
614
130
7
0
361,404
4
W
Xing Tian
9,491
500
16
1
0
365,328
5
L
Zhong Kui
9,583
504
64
3
0
290,431
2
L
Mercury
10,558
556
81
4
0
396,682
3
W
Awilix
11,258
593
135
7
0
397,362
0
W
Anubis
11,276
593
86
5
0
285,498
4
W
Neith
9,594
505
86
5
0
308,308
0
L
Anhur
9,082
478
73
4
0
299,708
4
L
Sobek
8,024
422
31
2
0
397,543
2
L
Horus
8,720
459
41
2
0
304,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role