Player Matchup

Neith
Neith
BigDaddyLu719
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,257 Elo+
Solo
Bellona
Bellona
KazeMaster
Bellona
Level 8
God Stats
0W - 2L
1,268 SR
Queue Stats
20W - 37L
1,328 Elo+
Solo
Hun Batz
Hun Batz
SnakeOill
Hun Batz
Level 17
God Stats
3W - 2L
1,742 SR
Queue Stats
5W - 10L
1,499 Elo+
Solo
Hercules
Hercules
Solaris2118
Hercules
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 94L
1,392 Elo+
Solo
Nu Wa
Nu Wa
X1X9
Nu Wa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,409 Elo+
Solo
Team Averages
Level 12
1,502 SR
1,377 Elo+

VS

Team Averages
Level 20
1,549 SR
1,462 Elo+
Thor
Thor
BRIANTHEHORS3
Thor
Level 10
God Stats
2W - 2L
1,732 SR
Queue Stats
2W - 3L
1,468 Elo+
Party 1
Yemoja
Yemoja
GordaoPreguicoso
Yemoja
Level 29
God Stats
48W - 58L
1,366 SR
Queue Stats
110W - 173L
1,418 Elo+
Solo
Loki
Loki
Magglu
Loki
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 78L
1,358 Elo+
Solo
Nu Wa
Nu Wa
Northstaxx
Nu Wa
Level 14
God Stats
12W - 13L
1,457 SR
Queue Stats
31W - 29L
1,451 Elo+
Solo
Skadi
Skadi
doodoobagins
Skadi
Level 26
God Stats
2W - 1L
1,691 SR
Queue Stats
55W - 47L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
11,130
1,012
8,232
12,855
5,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
KazeMaster
Bellona
17
1 / 7 / 6
10,327
939
8,234
24,828
17,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
SnakeOill
Hun Batz
17
2 / 7 / 4
10,917
992
8,536
19,658
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Solaris2118
Hercules
16
1 / 10 / 3
10,219
929
7,797
25,742
24,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
X1X9
Nu Wa
17
3 / 7 / 5
11,051
1,005
10,283
11,626
4,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

72

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 13
10,485
953
5,203
10,256
4,762
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 0 / 18
12,446
1,131
4,575
4,926
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Magglu
Loki
18
3 / 3 / 17
11,594
1,054
9,024
13,262
10,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
20
3 / 0 / 22
12,130
1,103
23,593
3,840
1,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
25 / 3 / 5
15,301
1,391
43,637
14,790
6,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
9
Kills
34
34
Deaths
9
24
Assists
75
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
L
2
3
6
1.67
W
2
0
18
11
L
Bellona
KazeMaster
Bellona
1
7
6
0.57
W
Loki
Magglu
Loki
3
3
17
3.83
W
Nu Wa
3
0
22
14
L
Hun Batz
SnakeOill
Hun Batz
2
7
4
0.57
L
Hercules
Solaris2118
Hercules
1
10
3
0.25
L
Nu Wa
X1X9
Nu Wa
3
7
5
0.79
W
25
3
5
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,082
Damage
86,032
94,709
Taken
47,074
60,045
Mitigated
28,059
9,703
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,203
2,418
0
0
10,256
4,762
0
1,526
8,730
0
7,854
L
8,232
1,883
0
2,835
12,855
5,437
0
3,842
9,013
0
44,333
W
4,575
1,599
9,417
2,489
4,926
5,169
0
1,246
3,680
14,522
0
L
Bellona
KazeMaster
Bellona
8,234
2,083
0
1,519
24,828
17,305
0
9,140
15,688
443
27,702
W
Loki
Magglu
Loki
9,024
1,215
348
658
13,262
10,341
0
3,492
9,770
7,974
18,576
W
Nu Wa
23,593
7,635
809
1,044
3,840
1,645
0
1,274
2,566
60,130
0
L
Hun Batz
SnakeOill
Hun Batz
8,536
1,712
462
984
19,658
7,817
0
4,326
15,332
0
27,077
L
Hercules
Solaris2118
Hercules
7,797
1,590
0
3,490
25,742
24,695
0
9,720
16,022
0
27,996
L
Nu Wa
X1X9
Nu Wa
10,283
1,865
0
413
11,626
4,791
0
3,936
7,690
34,502
0
W
43,637
20,829
0
0
14,790
6,142
0
3,093
11,697
0
73,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,644
Gold Earned
61,956
217
Minions Killed
217
4
Camps Cleared
7
940,053
Distance Traveled
995,511
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,485
953
3
0
1
194,407
2
L
Neith
11,130
1,012
56
5
0
172,078
0
W
Yemoja
12,446
1,131
20
2
4
194,758
1
L
Bellona
10,327
939
46
4
2
195,249
2
W
Loki
11,594
1,054
41
4
1
205,759
1
W
Nu Wa
12,130
1,103
95
9
1
197,027
0
L
Hun Batz
10,917
992
35
3
0
218,034
1
L
Hercules
10,219
929
36
3
1
190,161
0
L
Nu Wa
11,051
1,005
44
4
1
164,531
0
W
Skadi
15,301
1,391
58
5
0
203,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role