Player Matchup

Amaterasu
Amaterasu
Colonel-Shprout
Amaterasu
Level 148
God Stats
7W - 11L
1,492 SR
Queue Stats
265W - 259L
1,495 Elo+
Solo
Hades
Hades
GrilledDonut66
Hades
Level 83
God Stats
0W - 4L
1,156 SR
Queue Stats
187W - 172L
1,465 Elo+
Solo
Skadi
Skadi
J_NEZZY_35
Skadi
Level 45
God Stats
9W - 10L
1,552 SR
Queue Stats
192W - 202L
1,380 Elo+
Solo
Sobek
Sobek
ShadowGamerC
Sobek
Level 36
God Stats
5W - 8L
1,247 SR
Queue Stats
195W - 195L
1,401 Elo+
Solo
Serqet
Serqet
ToOnKiLlEr069
Serqet
Level 123
God Stats
11W - 17L
1,481 SR
Queue Stats
109W - 128L
1,507 Elo+
Solo
Team Averages
Level 87
1,385 SR
1,450 Elo+

VS

Team Averages
Level 65
1,560 SR
1,471 Elo+
Pele
Pele
ColeQ533
Pele
Level 49
God Stats
9W - 4L
1,642 SR
Queue Stats
125W - 132L
1,524 Elo+
Solo
Fafnir
Fafnir
GodOfLean
Fafnir
Level 117
God Stats
3W - 2L
1,507 SR
Queue Stats
193W - 190L
1,460 Elo+
Solo
Ymir
Ymir
Nadass24
Ymir
Level 48
God Stats
100W - 88L
1,504 SR
Queue Stats
353W - 444L
1,334 Elo+
Solo
Jing Wei
Jing Wei
SizableJam
Jing Wei
Level 45
God Stats
4W - 5L
1,645 SR
Queue Stats
483W - 452L
1,519 Elo+
Solo
Ra
Ra
ricky-paragua
Ra
Level 68
God Stats
1W - 1L
1,501 SR
Queue Stats
66W - 69L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Colonel-Shprout
Amaterasu
15
1 / 8 / 4
9,328
491
7,522
19,258
14,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 6 / 4
10,514
553
17,457
16,605
11,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
15
4 / 6 / 4
9,596
505
9,158
11,878
3,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 7 / 9
9,530
502
6,308
18,758
17,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 4 / 5
10,110
532
6,838
13,894
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 5 / 5
10,523
554
9,298
13,492
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
GodOfLean
Fafnir
18
6 / 2 / 8
11,984
631
13,640
13,775
14,875
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
13
4 / 6 / 11
9,557
503
6,435
18,611
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
SizableJam
Jing Wei
18
7 / 3 / 10
11,530
607
15,976
14,452
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 4 / 7
12,366
651
17,116
13,827
6,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
20
Kills
31
31
Deaths
20
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Pele
4
5
5
1.3
L
Amaterasu
Colonel-Shprout
Amaterasu
1
8
4
0.38
W
Fafnir
GodOfLean
Fafnir
6
2
8
5
L
9
6
4
1.83
L
Skadi
4
6
4
1
W
Ymir
4
6
11
1.58
L
2
7
9
0.93
W
Jing Wei
SizableJam
Jing Wei
7
3
10
4
L
4
4
5
1.63
W
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,283
Damage
62,465
80,393
Taken
74,157
51,914
Mitigated
47,238
21,822
Healing
24,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
9,298
2,699
0
889
13,492
5,030
0
4,971
7,683
0
77,491
L
Amaterasu
Colonel-Shprout
Amaterasu
7,522
3,737
0
6,287
19,258
14,041
696
11,625
7,633
0
55,200
W
Fafnir
GodOfLean
Fafnir
13,640
2,410
0
2,648
13,775
14,875
735
4,094
9,386
69,398
0
L
17,457
1,253
905
7,089
16,605
11,688
171
6,396
10,209
65,225
0
L
Skadi
9,158
5,681
0
1,485
11,878
3,370
1,370
3,467
8,411
0
59,546
W
Ymir
6,435
1,572
0
2,849
18,611
15,689
323
6,374
11,925
19,448
0
L
6,308
738
99
2,536
18,758
17,192
192
11,000
7,758
16,903
0
W
Jing Wei
SizableJam
Jing Wei
15,976
12,854
0
8,506
14,452
5,038
3,663
3,404
10,492
0
86,350
L
6,838
1,439
0
3,421
13,894
5,623
747
4,703
9,191
0
54,430
W
17,116
2,145
4,214
5,597
13,827
6,606
2,259
4,922
8,445
85,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,078
Gold Earned
55,960
472
Minions Killed
557
0
Camps Cleared
0
1,587,072
Distance Traveled
1,632,863
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,523
554
126
7
0
358,616
3
L
Amaterasu
9,328
491
111
6
0
311,687
0
W
Fafnir
11,984
631
137
7
0
294,440
2
L
Hades
10,514
553
116
6
0
305,070
1
L
Skadi
9,596
505
107
6
0
288,058
4
W
Ymir
9,557
503
17
1
0
332,071
7
L
Sobek
9,530
502
33
2
0
321,579
4
W
Jing Wei
11,530
607
132
7
0
308,759
5
L
Serqet
10,110
532
105
6
0
360,678
0
W
Ra
12,366
651
145
8
0
338,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role