Player Matchup

Raijin
Raijin
BobtheMachine
Raijin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,579 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HannahDearman
Ah Muzen Cab
Level 27
God Stats
10W - 5L
1,938 SR
Queue Stats
181W - 187L
1,567 Elo+
Party 1
Khepri
Khepri
LolyMadara1408
Khepri
Level 18
God Stats
1W - 0L
1,770 SR
Queue Stats
12W - 24L
1,479 Elo+
Solo
Osiris
Osiris
Mr1nfinity15
Osiris
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 23L
1,531 Elo+
Party 2
Awilix
Awilix
derNeuling77
Awilix
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,629 Elo+
Party 1
Team Averages
Level 19
1,642 SR
1,557 Elo+

VS

Team Averages
Level 19
1,711 SR
1,546 Elo+
Hercules
Hercules
Mimah66000
Hercules
Level 29
God Stats
4W - 4L
1,708 SR
Queue Stats
88W - 71L
1,533 Elo+
Solo
Agni
Agni
NeoADN77
Agni
Level 10
God Stats
9W - 8L
1,768 SR
Queue Stats
9W - 8L
1,660 Elo+
Solo
Tsukuyomi
Tsukuyomi
RABBI-RAFFZAHN
Tsukuyomi
Level 18
God Stats
14W - 10L
1,908 SR
Queue Stats
224W - 166L
1,600 Elo+
Solo
Amaterasu
Amaterasu
RockMacaroon68
Amaterasu
Level 29
God Stats
8W - 4L
1,672 SR
Queue Stats
653W - 729L
1,515 Elo+
Solo
Artemis
Artemis
TB_rare2005gamer
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
11,227
535
14,175
11,987
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
HannahDearman
Ah Muzen Cab
17
3 / 5 / 8
11,077
527
9,690
12,294
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 7 / 7
9,192
438
4,248
14,341
11,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
19
5 / 2 / 3
11,785
561
6,962
10,844
10,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
20
12 / 2 / 3
13,310
634
14,220
15,928
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mimah66000
Hercules
15
7 / 3 / 10
9,825
468
12,393
22,873
23,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
14
7 / 6 / 5
9,669
460
13,784
12,515
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
RABBI-RAFFZAHN
Tsukuyomi
7
0 / 3 / 0
6,629
316
2,504
5,405
1,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
RockMacaroon68
Amaterasu
15
4 / 5 / 7
9,782
466
5,697
18,403
9,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 7 / 6
8,680
413
3,954
10,779
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
48
24
Kills
20
21
Deaths
24
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
Ah Muzen Cab
HannahDearman
Ah Muzen Cab
3
5
8
1.4
W
0
7
7
0.5
L
Hercules
Mimah66000
Hercules
7
3
10
4
W
Osiris
5
2
3
3.25
L
Agni
7
6
5
1.58
L
Tsukuyomi
RABBI-RAFFZAHN
Tsukuyomi
0
3
0
0
L
Amaterasu
RockMacaroon68
Amaterasu
4
5
7
1.5
L
2
7
6
0.71
W
Awilix
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,295
Damage
38,332
65,394
Taken
69,975
37,705
Mitigated
42,248
18,217
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,175
1,143
268
1,748
11,987
4,393
992
5,094
6,893
71,102
0
W
Ah Muzen Cab
HannahDearman
Ah Muzen Cab
9,690
4,102
0
4,667
12,294
4,703
4,549
2,233
10,061
0
84,748
W
4,248
331
0
3,377
14,341
11,006
611
1,415
12,926
14,781
0
L
Hercules
Mimah66000
Hercules
12,393
4,050
877
9,102
22,873
23,870
0
4,867
17,795
0
43,001
W
Osiris
6,962
2,250
0
2,455
10,844
10,570
3,103
1,571
9,273
0
65,163
L
Agni
13,784
896
0
1,782
12,515
3,787
300
5,665
6,450
55,114
0
L
Tsukuyomi
RABBI-RAFFZAHN
Tsukuyomi
2,504
325
0
972
5,405
1,346
0
0
5,405
0
18,917
L
Amaterasu
RockMacaroon68
Amaterasu
5,697
2,585
0
5,261
18,403
9,121
0
4,080
14,134
0
61,970
L
3,954
1,200
0
0
10,779
4,124
761
2,913
7,768
0
33,190
W
Awilix
14,220
5,349
0
5,702
15,928
7,033
4,323
3,471
12,457
0
76,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,591
Gold Earned
44,585
524
Minions Killed
409
0
Camps Cleared
0
1,794,549
Distance Traveled
2,075,155
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,227
535
121
6
0
335,316
0
W
Ah Muzen Cab
11,077
527
129
6
0
319,762
1
W
Khepri
9,192
438
18
1
0
340,184
4
L
Hercules
9,825
468
76
4
0
386,919
4
W
Osiris
11,785
561
111
5
0
365,056
7
L
Agni
9,669
460
100
5
0
375,983
3
L
Tsukuyomi
6,629
316
43
2
0
493,383
1
L
Amaterasu
9,782
466
129
6
0
484,007
4
L
Artemis
8,680
413
61
3
0
334,863
1
W
Awilix
13,310
634
145
7
0
434,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role