Player Matchup

Artemis
Artemis
CherryDi
Artemis
Level 15
God Stats
51W - 42L
1,510 SR
Queue Stats
80W - 90L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Ja3od
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Party 1
Scylla
Scylla
RileySoftpaw
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,041 Elo+
Solo
Sol
Sol
Sturmmuffell
Sol
Level 29
God Stats
163W - 175L
1,439 SR
Queue Stats
199W - 231L
1,368 Elo+
Solo
Bellona
Bellona
coalck7org
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,267 Elo+
Party 1
Team Averages
Level 16
1,490 SR
1,260 Elo+

VS

Team Averages
Level 17
1,504 SR
1,385 Elo+
Baron Samedi
Baron Samedi
Aleksandersanya
Baron Samedi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,379 Elo+
Solo
Kukulkan
Kukulkan
Gojin1990
Kukulkan
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Loki
Loki
Nafanja
Loki
Level 13
God Stats
3W - 2L
1,624 SR
Queue Stats
11W - 17L
1,310 Elo+
Solo
Bellona
Bellona
ashmm
Bellona
Level 12
God Stats
2W - 1L
1,512 SR
Queue Stats
9W - 8L
1,313 Elo+
Solo
Osiris
Osiris
swordmanT
Osiris
Level 13
God Stats
2W - 1L
1,386 SR
Queue Stats
19W - 34L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CherryDi
Artemis
18
1 / 10 / 10
11,574
965
13,685
18,973
7,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Ja3od
Kukulkan
19
3 / 11 / 12
12,544
1,045
16,257
23,278
9,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
19
6 / 8 / 12
13,752
1,146
12,153
17,058
5,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 8 / 12
12,599
1,050
13,850
18,235
6,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
coalck7org
Bellona
20
14 / 12 / 10
15,623
1,302
27,534
32,030
31,160
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aleksandersanya
Baron Samedi
20
6 / 6 / 18
13,961
1,163
17,626
17,373
8,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Gojin1990
Kukulkan
20
5 / 5 / 18
13,343
1,112
17,140
10,358
4,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
Nafanja
Loki
20
17 / 6 / 17
15,934
1,328
28,802
17,142
6,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
ashmm
Bellona
20
19 / 4 / 12
16,193
1,349
31,628
25,857
20,870
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
swordmanT
Osiris
20
2 / 8 / 24
12,822
1,069
7,943
21,982
17,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
138
28
Kills
49
49
Deaths
29
56
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aleksandersanya
Baron Samedi
6
6
18
2.5
L
Artemis
CherryDi
Artemis
1
10
10
0.6
W
Kukulkan
Gojin1990
Kukulkan
5
5
18
2.8
L
Kukulkan
Ja3od
Kukulkan
3
11
12
0.82
W
Loki
Nafanja
Loki
17
6
17
4.25
L
Scylla
6
8
12
1.5
L
4
8
12
1.25
W
Bellona
ashmm
Bellona
19
4
12
6.25
L
Bellona
coalck7org
Bellona
14
12
10
1.58
W
Osiris
swordmanT
Osiris
2
8
24
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,479
Damage
103,139
109,574
Taken
92,712
60,946
Mitigated
57,914
5,402
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aleksandersanya
Baron Samedi
17,626
1,718
4,337
4,158
17,373
8,066
0
8,741
8,388
52,043
0
L
Artemis
CherryDi
Artemis
13,685
4,842
0
11
18,973
7,852
0
4,834
14,139
0
37,513
W
Kukulkan
Gojin1990
Kukulkan
17,140
787
0
354
10,358
4,346
0
4,189
6,169
36,822
0
L
Kukulkan
Ja3od
Kukulkan
16,257
2,669
0
345
23,278
9,906
0
8,808
14,470
35,839
0
W
Loki
Nafanja
Loki
28,802
10,694
0
0
17,142
6,853
0
7,816
9,105
0
45,740
L
Scylla
12,153
2,481
0
0
17,058
5,792
0
5,994
11,064
26,864
0
L
13,850
2,685
279
2,982
18,235
6,236
0
5,568
12,667
52,815
0
W
Bellona
ashmm
Bellona
31,628
17,113
0
4,569
25,857
20,870
0
10,951
14,541
745
57,867
L
Bellona
coalck7org
Bellona
27,534
9,469
0
1,785
32,030
31,160
0
10,309
21,721
473
47,062
W
Osiris
swordmanT
Osiris
7,943
2,963
0
1,664
21,982
17,779
0
10,914
10,947
177
18,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,092
Gold Earned
72,253
241
Minions Killed
236
6
Camps Cleared
11
1,048,172
Distance Traveled
1,117,899
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,961
1,163
78
7
1
205,004
0
L
Artemis
11,574
965
58
5
1
185,839
3
W
Kukulkan
13,343
1,112
49
4
0
212,488
0
L
Kukulkan
12,544
1,045
57
5
2
192,568
0
W
Loki
15,934
1,328
35
3
5
263,303
0
L
Scylla
13,752
1,146
36
3
0
215,400
0
L
Sol
12,599
1,050
58
5
1
230,298
1
W
Bellona
16,193
1,349
55
5
5
267,344
0
L
Bellona
15,623
1,302
32
3
2
224,067
0
W
Osiris
12,822
1,069
19
2
0
169,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role