Player Matchup

Pele
Pele
Mag10
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,474 Elo+
Party 2
Chang'e
Chang'e
Taknara
Chang'e
Level 154
God Stats
4W - 5L
1,592 SR
Queue Stats
401W - 471L
1,397 Elo+
Solo
Tyr
Tyr
tron9969
Tyr
Level 86
God Stats
1W - 2L
1,420 SR
Queue Stats
3W - 3L
1,474 Elo+
Party 2
Team Averages
Level 122
1,504 SR
1,448 Elo+

VS

Team Averages
Level 114
1,639 SR
1,655 Elo+
Chang'e
Chang'e
Eligia
Chang'e
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 66L
1,632 Elo+
Party 1
Khepri
Khepri
LastingLuck
Khepri
Level 109
God Stats
2W - 0L
1,855 SR
Queue Stats
109W - 70L
1,654 Elo+
Party 1
Skadi
Skadi
Pelyi
Skadi
Level 117
God Stats
10W - 2L
1,563 SR
Queue Stats
217W - 108L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Mag10
Pele
10
1 / 4 / 0
6,940
694
4,185
9,585
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Taknara
Chang'e
9
0 / 4 / 1
6,173
617
3,868
6,049
2,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 6 / 1
6,201
620
1,810
7,182
5,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eligia
Chang'e
12
6 / 1 / 7
8,527
853
5,685
5,805
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
11
1 / 0 / 13
7,573
757
2,863
6,177
4,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Pelyi
Skadi
12
7 / 0 / 7
8,598
860
11,113
5,558
1,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
14
14
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Eligia
Chang'e
6
1
7
9.5
W
Khepri
1
0
13
7.5
L
Pele
Mag10
Pele
1
4
0
0.25
W
Skadi
Pelyi
Skadi
7
0
7
10.5
L
Chang'e
Taknara
Chang'e
0
4
1
0.13
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,863
Damage
19,661
22,816
Taken
17,540
11,375
Mitigated
9,257
3,792
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Eligia
Chang'e
5,685
871
1,359
2,117
5,805
2,387
0
1,526
4,279
24,748
0
W
Khepri
2,863
171
0
500
6,177
4,891
190
1,241
4,936
16,931
0
L
Pele
Mag10
Pele
4,185
334
0
1,463
9,585
3,635
0
2,442
7,025
0
33,444
W
Skadi
Pelyi
Skadi
11,113
6,396
0
1,630
5,558
1,979
1,953
1,109
4,449
0
45,790
L
Chang'e
Taknara
Chang'e
3,868
395
649
1,324
6,049
2,627
0
2,798
3,117
17,493
0
L
1,810
79
0
356
7,182
5,113
0
2,835
4,018
0
6,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,314
Gold Earned
24,698
88
Minions Killed
127
0
Camps Cleared
0
569,086
Distance Traveled
605,781
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,527
853
41
4
0
185,572
2
W
Khepri
7,573
757
14
1
0
220,111
4
L
Pele
6,940
694
41
4
0
224,892
2
W
Skadi
8,598
860
72
7
0
200,098
3
L
Chang'e
6,173
617
31
3
0
151,380
2
L
Tyr
6,201
620
16
2
0
192,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role