Player Matchup

Fenrir
Fenrir
Dreamlemondemon
Fenrir
Level 24
God Stats
15W - 26L
1,462 SR
Queue Stats
89W - 112L
1,310 Elo+
Solo
Fafnir
Fafnir
Genasi
Fafnir
Level 27
God Stats
2W - 1L
1,677 SR
Queue Stats
31W - 27L
1,542 Elo+
Solo
He Bo
He Bo
Habbbbit
He Bo
Level 29
God Stats
20W - 20L
1,284 SR
Queue Stats
54W - 55L
1,694 Elo+
Party 1
Ares
Ares
JACK647204
Ares
Level 7
God Stats
4W - 3L
1,503 SR
Queue Stats
48W - 53L
1,694 Elo+
Party 1
Anhur
Anhur
alex4783
Anhur
Level 19
God Stats
1W - 2L
1,371 SR
Queue Stats
15W - 24L
1,330 Elo+
Solo
Team Averages
Level 21
1,460 SR
1,514 Elo+

VS

Team Averages
Level 26
1,468 SR
1,419 Elo+
Anubis
Anubis
Abiogabols
Anubis
Level 24
God Stats
16W - 16L
1,430 SR
Queue Stats
31W - 42L
1,345 Elo+
Party 2
Ne Zha
Ne Zha
Aspuzicles
Ne Zha
Level 29
God Stats
3W - 2L
1,631 SR
Queue Stats
88W - 88L
1,460 Elo+
Party 2
Chang'e
Chang'e
Mutombobo
Chang'e
Level 27
God Stats
7W - 5L
1,472 SR
Queue Stats
57W - 56L
1,459 Elo+
Party 2
Neith
Neith
jomaboii
Neith
Level 28
God Stats
1W - 3L
1,306 SR
Queue Stats
75W - 82L
1,449 Elo+
Party 2
Loki
Loki
urmumsbutthole
Loki
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,147
629
794
2,941
736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
Genasi
Fafnir
6
1 / 0 / 1
3,403
681
671
2,486
1,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Habbbbit
He Bo
5
0 / 2 / 0
3,341
668
507
1,578
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

5
1 / 2 / 0
3,488
698
617
2,426
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
alex4783
Anhur
2
0 / 1 / 0
2,739
548
356
1,251
206
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abiogabols
Anubis
6
0 / 1 / 0
3,458
692
1,234
1,658
691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Aspuzicles
Ne Zha
7
1 / 0 / 2
4,018
804
1,584
1,772
458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Mutombobo
Chang'e
6
4 / 1 / 0
4,058
812
1,693
2,197
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
jomaboii
Neith
5
0 / 0 / 4
3,637
727
601
1,575
369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
2 / 1 / 0
3,561
712
536
2,199
446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Abiogabols
Anubis
0
1
0
0
W
Ne Zha
Aspuzicles
Ne Zha
1
0
2
2
L
0
2
0
0
L
Fafnir
Genasi
Fafnir
1
0
1
1.5
L
He Bo
Habbbbit
He Bo
0
2
0
0
L
1
2
0
0.5
W
Chang'e
Mutombobo
Chang'e
4
1
0
4
L
Anhur
alex4783
Anhur
0
1
0
0
W
Neith
jomaboii
Neith
0
0
4
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,945
Damage
5,648
10,682
Taken
9,401
3,391
Mitigated
2,411
2,094
Healing
3,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Abiogabols
Anubis
1,234
281
0
405
1,658
691
204
671
987
10,202
0
W
Ne Zha
Aspuzicles
Ne Zha
1,584
229
0
358
1,772
458
0
399
1,265
0
13,282
L
794
289
0
1,051
2,941
736
0
251
2,676
0
9,956
L
Fafnir
Genasi
Fafnir
671
178
0
844
2,486
1,338
0
1,015
1,471
4,413
0
L
He Bo
Habbbbit
He Bo
507
0
0
0
1,578
273
0
192
1,386
6,794
0
L
617
96
0
199
2,426
838
0
810
1,486
8,417
0
W
Chang'e
Mutombobo
Chang'e
1,693
271
232
1,090
2,197
447
122
382
1,815
12,364
0
L
Anhur
alex4783
Anhur
356
247
0
0
1,251
206
0
441
736
0
3,311
W
Neith
jomaboii
Neith
601
234
0
833
1,575
369
606
235
1,340
0
8,836
W
536
6
0
985
2,199
446
0
0
2,199
0
8,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,118
Gold Earned
18,732
72
Minions Killed
127
0
Camps Cleared
0
456,610
Distance Traveled
574,318
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,458
692
27
5
0
93,777
2
W
Ne Zha
4,018
804
27
5
0
121,852
2
L
Fenrir
3,147
629
27
5
0
104,814
0
L
Fafnir
3,403
681
8
2
0
102,542
2
L
He Bo
3,341
668
17
3
0
94,885
0
L
Ares
3,488
698
13
3
0
106,714
0
W
Chang'e
4,058
812
29
6
0
110,816
2
L
Anhur
2,739
548
7
1
0
47,655
0
W
Neith
3,637
727
19
4
0
123,631
2
W
Loki
3,561
712
25
5
0
124,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role