Player Matchup

Gilgamesh
Gilgamesh
Dionei Alves
Gilgamesh
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,209 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FiveBgpMk
Ah Muzen Cab
Level 17
God Stats
8W - 2L
1,500 SR
Queue Stats
81W - 78L
1,458 Elo+
Solo
Tiamat
Tiamat
IsmaNascimento
Tiamat
Level 28
God Stats
8W - 7L
1,183 SR
Queue Stats
102W - 83L
1,430 Elo+
Solo
Chaac
Chaac
KingCobraSensei
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,099 Elo+
Solo
Tsukuyomi
Tsukuyomi
ViniPipi
Tsukuyomi
Level 27
God Stats
23W - 28L
1,526 SR
Queue Stats
322W - 378L
1,378 Elo+
Solo
Team Averages
Level 18
1,442 SR
1,315 Elo+

VS

Team Averages
Level 19
1,275 SR
1,374 Elo+
Medusa
Medusa
Fedebann
Medusa
Level 29
God Stats
10W - 3L
1,638 SR
Queue Stats
47W - 36L
1,501 Elo+
Solo
Bellona
Bellona
Galaxia-azul29
Bellona
Level 8
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 2L
1,434 Elo+
Solo
Ganesha
Ganesha
HouseVonDoom
Ganesha
Level 18
God Stats
0W - 2L
1,103 SR
Queue Stats
9W - 23L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
Mrnoob_py
Baron Samedi
Level 27
God Stats
0W - 3L
1,140 SR
Queue Stats
44W - 49L
1,357 Elo+
Solo
Fenrir
Fenrir
Samkillua
Fenrir
Level 15
God Stats
3W - 4L
1,241 SR
Queue Stats
16W - 21L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dionei Alves
Gilgamesh
20
1 / 10 / 3
13,598
389
3,170
21,501
14,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
FiveBgpMk
Ah Muzen Cab
20
13 / 10 / 10
20,963
599
37,072
43,573
16,572
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 5 / 10
18,585
531
25,426
20,750
16,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 6 / 12
17,741
507
22,161
42,222
57,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
ViniPipi
Tsukuyomi
20
10 / 6 / 13
17,509
500
21,513
24,846
10,427
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fedebann
Medusa
20
30 / 9 / 1
23,558
673
53,100
39,996
22,124
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 7 / 1
16,721
478
19,452
32,154
35,274
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
HouseVonDoom
Ganesha
20
1 / 5 / 20
16,259
465
15,958
30,628
38,577
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Mrnoob_py
Baron Samedi
20
1 / 9 / 1
14,971
428
13,706
27,034
15,234
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Samkillua
Fenrir
17
1 / 13 / 4
13,115
375
6,380
25,017
17,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
64
42
Kills
37
37
Deaths
43
48
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dionei Alves
Gilgamesh
1
10
3
0.25
L
Medusa
Fedebann
Medusa
30
9
1
3.39
W
Ah Muzen Cab
FiveBgpMk
Ah Muzen Cab
13
10
10
1.8
L
4
7
1
0.64
L
Ganesha
HouseVonDoom
Ganesha
1
5
20
2.2
W
10
5
10
3
W
8
6
12
2.33
L
Baron Samedi
Mrnoob_py
Baron Samedi
1
9
1
0.17
L
Fenrir
Samkillua
Fenrir
1
13
4
0.23
W
Tsukuyomi
ViniPipi
Tsukuyomi
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,342
Damage
108,596
152,892
Taken
154,829
115,359
Mitigated
128,936
55,399
Healing
27,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dionei Alves
Gilgamesh
3,170
527
0
943
21,501
14,336
90
4,633
16,780
0
78,538
L
Medusa
Fedebann
Medusa
53,100
31,619
0
14,779
39,996
22,124
10,717
4,143
35,773
0
198,420
W
Ah Muzen Cab
FiveBgpMk
Ah Muzen Cab
37,072
16,703
0
22,353
43,573
16,572
3,450
8,786
34,787
0
201,781
L
19,452
7,187
0
2,191
32,154
35,274
2,687
2,412
29,742
0
118,984
L
Ganesha
HouseVonDoom
Ganesha
15,958
1,662
0
1,252
30,628
38,577
929
5,292
25,336
37,282
0
W
25,426
4,021
0
7,504
20,750
16,920
343
4,996
15,417
129,149
0
W
22,161
3,535
0
16,677
42,222
57,104
1,669
8,229
33,513
0
84,255
L
Baron Samedi
Mrnoob_py
Baron Samedi
13,706
1,161
1,434
4,767
27,034
15,234
1,881
9,460
17,424
98,278
0
L
Fenrir
Samkillua
Fenrir
6,380
1,820
0
3,184
25,017
17,727
1,949
4,277
20,740
0
39,047
W
Tsukuyomi
ViniPipi
Tsukuyomi
21,513
4,227
0
7,922
24,846
10,427
144
4,587
20,197
0
129,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,396
Gold Earned
84,624
887
Minions Killed
718
0
Camps Cleared
0
2,979,750
Distance Traveled
3,120,569
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,598
389
104
3
0
600,931
1
L
Medusa
23,558
673
277
8
0
565,345
0
W
Ah Muzen Cab
20,963
599
263
8
0
562,062
1
L
Bellona
16,721
478
196
6
0
622,474
4
L
Ganesha
16,259
465
7
0
0
682,204
2
W
Tiamat
18,585
531
210
6
0
526,808
2
W
Chaac
17,741
507
144
4
0
640,940
0
L
Baron Samedi
14,971
428
184
5
0
572,316
7
L
Fenrir
13,115
375
54
2
0
678,230
2
W
Tsukuyomi
17,509
500
166
5
0
649,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role