Player Matchup

Mercury
Mercury
Hushovia
Mercury
Level 51
God Stats
0W - 6L
1,242 SR
Queue Stats
286W - 377L
1,279 Elo+
Party 2
Izanami
Izanami
Karras-78
Izanami
Level 80
God Stats
27W - 25L
1,550 SR
Queue Stats
178W - 197L
1,383 Elo+
Party 3
Khepri
Khepri
NKMA_SERGIO_MUI
Khepri
Level 124
God Stats
9W - 3L
1,831 SR
Queue Stats
529W - 544L
1,376 Elo+
Party 3
Nox
Nox
VeliBean
Nox
Level 126
God Stats
1W - 2L
1,273 SR
Queue Stats
310W - 386L
1,350 Elo+
Party 2
Neith
Neith
elaiman05
Neith
Level 28
God Stats
19W - 33L
1,358 SR
Queue Stats
35W - 43L
1,294 Elo+
Party 3
Team Averages
Level 82
1,451 SR
1,336 Elo+

VS

Team Averages
Level 74
1,433 SR
1,349 Elo+
Izanami
Izanami
Hate_Angel_
Izanami
Level 66
God Stats
68W - 134L
1,367 SR
Queue Stats
209W - 447L
1,298 Elo+
Party 1
Sylvanus
Sylvanus
Neb01060
Sylvanus
Level 62
God Stats
3W - 2L
1,418 SR
Queue Stats
222W - 247L
1,422 Elo+
Solo
Camazotz
Camazotz
NotHIUGS
Camazotz
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 275L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
bratze1102
Gilgamesh
Level 81
God Stats
45W - 74L
1,396 SR
Queue Stats
163W - 359L
1,320 Elo+
Party 1
Zhong Kui
Zhong Kui
cell_1311
Zhong Kui
Level 74
God Stats
36W - 46L
1,486 SR
Queue Stats
375W - 584L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hushovia
Mercury
16
6 / 6 / 1
10,100
505
13,492
16,970
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Karras-78
Izanami
13
5 / 9 / 3
9,020
451
14,491
16,060
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 7
9,365
468
8,477
18,331
16,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 2 / 3
9,782
489
13,206
11,312
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
elaiman05
Neith
15
0 / 8 / 0
9,219
461
6,634
11,638
4,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hate_Angel_
Izanami
17
7 / 4 / 5
10,773
539
17,245
16,257
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Neb01060
Sylvanus
14
3 / 4 / 9
9,104
455
11,560
17,831
16,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
NotHIUGS
Camazotz
19
10 / 0 / 3
11,742
587
11,776
18,976
18,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
bratze1102
Gilgamesh
15
2 / 3 / 9
9,137
457
9,237
15,414
6,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
cell_1311
Zhong Kui
15
4 / 4 / 5
9,658
483
11,739
16,623
12,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
14
Kills
26
26
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
Hate_Angel_
Izanami
7
4
5
2.38
L
Mercury
Hushovia
Mercury
6
6
1
1.08
L
Izanami
Karras-78
Izanami
5
9
3
0.72
L
1
1
7
4.5
W
Sylvanus
Neb01060
Sylvanus
3
4
9
1.88
W
Camazotz
NotHIUGS
Camazotz
10
0
3
11.5
L
2
2
3
1.75
W
Gilgamesh
bratze1102
Gilgamesh
2
3
9
2.17
W
Zhong Kui
cell_1311
Zhong Kui
4
4
5
1.63
L
Neith
elaiman05
Neith
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,300
Damage
61,557
74,311
Taken
85,101
36,915
Mitigated
59,576
14,112
Healing
36,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Hate_Angel_
Izanami
17,245
12,560
696
6,474
16,257
6,049
1,709
4,579
11,672
0
88,576
L
Mercury
Hushovia
Mercury
13,492
9,109
0
2,194
16,970
6,317
0
6,066
10,844
0
65,556
L
Izanami
Karras-78
Izanami
14,491
10,363
207
2,992
16,060
5,071
210
6,393
9,667
0
48,524
L
8,477
910
330
5,910
18,331
16,652
0
4,930
13,281
39,530
0
W
Sylvanus
Neb01060
Sylvanus
11,560
5,149
3,558
5,050
17,831
16,218
632
5,341
12,340
30,997
6,236
W
Camazotz
NotHIUGS
Camazotz
11,776
1,669
0
13,284
18,976
18,611
711
2,547
16,301
0
68,234
L
13,206
1,862
0
1,606
11,312
4,757
664
4,813
6,439
56,367
0
W
Gilgamesh
bratze1102
Gilgamesh
9,237
3,480
609
1,264
15,414
6,620
76
3,591
11,643
0
45,726
W
Zhong Kui
cell_1311
Zhong Kui
11,739
1,127
0
5,929
16,623
12,078
1,246
4,717
11,462
53,133
0
L
Neith
elaiman05
Neith
6,634
3,849
0
873
11,638
4,118
4,222
0
10,989
0
56,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,486
Gold Earned
50,414
454
Minions Killed
493
0
Camps Cleared
0
1,741,256
Distance Traveled
1,768,670
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,773
539
149
7
0
327,595
6
L
Mercury
10,100
505
91
5
0
395,717
0
L
Izanami
9,020
451
90
5
0
279,931
0
L
Khepri
9,365
468
54
3
0
384,918
0
W
Sylvanus
9,104
455
51
3
0
280,954
0
W
Camazotz
11,742
587
141
7
0
374,657
2
L
Nox
9,782
489
110
6
0
377,819
7
W
Gilgamesh
9,137
457
55
3
0
430,358
2
W
Zhong Kui
9,658
483
97
5
0
355,106
0
L
Neith
9,219
461
109
5
0
302,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role