Player Matchup

Tiamat
Tiamat
Bouz0u
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ImaWoufWouf
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Poseidontv1
Ymir
Level 8
God Stats
24W - 15L
1,287 SR
Queue Stats
28W - 20L
1,284 Elo+
Party 1
Izanami
Izanami
Vaelya
Izanami
Level 24
God Stats
53W - 35L
1,472 SR
Queue Stats
97W - 70L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
West974
Kukulkan
Level 14
God Stats
10W - 4L
1,659 SR
Queue Stats
19W - 19L
1,406 Elo+
Party 1
Team Averages
Level 70
1,483 SR
1,405 Elo+

VS

Team Averages
Level 18
1,549 SR
1,433 Elo+
Artemis
Artemis
Batclem
Artemis
Level 13
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 3L
1,551 Elo+
Party 2
Olorun
Olorun
HROTMARR
Olorun
Level 4
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 4L
1,125 Elo+
Solo
Gilgamesh
Gilgamesh
The1Op
Gilgamesh
Level 29
God Stats
16W - 11L
1,687 SR
Queue Stats
83W - 95L
1,472 Elo+
Party 3
Terra
Terra
WizarGael
Terra
Level 39
God Stats
4W - 1L
1,885 SR
Queue Stats
4W - 3L
1,551 Elo+
Party 2
Pele
Pele
sugar1231
Pele
Level 7
God Stats
3W - 4L
1,563 SR
Queue Stats
13W - 10L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bouz0u
Tiamat
16
5 / 3 / 7
10,025
590
12,346
11,891
11,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ImaWoufWouf
Hun Batz
17
9 / 4 / 4
11,061
651
10,296
13,536
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
0 / 2 / 11
7,536
443
2,549
7,690
3,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Vaelya
Izanami
14
1 / 2 / 7
8,462
498
5,797
8,821
2,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
West974
Kukulkan
16
8 / 1 / 8
10,079
593
11,096
4,930
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Batclem
Artemis
12
1 / 5 / 3
7,269
428
6,867
8,002
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
HROTMARR
Olorun
9
2 / 6 / 0
6,814
401
3,959
6,994
2,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
The1Op
Gilgamesh
14
3 / 4 / 3
8,928
525
6,753
14,735
6,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
WizarGael
Terra
12
1 / 2 / 4
7,720
454
3,624
11,154
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
16
5 / 6 / 4
9,807
577
8,325
17,398
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
23
Kills
12
12
Deaths
23
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
Batclem
Artemis
1
5
3
0.5
W
Tiamat
Bouz0u
Tiamat
5
3
7
2.83
L
Olorun
HROTMARR
Olorun
2
6
0
0.33
W
Hun Batz
ImaWoufWouf
Hun Batz
9
4
4
2.75
W
0
2
11
2.75
L
Gilgamesh
The1Op
Gilgamesh
3
4
3
1.13
W
Izanami
Vaelya
Izanami
1
2
7
2.25
W
Kukulkan
West974
Kukulkan
8
1
8
12
L
Terra
WizarGael
Terra
1
2
4
1.5
L
Pele
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,084
Damage
29,528
46,868
Taken
58,283
25,376
Mitigated
28,934
11,341
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Batclem
Artemis
6,867
2,249
0
385
8,002
3,636
567
3,320
4,682
0
44,007
W
Tiamat
Bouz0u
Tiamat
12,346
972
0
4,190
11,891
11,779
2,881
0
11,891
56,651
0
L
Olorun
HROTMARR
Olorun
3,959
2,492
0
1,505
6,994
2,563
0
3,361
3,633
19,815
0
W
Hun Batz
ImaWoufWouf
Hun Batz
10,296
4,062
0
4,689
13,536
5,167
0
2,857
10,679
0
75,274
W
2,549
728
0
390
7,690
3,853
1,143
1,379
6,311
16,063
0
L
Gilgamesh
The1Op
Gilgamesh
6,753
1,259
0
2,745
14,735
6,438
362
8,906
5,829
0
46,139
W
Izanami
Vaelya
Izanami
5,797
4,351
0
1,715
8,821
2,900
2,761
1,007
7,814
0
41,219
W
Kukulkan
West974
Kukulkan
11,096
540
0
357
4,930
1,677
2,071
2,340
2,590
44,503
0
L
Terra
WizarGael
Terra
3,624
917
836
3,219
11,154
8,509
269
4,476
6,678
20,315
0
L
Pele
8,325
2,046
0
5,392
17,398
7,788
0
5,928
11,470
0
61,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,163
Gold Earned
40,538
427
Minions Killed
363
0
Camps Cleared
0
1,586,561
Distance Traveled
1,392,171
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,269
428
89
5
0
261,203
0
W
Tiamat
10,025
590
95
6
0
311,985
4
L
Olorun
6,814
401
23
1
0
165,661
0
W
Hun Batz
11,061
651
113
7
0
327,267
0
W
Ymir
7,536
443
28
2
0
317,706
1
L
Gilgamesh
8,928
525
91
5
0
321,927
1
W
Izanami
8,462
498
90
5
0
305,115
1
W
Kukulkan
10,079
593
101
6
0
324,488
1
L
Terra
7,720
454
27
2
0
323,478
0
L
Pele
9,807
577
133
8
0
319,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role