Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Asctis
Odin
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 13L
1,500 Elo+
Party 1
Anubis
Anubis
mauri_bra
Anubis
Level 27
God Stats
4W - 1L
1,536 SR
Queue Stats
33W - 43L
1,400 Elo+
Solo
Cthulhu
Cthulhu
xG Dxpzii
Cthulhu
Level 29
God Stats
43W - 43L
1,505 SR
Queue Stats
82W - 97L
1,355 Elo+
Party 1
Izanami
Izanami
yazaby12
Izanami
Level 29
God Stats
10W - 3L
1,758 SR
Queue Stats
43W - 36L
1,469 Elo+
Solo
Team Averages
Level 51
1,560 SR
1,445 Elo+

VS

Team Averages
Level 20
1,432 SR
1,483 Elo+
Neith
Neith
JokerVini9246
Neith
Level 16
God Stats
10W - 12L
1,499 SR
Queue Stats
17W - 22L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
SlickPickleRick-
Gilgamesh
Level 29
God Stats
4W - 2L
1,203 SR
Queue Stats
106W - 65L
1,624 Elo+
Party 2
Achilles
Achilles
godlymichael1738
Achilles
Level 29
God Stats
3W - 9L
1,574 SR
Queue Stats
228W - 264L
1,415 Elo+
Solo
Loki
Loki
mikedontrage
Loki
Level 8
God Stats
0W - 2L
1,326 SR
Queue Stats
8W - 10L
1,483 Elo+
Solo
Skadi
Skadi
yan-pandango
Skadi
Level 16
God Stats
21W - 13L
1,558 SR
Queue Stats
30W - 23L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
12 / 0 / 3
13,365
668
17,007
17,031
12,509
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
Asctis
Odin
19
11 / 2 / 6
12,464
623
10,868
13,917
8,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
mauri_bra
Anubis
16
7 / 5 / 8
11,512
576
16,790
15,614
8,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
xG Dxpzii
Cthulhu
14
2 / 6 / 5
10,081
504
8,330
14,928
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
yazaby12
Izanami
15
3 / 6 / 10
10,262
513
13,975
11,099
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 6
7,954
398
4,695
14,867
4,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
14
7 / 5 / 6
9,327
466
11,662
23,123
20,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 9 / 1
7,529
376
5,719
19,892
19,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
2 / 6 / 2
6,887
344
3,158
7,472
1,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 6 / 4
9,063
453
15,053
17,279
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
35
Kills
16
19
Deaths
35
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
0
3
13.5
W
Odin
Asctis
Odin
11
2
6
7
L
1
9
6
0.44
L
Gilgamesh
7
5
6
2
L
1
9
1
0.17
W
Anubis
mauri_bra
Anubis
7
5
8
2.2
L
2
6
2
0.5
W
Cthulhu
xG Dxpzii
Cthulhu
2
6
5
0.75
L
5
6
4
1.17
W
Izanami
yazaby12
Izanami
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,970
Damage
40,287
72,589
Taken
82,633
43,862
Mitigated
53,392
19,699
Healing
9,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,007
5,498
0
5,486
17,031
12,509
6,147
0
16,641
0
103,607
W
Odin
Asctis
Odin
10,868
1,662
0
2,969
13,917
8,485
2,979
0
13,827
0
73,294
L
4,695
1,750
117
2,803
14,867
4,469
110
6,903
7,964
0
36,244
L
Gilgamesh
11,662
2,830
0
1,641
23,123
20,610
30
7,385
15,738
0
43,336
L
5,719
2,483
0
3,253
19,892
19,908
905
3,579
16,313
0
30,230
W
Anubis
mauri_bra
Anubis
16,790
413
0
7,614
15,614
8,426
2,077
0
15,494
62,673
0
L
3,158
1,322
0
20
7,472
1,602
0
1,776
5,696
0
17,913
W
Cthulhu
xG Dxpzii
Cthulhu
8,330
696
496
742
14,928
9,572
259
0
14,898
32,957
0
L
15,053
5,834
0
1,974
17,279
6,803
0
5,477
11,802
0
53,832
W
Izanami
yazaby12
Izanami
13,975
9,696
0
2,392
11,099
4,870
751
0
11,069
0
58,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,684
Gold Earned
40,760
538
Minions Killed
284
0
Camps Cleared
0
1,881,542
Distance Traveled
1,444,733
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,365
668
186
9
0
437,952
2
W
Odin
12,464
623
110
6
0
426,592
1
L
Neith
7,954
398
67
3
0
236,747
8
L
Gilgamesh
9,327
466
61
3
0
375,839
0
L
Achilles
7,529
376
45
2
0
298,822
2
W
Anubis
11,512
576
87
4
0
312,678
0
L
Loki
6,887
344
30
2
0
230,498
2
W
Cthulhu
10,081
504
69
3
0
345,134
1
L
Skadi
9,063
453
81
4
0
302,827
0
W
Izanami
10,262
513
86
4
0
359,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role