Player Matchup

Kumbhakarna
Kumbhakarna
MaLiNyNT
Kumbhakarna
Level 26
God Stats
1W - 3L
1,328 SR
Queue Stats
12W - 17L
1,332 Elo+
Party 2
Raijin
Raijin
MlynarzAkaDobry
Raijin
Level 86
God Stats
2W - 1L
1,206 SR
Queue Stats
46W - 58L
1,456 Elo+
Party 2
Ratatoskr
Ratatoskr
PabelHC
Ratatoskr
Level 33
God Stats
4W - 3L
1,471 SR
Queue Stats
33W - 41L
1,349 Elo+
Party 2
Guan Yu
Guan Yu
kuhcik
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,466 Elo+
Party 2
Artemis
Artemis
vivoLIVE
Artemis
Level 17
God Stats
7W - 4L
1,650 SR
Queue Stats
21W - 21L
1,704 Elo+
Party 2
Team Averages
Level 38
1,431 SR
1,461 Elo+

VS

Team Averages
Level 26
1,536 SR
1,537 Elo+
Artemis
Artemis
Fakem
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
RaboNucelar
Olorun
Level 28
God Stats
13W - 20L
1,567 SR
Queue Stats
23W - 28L
1,548 Elo+
Party 1
Geb
Geb
Thysan
Geb
Level 28
God Stats
5W - 5L
1,693 SR
Queue Stats
31W - 37L
1,451 Elo+
Party 1
Loki
Loki
guard1an99
Loki
Level 17
God Stats
4W - 5L
1,418 SR
Queue Stats
16W - 17L
1,685 Elo+
Solo
Amaterasu
Amaterasu
xDerik
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MaLiNyNT
Kumbhakarna
12
0 / 2 / 7
7,593
447
3,293
12,248
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 2 / 4
11,045
650
14,859
11,044
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
PabelHC
Ratatoskr
16
11 / 1 / 6
10,198
600
10,891
11,511
4,518
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
kuhcik
Guan Yu
15
7 / 3 / 2
9,782
575
6,669
9,820
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
vivoLIVE
Artemis
12
1 / 3 / 8
7,592
447
5,405
10,015
3,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fakem
Artemis
11
1 / 6 / 2
7,033
414
6,686
9,864
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
15
2 / 6 / 2
9,114
536
8,117
11,453
4,707
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
Thysan
Geb
11
1 / 4 / 3
7,826
460
7,405
11,719
9,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 5 / 2
8,424
496
3,856
12,420
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
xDerik
Amaterasu
15
6 / 8 / 1
9,887
582
10,415
14,034
10,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
29
Kills
11
11
Deaths
29
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
Fakem
Artemis
1
6
2
0.33
W
Kumbhakarna
MaLiNyNT
Kumbhakarna
0
2
7
1.75
W
10
2
4
6
W
Ratatoskr
PabelHC
Ratatoskr
11
1
6
14
L
Olorun
2
6
2
0.5
L
Geb
Thysan
Geb
1
4
3
0.63
L
1
5
2
0.4
W
Guan Yu
kuhcik
Guan Yu
7
3
2
2.67
W
Artemis
vivoLIVE
Artemis
1
3
8
1.67
L
Amaterasu
xDerik
Amaterasu
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,117
Damage
36,479
54,638
Taken
59,490
31,517
Mitigated
31,734
13,286
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Fakem
Artemis
6,686
2,829
0
875
9,864
3,669
93
2,827
6,975
0
32,981
W
Kumbhakarna
MaLiNyNT
Kumbhakarna
3,293
533
0
1,003
12,248
8,076
0
4,008
8,240
11,454
0
W
14,859
1,286
462
4,507
11,044
4,705
1,019
4,903
6,141
74,055
0
W
Ratatoskr
PabelHC
Ratatoskr
10,891
3,690
0
3,432
11,511
4,518
838
3,529
7,982
0
58,822
L
Olorun
8,117
3,416
128
3,301
11,453
4,707
3,185
5,985
5,152
52,586
0
L
Geb
Thysan
Geb
7,405
784
0
693
11,719
9,424
33
3,637
8,026
23,813
0
L
3,856
638
0
4,255
12,420
3,638
0
2,579
9,701
0
53,044
W
Guan Yu
kuhcik
Guan Yu
6,669
834
85
1,636
9,820
10,267
1,055
216
9,604
0
45,485
W
Artemis
vivoLIVE
Artemis
5,405
1,516
549
1,612
10,015
3,951
556
3,050
6,965
0
28,912
L
Amaterasu
xDerik
Amaterasu
10,415
4,177
0
2,681
14,034
10,296
516
2,576
10,962
184
36,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,210
Gold Earned
42,284
421
Minions Killed
399
0
Camps Cleared
0
1,575,631
Distance Traveled
1,499,712
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,033
414
69
4
0
267,568
0
W
Kumbhakarna
7,593
447
17
1
0
290,766
6
W
Raijin
11,045
650
147
9
0
307,167
5
W
Ratatoskr
10,198
600
111
7
0
340,536
2
L
Olorun
9,114
536
117
7
0
272,114
0
L
Geb
7,826
460
36
2
0
358,733
5
L
Loki
8,424
496
109
6
0
321,556
0
W
Guan Yu
9,782
575
89
5
0
358,324
2
W
Artemis
7,592
447
57
3
0
278,838
0
L
Amaterasu
9,887
582
68
4
0
279,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role