Player Matchup

Kukulkan
Kukulkan
FroschFuzzeee
Kukulkan
Level 26
God Stats
30W - 41L
1,493 SR
Queue Stats
219W - 219L
1,510 Elo+
Solo
Bacchus
Bacchus
ItzstillJosh
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 68L
1,564 Elo+
Solo
Cu Chulainn
Cu Chulainn
Keanotor
Cu Chulainn
Level 28
God Stats
11W - 4L
1,738 SR
Queue Stats
80W - 81L
1,446 Elo+
Solo
Nemesis
Nemesis
Korvat_merrick
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,354 Elo+
Solo
Set
Set
Nightingale_112
Set
Level 25
God Stats
162W - 137L
1,393 SR
Queue Stats
514W - 502L
1,378 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,451 Elo+

VS

Team Averages
Level 24
1,589 SR
1,482 Elo+
Hera
Hera
Jimmy_1020
Hera
Level 27
God Stats
10W - 5L
1,809 SR
Queue Stats
83W - 92L
1,496 Elo+
Solo
Tyr
Tyr
Phan90
Tyr
Level 27
God Stats
18W - 13L
1,711 SR
Queue Stats
59W - 38L
1,590 Elo+
Solo
Loki
Loki
SkuLLValence
Loki
Level 6
God Stats
5W - 2L
1,511 SR
Queue Stats
10W - 7L
1,399 Elo+
Solo
Neith
Neith
SweatForBandit
Neith
Level 16
God Stats
14W - 10L
1,616 SR
Queue Stats
22W - 20L
1,468 Elo+
Party 1
Xing Tian
Xing Tian
XXcheckeroneXX
Xing Tian
Level 44
God Stats
1W - 1L
1,297 SR
Queue Stats
31W - 31L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FroschFuzzeee
Kukulkan
11
1 / 6 / 2
7,134
420
3,353
6,465
2,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ItzstillJosh
Bacchus
11
3 / 7 / 2
7,523
443
4,961
11,166
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Keanotor
Cu Chulainn
14
0 / 7 / 0
8,038
473
5,898
19,126
8,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 9 / 1
6,478
381
5,026
12,628
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 7 / 0
7,791
458
6,879
14,331
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 4
10,495
617
12,945
8,182
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
Phan90
Tyr
19
15 / 0 / 6
11,969
704
19,267
15,857
14,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 3 / 5
9,084
534
4,155
9,796
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 5
7,436
437
4,179
5,827
1,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
XXcheckeroneXX
Xing Tian
13
4 / 1 / 4
8,625
507
4,463
10,430
6,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
11
Kills
35
36
Deaths
12
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FroschFuzzeee
Kukulkan
1
6
2
0.33
L
Bacchus
ItzstillJosh
Bacchus
3
7
2
0.57
W
9
3
4
3.67
L
Cu Chulainn
Keanotor
Cu Chulainn
0
7
0
0
L
2
9
1
0.28
L
5
7
0
0.71
W
Tyr
Phan90
Tyr
15
0
6
18
W
5
3
5
2.5
W
2
5
5
0.9
W
Xing Tian
XXcheckeroneXX
Xing Tian
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,117
Damage
45,009
63,716
Taken
50,092
29,744
Mitigated
29,260
8,029
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FroschFuzzeee
Kukulkan
3,353
522
0
775
6,465
2,098
573
2,112
4,163
32,476
0
L
Bacchus
ItzstillJosh
Bacchus
4,961
823
0
31
11,166
7,503
81
5,154
5,909
17,040
0
W
12,945
4,958
0
695
8,182
3,079
3,507
2,610
5,572
74,132
0
L
Cu Chulainn
Keanotor
Cu Chulainn
5,898
1,302
0
4,371
19,126
8,686
470
472
18,626
0
59,289
L
5,026
1,416
0
857
12,628
4,665
100
5,259
7,305
0
26,297
L
6,879
3,485
0
1,995
14,331
6,792
773
3,906
10,305
0
31,277
W
Tyr
Phan90
Tyr
19,267
5,149
0
8,334
15,857
14,581
607
629
15,228
0
81,107
W
4,155
1,551
0
2,413
9,796
2,964
1,129
319
9,477
0
44,012
W
4,179
3,128
58
546
5,827
1,806
622
2,470
3,357
0
16,371
W
Xing Tian
XXcheckeroneXX
Xing Tian
4,463
676
0
1,021
10,430
6,830
784
2,286
8,144
29,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
47,609
306
Minions Killed
449
0
Camps Cleared
0
1,371,452
Distance Traveled
1,409,984
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,134
420
69
4
0
203,266
3
L
Bacchus
7,523
443
25
1
0
280,561
2
W
Hera
10,495
617
152
9
0
279,317
5
L
Cu Chulainn
8,038
473
124
7
0
305,965
2
L
Nemesis
6,478
381
34
2
0
296,092
0
L
Set
7,791
458
54
3
0
285,568
3
W
Tyr
11,969
704
160
9
0
378,104
0
W
Loki
9,084
534
81
5
0
296,136
1
W
Neith
7,436
437
29
2
0
184,115
3
W
Xing Tian
8,625
507
27
2
0
272,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role