Player Matchup

Sobek
Sobek
Apiknes999
Sobek
Level 18
God Stats
0W - 1L
1,689 SR
Queue Stats
22W - 27L
1,463 Elo+
Party 1
Ravana
Ravana
CiRSii
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 1
Tyr
Tyr
Grabh1
Tyr
Level 18
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 1
Freya
Freya
HEAR_ME_ROAR_L
Freya
Level 7
God Stats
1W - 1L
1,823 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 1
The Morrigan
The Morrigan
lasvegas126
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 1
Team Averages
Level 15
1,557 SR
1,628 Elo+

VS

Team Averages
Level 16
1,459 SR
1,307 Elo+
Medusa
Medusa
TX_H-M-B187ERZ
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 8L
1,175 Elo+
Solo
Loki
Loki
WordlessOdin868
Loki
Level 21
God Stats
5W - 2L
1,546 SR
Queue Stats
9W - 6L
1,463 Elo+
Solo
Bellona
Bellona
YT_ProAx99
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
984 Elo+
Solo
Ra
Ra
xSquishyBotx
Ra
Level 26
God Stats
7W - 10L
1,258 SR
Queue Stats
271W - 273L
1,516 Elo+
Solo
Merlin
Merlin
yannichi04
Merlin
Level 21
God Stats
47W - 44L
1,493 SR
Queue Stats
53W - 54L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
1 / 11 / 9
11,286
941
8,465
32,110
30,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
CiRSii
Ravana
18
4 / 10 / 8
12,437
1,036
20,126
24,690
8,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
Grabh1
Tyr
17
4 / 2 / 6
11,948
996
12,461
24,142
23,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 11 / 5
11,108
926
6,332
21,378
6,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
lasvegas126
The Morrigan
17
6 / 12 / 5
12,371
1,031
11,928
20,240
6,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,903
825
3,962
5,063
1,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
12 / 4 / 26
14,872
1,239
26,626
15,018
6,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
YT_ProAx99
Bellona
18
2 / 5 / 20
11,692
974
13,574
21,907
23,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 1 / 20
15,937
1,328
35,138
14,128
6,222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
yannichi04
Merlin
20
15 / 2 / 20
14,540
1,212
30,357
9,447
4,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
137
16
Kills
46
46
Deaths
16
33
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
11
9
0.5
L
Ravana
CiRSii
Ravana
4
10
8
0.8
L
Tyr
Grabh1
Tyr
4
2
6
3.5
L
1
11
5
0.32
W
1
4
5
0.88
W
12
4
26
6.25
W
Bellona
YT_ProAx99
Bellona
2
5
20
2.4
L
The Morrigan
lasvegas126
The Morrigan
6
12
5
0.71
W
16
1
20
26
W
Merlin
yannichi04
Merlin
15
2
20
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,312
Damage
109,657
122,560
Taken
65,563
76,077
Mitigated
41,418
11,290
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
8,465
933
0
3,634
32,110
30,262
0
20,072
12,038
24,467
0
L
Ravana
CiRSii
Ravana
20,126
7,560
0
968
24,690
8,923
0
12,623
12,067
0
33,214
L
Tyr
Grabh1
Tyr
12,461
3,330
0
1,548
24,142
23,753
0
10,260
13,882
0
35,708
L
6,332
3,139
0
4,784
21,378
6,856
0
11,369
10,009
38,238
0
W
3,962
1,612
0
57
5,063
1,596
0
1,750
3,313
0
7,129
W
26,626
12,169
703
1,050
15,018
6,474
0
6,540
8,478
0
38,749
W
Bellona
YT_ProAx99
Bellona
13,574
4,869
0
356
21,907
23,057
0
7,775
14,132
0
21,717
L
The Morrigan
lasvegas126
The Morrigan
11,928
3,443
0
356
20,240
6,283
0
11,149
9,052
28,598
2,147
W
35,138
3,916
3,009
5,537
14,128
6,222
0
5,446
8,682
74,781
0
W
Merlin
yannichi04
Merlin
30,357
3,193
0
1,524
9,447
4,069
0
3,341
6,106
49,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,150
Gold Earned
66,944
186
Minions Killed
206
3
Camps Cleared
1
1,191,243
Distance Traveled
990,221
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,286
941
18
2
0
209,586
2
L
Ravana
12,437
1,036
17
1
2
257,910
2
L
Tyr
11,948
996
42
4
1
290,870
0
L
Freya
11,108
926
73
6
0
210,051
0
W
Medusa
9,903
825
8
1
0
84,036
1
W
Loki
14,872
1,239
28
2
0
248,560
1
W
Bellona
11,692
974
13
1
0
211,463
0
L
The Morrigan
12,371
1,031
36
3
0
222,826
0
W
Ra
15,937
1,328
112
9
1
236,040
0
W
Merlin
14,540
1,212
45
4
0
210,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role