Player Matchup

Sun Wukong
Sun Wukong
EyeOfSkad1
Sun Wukong
Level 7
God Stats
0W - 1L
1,014 SR
Queue Stats
0W - 5L
1,267 Elo+
Party 1
Neith
Neith
LegendarilGamer
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,376 Elo+
Solo
Pele
Pele
Mantastyle1
Pele
Level 7
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 5L
1,267 Elo+
Party 1
Athena
Athena
Ortodonte
Athena
Level 22
God Stats
2W - 5L
1,288 SR
Queue Stats
6W - 7L
1,395 Elo+
Solo
Ra
Ra
simitero
Ra
Level 10
God Stats
3W - 1L
1,883 SR
Queue Stats
7W - 3L
1,733 Elo+
Solo
Team Averages
Level 15
1,363 SR
1,408 Elo+

VS

Team Averages
Level 13
1,537 SR
1,483 Elo+
Neith
Neith
ALFATOR36
Neith
Level 17
God Stats
30W - 49L
1,282 SR
Queue Stats
250W - 292L
1,398 Elo+
Solo
Bellona
Bellona
SmurfCarryPotter
Bellona
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
142W - 62L
1,554 Elo+
Solo
Kukulkan
Kukulkan
SodaLym
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,514 Elo+
Solo
Bastet
Bastet
smitew13
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hades
Hades
vinicius2279
Hades
Level 21
God Stats
7W - 7L
1,901 SR
Queue Stats
65W - 67L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EyeOfSkad1
Sun Wukong
15
1 / 14 / 5
9,589
400
6,394
22,922
20,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 7 / 1
11,933
497
12,677
17,887
6,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 9 / 4
11,162
465
6,634
23,298
8,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Ortodonte
Athena
12
1 / 10 / 14
9,218
384
4,355
24,446
20,724
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 10 / 4
14,230
593
19,813
21,344
9,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ALFATOR36
Neith
19
5 / 5 / 6
13,854
577
14,252
15,322
6,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 2 / 8
17,700
738
21,061
19,139
21,997
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
SodaLym
Kukulkan
20
19 / 6 / 11
15,958
665
31,237
10,781
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
smitew13
Bastet
17
3 / 12 / 10
11,872
495
9,132
17,097
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 5 / 7
12,569
524
6,652
18,348
8,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
91
29
Kills
49
50
Deaths
30
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Neith
ALFATOR36
Neith
5
5
6
1.6
L
Sun Wukong
EyeOfSkad1
Sun Wukong
1
14
5
0.25
L
9
7
1
1.36
L
5
9
4
0.78
L
Athena
Ortodonte
Athena
1
10
14
0.8
W
16
2
8
10
W
Kukulkan
SodaLym
Kukulkan
19
6
11
4.08
L
13
10
4
1.5
W
Bastet
smitew13
Bastet
3
12
10
0.67
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,873
Damage
82,334
109,897
Taken
80,687
65,529
Mitigated
47,288
20,863
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ALFATOR36
Neith
14,252
6,066
0
4,198
15,322
6,431
7,482
8,888
6,294
0
81,904
L
Sun Wukong
EyeOfSkad1
Sun Wukong
6,394
1,783
0
239
22,922
20,112
614
5,544
17,179
0
42,237
L
12,677
5,583
0
4,578
17,887
6,412
850
5,581
12,184
0
58,592
L
6,634
1,411
0
4,136
23,298
8,554
0
8,275
14,772
0
67,153
L
Athena
Ortodonte
Athena
4,355
991
1,211
3,532
24,446
20,724
0
8,941
15,333
9,181
0
W
21,061
11,244
0
5,875
19,139
21,997
4,106
3,309
15,765
0
145,954
W
Kukulkan
SodaLym
Kukulkan
31,237
5,886
0
30
10,781
4,338
2,447
5,602
5,015
100,752
0
L
19,813
4,099
468
6,699
21,344
9,727
512
8,462
12,540
102,220
0
W
Bastet
smitew13
Bastet
9,132
4,024
0
1,666
17,097
6,162
1,046
4,598
12,301
0
33,601
W
6,652
1,418
767
6,817
18,348
8,360
300
3,836
14,449
54,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,132
Gold Earned
71,953
479
Minions Killed
666
0
Camps Cleared
0
1,960,323
Distance Traveled
2,155,488
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,854
577
153
6
0
403,427
0
L
Sun Wukong
9,589
400
57
2
0
373,099
0
L
Neith
11,933
497
105
4
0
381,462
6
L
Pele
11,162
465
118
5
0
414,324
0
L
Athena
9,218
384
12
1
0
381,226
1
W
Bellona
17,700
738
258
11
0
474,213
4
W
Kukulkan
15,958
665
135
6
0
431,344
2
L
Ra
14,230
593
187
8
0
410,212
7
W
Bastet
11,872
495
42
2
0
472,192
3
W
Hades
12,569
524
78
3
0
374,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role