Player Matchup

Ra
Ra
Moulay
Ra
Level 19
God Stats
32W - 28L
1,499 SR
Queue Stats
53W - 49L
1,456 Elo+
Solo
Nemesis
Nemesis
X_godzillaaa_Xx
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,337 Elo+
Solo
Neith
Neith
frizenv15v
Neith
Level 5
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
l2l Hub l4l
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,302 Elo+
Solo
Amaterasu
Amaterasu
mistegun93
Amaterasu
Level 13
God Stats
0W - 1L
1,785 SR
Queue Stats
2W - 6L
1,088 Elo+
Solo
Team Averages
Level 12
1,525 SR
1,337 Elo+

VS

Team Averages
Level 12
1,567 SR
1,444 Elo+
Thor
Thor
CorkyBoiii
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 70L
1,578 Elo+
Party 1
Izanami
Izanami
HX_HN
Izanami
Level 18
God Stats
32W - 22L
1,476 SR
Queue Stats
112W - 92L
1,489 Elo+
Party 1
Fafnir
Fafnir
NeMo_Sergey810
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,301 Elo+
Solo
Ymir
Ymir
fer302008
Ymir
Level 8
God Stats
3W - 0L
1,856 SR
Queue Stats
11W - 13L
1,297 Elo+
Solo
Ra
Ra
killzxth
Ra
Level 8
God Stats
7W - 0L
1,500 SR
Queue Stats
77W - 50L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
4 / 6 / 6
12,053
1,096
16,777
15,654
6,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 10 / 6
10,765
979
10,104
22,297
9,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
17
1 / 14 / 8
10,465
951
14,053
21,376
8,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 11 / 8
12,049
1,095
6,331
19,061
8,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
mistegun93
Amaterasu
19
5 / 10 / 9
13,053
1,187
13,305
27,023
20,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 26
12,070
1,097
10,616
10,397
5,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
HX_HN
Izanami
20
26 / 3 / 17
16,052
1,459
48,632
17,689
7,064
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
3 / 4 / 27
12,113
1,101
7,528
13,811
14,660
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
20
5 / 3 / 36
12,781
1,162
9,197
14,551
18,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 2 / 24
14,003
1,273
22,855
11,202
4,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
181
15
Kills
51
51
Deaths
15
37
Assists
130
Player
Kills
Deaths
Assists
KDA
W
3
3
26
5.33
W
Izanami
HX_HN
Izanami
26
3
17
11.5
L
Ra
4
6
6
1.17
W
3
4
27
4.13
L
1
10
6
0.4
W
Ymir
5
3
36
7.67
L
Neith
1
14
8
0.36
W
14
2
24
13
L
4
11
8
0.73
L
Amaterasu
mistegun93
Amaterasu
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,570
Damage
98,828
105,411
Taken
67,650
53,217
Mitigated
50,487
6,167
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,616
1,282
0
0
10,397
5,502
0
1,216
9,181
0
32,238
W
Izanami
HX_HN
Izanami
48,632
42,237
0
7,585
17,689
7,064
0
5,101
12,588
0
69,999
L
Ra
16,777
2,474
626
506
15,654
6,536
0
4,444
11,210
40,114
0
W
7,528
2,755
0
2,037
13,811
14,660
0
4,211
9,600
18,309
0
L
10,104
3,907
0
695
22,297
9,842
0
7,893
14,404
0
43,495
W
Ymir
9,197
1,047
0
0
14,551
18,311
0
4,571
9,980
12,790
0
L
Neith
14,053
6,313
0
1,672
21,376
8,353
0
8,988
12,388
0
21,697
W
22,855
4,179
6,807
3,654
11,202
4,950
0
1,678
9,259
39,887
0
L
6,331
821
0
0
19,061
8,005
0
9,226
9,835
0
18,864
L
Amaterasu
mistegun93
Amaterasu
13,305
7,475
0
2,668
27,023
20,481
0
9,029
17,994
0
22,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,385
Gold Earned
67,019
165
Minions Killed
169
5
Camps Cleared
7
971,028
Distance Traveled
942,731
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,070
1,097
39
4
1
208,402
0
W
Izanami
16,052
1,459
59
5
2
171,759
0
L
Ra
12,053
1,096
61
6
0
215,896
0
W
Fafnir
12,113
1,101
30
3
3
184,082
2
L
Nemesis
10,765
979
56
5
2
223,096
0
W
Ymir
12,781
1,162
3
0
0
171,831
0
L
Neith
10,465
951
5
0
0
146,639
1
W
Ra
14,003
1,273
38
3
1
206,657
0
L
Thor
12,049
1,095
28
3
1
170,968
0
L
Amaterasu
13,053
1,187
15
1
2
214,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role