Player Matchup

Neith
Neith
CloverMax
Neith
Level 24
God Stats
7W - 5L
1,468 SR
Queue Stats
16W - 13L
1,412 Elo+
Solo
Nemesis
Nemesis
divaprincess2008
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
935 Elo+
Solo
Kukulkan
Kukulkan
g0lEm09
Kukulkan
Level 27
God Stats
23W - 22L
1,462 SR
Queue Stats
117W - 154L
1,241 Elo+
Solo
Ares
Ares
wtchmelose
Ares
Level 22
God Stats
3W - 5L
1,490 SR
Queue Stats
80W - 64L
1,461 Elo+
Solo
Chang'e
Chang'e
zLiann-
Chang'e
Level 29
God Stats
16W - 16L
1,324 SR
Queue Stats
436W - 455L
1,421 Elo+
Solo
Team Averages
Level 24
1,449 SR
1,294 Elo+

VS

Team Averages
Level 23
1,462 SR
1,303 Elo+
Arachne
Arachne
Aldcero
Arachne
Level 29
God Stats
127W - 159L
1,431 SR
Queue Stats
243W - 343L
1,309 Elo+
Solo
Nemesis
Nemesis
Teoru
Nemesis
Level 20
God Stats
16W - 21L
1,411 SR
Queue Stats
34W - 46L
1,322 Elo+
Solo
Bacchus
Bacchus
Wukash88
Bacchus
Level 24
God Stats
10W - 14L
1,500 SR
Queue Stats
235W - 325L
1,301 Elo+
Party 1
Bellona
Bellona
besoniemand123
Bellona
Level 12
God Stats
8W - 8L
1,550 SR
Queue Stats
69W - 96L
1,193 Elo+
Party 1
Scylla
Scylla
eX_maravillamau
Scylla
Level 29
God Stats
27W - 30L
1,419 SR
Queue Stats
150W - 146L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CloverMax
Neith
9
4 / 1 / 0
5,704
519
3,619
4,363
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 1
4,250
386
111
3,689
1,322
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
g0lEm09
Kukulkan
9
0 / 1 / 0
4,906
446
2,051
1,783
559
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 2
4,843
440
2,596
7,922
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
zLiann-
Chang'e
10
3 / 1 / 0
5,879
534
3,235
5,585
1,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aldcero
Arachne
9
3 / 1 / 0
5,591
508
2,354
4,680
1,432
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Teoru
Nemesis
8
3 / 1 / 3
5,860
533
3,286
5,517
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Wukash88
Bacchus
8
1 / 2 / 3
5,266
479
2,104
6,636
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 1
4,763
433
2,333
5,408
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 1
6,209
564
1,416
3,908
1,115
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
8
9
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aldcero
Arachne
3
1
0
3
W
Neith
CloverMax
Neith
4
1
0
4
L
Nemesis
Teoru
Nemesis
3
1
3
4.5
L
Bacchus
Wukash88
Bacchus
1
2
3
1.25
L
0
4
1
0.13
W
0
2
1
0.25
L
1
0
1
1.5
W
Kukulkan
g0lEm09
Kukulkan
0
1
0
0
W
0
4
2
0.25
W
Chang'e
zLiann-
Chang'e
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,612
Damage
11,493
23,342
Taken
26,149
8,834
Mitigated
11,604
5,897
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aldcero
Arachne
2,354
1,940
0
956
4,680
1,432
126
791
3,889
0
25,357
W
Neith
CloverMax
Neith
3,619
1,511
0
1,640
4,363
1,192
573
524
3,839
0
28,315
L
Nemesis
Teoru
Nemesis
3,286
1,025
0
2,106
5,517
1,563
0
1,224
4,293
0
19,669
L
Bacchus
Wukash88
Bacchus
2,104
343
0
179
6,636
4,365
248
1,556
5,080
14,286
0
L
2,333
915
0
216
5,408
3,129
0
2,260
3,148
0
17,352
W
111
0
0
0
3,689
1,322
0
342
3,347
0
8,602
L
1,416
126
0
1,020
3,908
1,115
853
2,051
1,857
36,967
0
W
Kukulkan
g0lEm09
Kukulkan
2,051
39
0
12
1,783
559
27
1,209
574
25,676
0
W
2,596
340
0
1,932
7,922
4,038
347
1,445
6,477
9,860
0
W
Chang'e
zLiann-
Chang'e
3,235
1,015
0
2,313
5,585
1,723
1,268
0
5,585
21,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,582
Gold Earned
27,689
189
Minions Killed
222
0
Camps Cleared
0
919,624
Distance Traveled
966,156
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,591
508
55
5
0
188,889
1
W
Neith
5,704
519
57
5
0
176,385
0
L
Nemesis
5,860
533
40
4
0
229,048
1
L
Bacchus
5,266
479
26
2
0
202,110
0
L
Bellona
4,763
433
38
3
0
186,841
0
W
Nemesis
4,250
386
17
2
0
207,990
2
L
Scylla
6,209
564
63
6
0
159,268
0
W
Kukulkan
4,906
446
51
5
0
182,981
0
W
Ares
4,843
440
17
2
0
193,913
0
W
Chang'e
5,879
534
47
4
0
158,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role