Player Matchup

Fafnir
Fafnir
FatherFounder
Fafnir
Level 27
God Stats
11W - 13L
1,389 SR
Queue Stats
97W - 97L
1,492 Elo+
Solo
King Arthur
King Arthur
JB2002TSR
King Arthur
Level 27
God Stats
4W - 4L
1,290 SR
Queue Stats
184W - 174L
1,376 Elo+
Solo
Anhur
Anhur
WhoIsCandice
Anhur
Level 28
God Stats
18W - 7L
1,767 SR
Queue Stats
87W - 70L
1,688 Elo+
Solo
Merlin
Merlin
Wingchuun
Merlin
Level 29
God Stats
3W - 0L
1,831 SR
Queue Stats
124W - 119L
1,546 Elo+
Solo
Mercury
Mercury
deki23
Mercury
Level 23
God Stats
6W - 9L
1,298 SR
Queue Stats
97W - 92L
1,524 Elo+
Solo
Team Averages
Level 27
1,515 SR
1,525 Elo+

VS

Team Averages
Level 14
1,511 SR
1,579 Elo+
Danzaburou
Danzaburou
LittleSnipes
Danzaburou
Level 25
God Stats
65W - 68L
1,228 SR
Queue Stats
229W - 256L
1,580 Elo+
Solo
Hera
Hera
NineTailFoxRen
Hera
Level 16
God Stats
1W - 3L
1,445 SR
Queue Stats
8W - 8L
1,396 Elo+
Solo
Athena
Athena
Zurykata
Athena
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 96L
1,787 Elo+
Solo
Mercury
Mercury
alpcan83
Mercury
Level 16
God Stats
2W - 1L
1,882 SR
Queue Stats
10W - 5L
1,700 Elo+
Solo
Tyr
Tyr
thanitsuga23
Tyr
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
30W - 19L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 13
10,221
511
10,877
14,448
14,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
JB2002TSR
King Arthur
8
0 / 1 / 0
7,172
359
2,122
4,192
1,554
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
11 / 2 / 3
13,854
693
12,242
11,244
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Wingchuun
Merlin
17
5 / 2 / 6
11,395
570
9,185
10,050
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
deki23
Mercury
18
7 / 2 / 4
11,541
577
9,956
14,652
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LittleSnipes
Danzaburou
16
1 / 3 / 2
10,145
507
4,589
12,468
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 8 / 6
8,192
410
8,232
9,156
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Zurykata
Athena
18
7 / 2 / 3
11,361
568
13,124
19,829
19,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
alpcan83
Mercury
8
0 / 1 / 3
6,918
346
1,417
6,214
1,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 12 / 4
8,220
411
5,605
19,205
10,758
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
23
Kills
11
11
Deaths
26
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
4
13
1.63
W
King Arthur
JB2002TSR
King Arthur
0
1
0
0
L
Danzaburou
LittleSnipes
Danzaburou
1
3
2
0.67
L
0
8
6
0.38
W
11
2
3
6.25
W
Merlin
Wingchuun
Merlin
5
2
6
4
L
Athena
Zurykata
Athena
7
2
3
4.25
L
Mercury
alpcan83
Mercury
0
1
3
1.5
W
Mercury
deki23
Mercury
7
2
4
4.5
L
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,382
Damage
32,967
54,586
Taken
66,872
29,415
Mitigated
39,942
12,527
Healing
17,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,877
1,074
0
2,535
14,448
14,473
742
4,780
9,624
29,675
0
W
King Arthur
JB2002TSR
King Arthur
2,122
114
0
1,323
4,192
1,554
0
1,647
2,539
0
12,782
L
Danzaburou
LittleSnipes
Danzaburou
4,589
2,076
0
5,623
12,468
5,061
1,656
4,686
7,766
0
69,739
L
8,232
2,557
0
89
9,156
3,037
93
2,707
6,201
34,964
0
W
12,242
9,399
0
6,693
11,244
4,208
3,058
2,008
9,204
0
116,071
W
Merlin
Wingchuun
Merlin
9,185
349
0
1,226
10,050
3,397
1,236
6,111
3,643
67,788
0
L
Athena
Zurykata
Athena
13,124
2,645
0
7,901
19,829
19,503
31
5,471
14,100
76,483
0
L
Mercury
alpcan83
Mercury
1,417
687
0
1,316
6,214
1,583
0
1,130
5,032
0
20,967
W
Mercury
deki23
Mercury
9,956
4,222
0
750
14,652
5,783
66
5,920
8,220
0
90,782
L
5,605
881
0
2,889
19,205
10,758
0
5,339
13,711
0
23,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,183
Gold Earned
44,836
536
Minions Killed
445
0
Camps Cleared
0
1,692,997
Distance Traveled
1,716,913
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,221
511
36
2
0
422,082
4
W
King Arthur
7,172
359
29
1
0
98,328
0
L
Danzaburou
10,145
507
141
7
0
359,978
2
L
Hera
8,192
410
72
4
0
280,000
0
W
Anhur
13,854
693
203
10
0
353,425
4
W
Merlin
11,395
570
128
6
0
379,800
6
L
Athena
11,361
568
146
7
0
455,458
3
L
Mercury
6,918
346
48
2
0
221,156
2
W
Mercury
11,541
577
140
7
0
439,362
9
L
Tyr
8,220
411
38
2
0
400,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role