Player Matchup

Baron Samedi
Baron Samedi
Dafin20
Baron Samedi
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Chaac
Chaac
Itashika
Chaac
Level 101
God Stats
23W - 24L
1,555 SR
Queue Stats
226W - 331L
1,436 Elo+
Solo
Danzaburou
Danzaburou
SherWHoLocked13
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,808 Elo+
Solo
Team Averages
Level 58
1,518 SR
1,581 Elo+

VS

Team Averages
Level 65
1,385 SR
1,299 Elo+
Ares
Ares
Deekay2007
Ares
Level 101
God Stats
20W - 30L
1,431 SR
Queue Stats
1,436W - 2,168L
1,354 Elo+
Solo
Fenrir
Fenrir
Einareinar1
Fenrir
Level 88
God Stats
1W - 4L
1,224 SR
Queue Stats
117W - 158L
1,405 Elo+
Solo
Nemesis
Nemesis
mmdlotfi
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dafin20
Baron Samedi
16
3 / 3 / 14
11,811
695
12,015
8,164
5,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Itashika
Chaac
17
9 / 1 / 8
13,703
806
16,504
14,222
14,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
SherWHoLocked13
Danzaburou
15
7 / 4 / 8
12,323
725
23,077
13,383
5,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
12,287
723
12,687
27,572
30,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
14
3 / 4 / 3
10,623
625
11,936
21,876
15,923
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
mmdlotfi
Nemesis
12
0 / 11 / 2
9,103
535
3,940
17,297
11,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
7
8
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dafin20
Baron Samedi
3
3
14
3.33
L
4
5
3
1.1
L
Fenrir
3
4
3
1.13
W
Chaac
Itashika
Chaac
9
1
8
13
W
Danzaburou
SherWHoLocked13
Danzaburou
7
4
8
2.75
L
Nemesis
mmdlotfi
Nemesis
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,596
Damage
28,563
35,769
Taken
66,745
25,479
Mitigated
58,103
15,144
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dafin20
Baron Samedi
12,015
2,238
2,376
1,845
8,164
5,236
108
2,943
5,015
35,352
0
L
12,687
299
0
5,615
27,572
30,803
0
5,444
22,128
35,948
0
L
Fenrir
11,936
2,271
0
3,297
21,876
15,923
0
3,892
17,984
0
42,427
W
Chaac
Itashika
Chaac
16,504
1,837
0
5,428
14,222
14,771
341
6,308
7,734
0
50,250
W
Danzaburou
SherWHoLocked13
Danzaburou
23,077
12,956
879
4,616
13,383
5,472
2,241
3,191
10,127
0
62,433
L
Nemesis
mmdlotfi
Nemesis
3,940
1,605
0
730
17,297
11,377
25
2,775
14,522
0
16,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,837
Gold Earned
32,013
176
Minions Killed
121
0
Camps Cleared
0
880,651
Distance Traveled
906,720
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,811
695
43
3
0
294,379
4
L
Ares
12,287
723
41
2
0
293,290
2
L
Fenrir
10,623
625
54
3
0
321,958
1
W
Chaac
13,703
806
70
4
0
330,380
2
W
Danzaburou
12,323
725
63
4
0
255,892
3
L
Nemesis
9,103
535
26
2
0
291,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role