Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Aisaka_deno-_-62
Jing Wei
Level 19
God Stats
3W - 4L
1,189 SR
Queue Stats
41W - 56L
1,388 Elo+
Party 2
Arachne
Arachne
Hate_Angel_
Arachne
Level 66
God Stats
73W - 145L
1,294 SR
Queue Stats
209W - 447L
1,285 Elo+
Party 3
Gilgamesh
Gilgamesh
bratze1102
Gilgamesh
Level 81
God Stats
45W - 74L
1,380 SR
Queue Stats
163W - 359L
1,308 Elo+
Party 3
Zhong Kui
Zhong Kui
cell_1311
Zhong Kui
Level 74
God Stats
36W - 46L
1,466 SR
Queue Stats
375W - 584L
1,318 Elo+
Party 3
Team Averages
Level 60
1,366 SR
1,360 Elo+

VS

Team Averages
Level 67
1,461 SR
1,345 Elo+
Medusa
Medusa
Karras-78
Medusa
Level 79
God Stats
28W - 27L
1,589 SR
Queue Stats
178W - 197L
1,393 Elo+
Party 4
Artio
Artio
NKMA_SERGIO_MUI
Artio
Level 124
God Stats
26W - 14L
1,715 SR
Queue Stats
529W - 544L
1,387 Elo+
Party 4
Neith
Neith
elaiman05
Neith
Level 28
God Stats
19W - 33L
1,374 SR
Queue Stats
35W - 43L
1,304 Elo+
Party 4
Chaac
Chaac
xLeider-_-NEINx
Chaac
Level 16
God Stats
0W - 1L
1,199 SR
Queue Stats
6W - 8L
1,310 Elo+
Party 1
Ratatoskr
Ratatoskr
xX_Miki_Xx_360
Ratatoskr
Level 88
God Stats
15W - 26L
1,426 SR
Queue Stats
176W - 251L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
7 / 2 / 3
8,885
555
12,622
13,061
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 1 / 6
8,269
517
7,074
8,082
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Hate_Angel_
Arachne
13
3 / 2 / 4
8,185
512
4,646
11,948
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
bratze1102
Gilgamesh
13
7 / 3 / 0
8,361
523
8,440
10,886
4,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
cell_1311
Zhong Kui
15
10 / 1 / 1
9,891
618
12,321
14,556
11,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Karras-78
Medusa
10
2 / 5 / 2
6,420
401
7,256
9,591
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 1
6,982
436
6,465
14,438
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
elaiman05
Neith
10
2 / 12 / 0
6,480
405
7,401
12,710
4,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 2
7,120
445
4,466
11,064
8,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
xX_Miki_Xx_360
Ratatoskr
11
1 / 7 / 1
6,701
419
5,615
11,397
3,557
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
31
Kills
8
9
Deaths
31
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
2
3
4.25
W
4
1
6
7
W
Arachne
Hate_Angel_
Arachne
3
2
4
2.5
L
Medusa
Karras-78
Medusa
2
5
2
0.6
L
2
5
1
0.5
W
Gilgamesh
bratze1102
Gilgamesh
7
3
0
2.33
W
Zhong Kui
cell_1311
Zhong Kui
10
1
1
10.5
L
Neith
elaiman05
Neith
2
12
0
0.17
L
1
2
2
1
L
Ratatoskr
xX_Miki_Xx_360
Ratatoskr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,103
Damage
31,203
58,533
Taken
59,200
29,851
Mitigated
27,186
24,224
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,622
1,099
783
6,266
13,061
5,763
0
3,540
9,521
50,335
0
W
7,074
4,999
0
3,011
8,082
2,681
1,360
2,225
5,857
0
35,763
W
Arachne
Hate_Angel_
Arachne
4,646
3,164
296
4,712
11,948
5,628
967
700
11,128
0
49,862
L
Medusa
Karras-78
Medusa
7,256
3,107
0
2,007
9,591
2,341
507
4,668
4,923
0
22,879
L
6,465
829
915
5,914
14,438
8,219
180
6,390
8,048
25,311
0
W
Gilgamesh
bratze1102
Gilgamesh
8,440
1,875
0
53
10,886
4,582
37
0
10,556
0
35,693
W
Zhong Kui
cell_1311
Zhong Kui
12,321
1,155
0
9,103
14,556
11,197
1,755
0
14,496
57,392
0
L
Neith
elaiman05
Neith
7,401
5,159
0
482
12,710
4,345
0
8,860
3,850
0
32,059
L
4,466
926
0
3,212
11,064
8,724
0
926
10,138
0
34,442
L
Ratatoskr
xX_Miki_Xx_360
Ratatoskr
5,615
1,594
0
3,139
11,397
3,557
0
4,099
7,298
0
24,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
33,703
425
Minions Killed
220
0
Camps Cleared
0
1,459,845
Distance Traveled
1,218,800
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,885
555
95
6
0
289,236
6
W
Jing Wei
8,269
517
78
5
0
280,572
1
W
Arachne
8,185
512
92
6
0
310,707
1
L
Medusa
6,420
401
36
2
0
185,785
0
L
Artio
6,982
436
34
2
0
245,889
0
W
Gilgamesh
8,361
523
62
4
0
305,936
1
W
Zhong Kui
9,891
618
98
6
0
273,394
1
L
Neith
6,480
405
51
3
0
208,066
0
L
Chaac
7,120
445
58
4
0
285,859
1
L
Ratatoskr
6,701
419
41
3
0
293,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role