Player Matchup

Anhur
Anhur
Gold II
JinIsOppa
Anhur
Gold II
Level 63
God Stats
7W - 1L
1,880 SR
Queue Stats
43W - 38L
1,740 MMR
Party 2
Tyr
Tyr
Platinum IV
Rōly
Tyr
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Platinum V
SNXCK
Hercules
Platinum V
Level 77
God Stats
14W - 7L
1,694 SR
Queue Stats
97W - 95L
1,794 MMR
Solo
Janus
Janus
Platinum III
alexelsucio
Janus
Platinum III
Level 124
God Stats
6W - 7L
1,321 SR
Queue Stats
233W - 231L
1,922 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum IV
iphone11pro
Ao Kuang
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,579 SR
1,691 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,526 SR
1,794 MMR
Gilgamesh
Gilgamesh
Gold I
BigBùnda
Gilgamesh
Gold I
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 39L
1,779 MMR
Party 3
Heimdallr
Heimdallr
Platinum IV
Faconloverxx
Heimdallr
Platinum IV
Level 126
God Stats
10W - 9L
1,612 SR
Queue Stats
698W - 683L
1,846 MMR
Solo
Khepri
Khepri
Platinum III
GerChickenburger
Khepri
Platinum III
Level 122
God Stats
35W - 21L
1,728 SR
Queue Stats
133W - 136L
1,828 MMR
Solo
Chang'e
Chang'e
Gold III
Signo98
Chang'e
Gold III
Level 147
God Stats
2W - 7L
1,631 SR
Queue Stats
37W - 34L
1,779 MMR
Party 3
Thanatos
Thanatos
Gold II
TheyoungKing15
Thanatos
Gold II
Level 69
God Stats
4W - 6L
1,161 SR
Queue Stats
106W - 100L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JinIsOppa
Anhur
16
5 / 1 / 5
9,808
654
10,633
10,125
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Rōly
Tyr
16
6 / 1 / 1
9,182
612
13,424
11,872
9,434
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
SNXCK
Hercules
10
1 / 2 / 10
6,934
462
4,952
14,616
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 2 / 9
8,987
599
10,232
8,985
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
iphone11pro
Ao Kuang
13
7 / 3 / 4
8,094
540
7,030
12,480
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
TiamatTsukuyomiNemesisSetApollo

VS

Bans
AthenaLokiScyllaNe ZhaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBùnda
Gilgamesh
14
3 / 4 / 2
8,670
578
9,957
17,011
8,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Faconloverxx
Heimdallr
13
0 / 3 / 3
7,715
514
6,696
9,192
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 6 / 3
6,528
435
4,236
11,794
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Signo98
Chang'e
12
2 / 6 / 2
7,577
505
7,489
9,733
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
3 / 6 / 2
8,087
539
7,740
13,860
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
25
Kills
9
9
Deaths
25
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigBùnda
Gilgamesh
3
4
2
1
L
Heimdallr
Faconloverxx
Heimdallr
0
3
3
0.5
L
1
6
3
0.42
W
Anhur
JinIsOppa
Anhur
5
1
5
7.5
W
Tyr
Rōly
Tyr
6
1
1
6.5
W
Hercules
SNXCK
Hercules
1
2
10
3
L
Chang'e
Signo98
Chang'e
2
6
2
0.5
L
Thanatos
3
6
2
0.67
W
6
2
9
5.25
W
Ao Kuang
iphone11pro
Ao Kuang
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,271
Damage
36,118
58,078
Taken
61,590
28,091
Mitigated
24,420
24,478
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigBùnda
Gilgamesh
9,957
2,118
0
3,336
17,011
8,399
0
2,963
13,996
0
45,244
L
Heimdallr
Faconloverxx
Heimdallr
6,696
4,408
0
3,028
9,192
2,299
0
1,325
7,867
0
46,256
L
4,236
446
0
1,406
11,794
5,747
0
5,028
6,666
15,779
0
W
Anhur
JinIsOppa
Anhur
10,633
6,354
0
5,438
10,125
3,481
0
1,244
8,881
0
64,714
W
Tyr
Rōly
Tyr
13,424
1,112
0
6,317
11,872
9,434
0
804
11,068
0
66,353
W
Hercules
SNXCK
Hercules
4,952
1,887
0
6,511
14,616
7,579
0
4,826
9,790
0
23,697
L
Chang'e
Signo98
Chang'e
7,489
491
757
2,790
9,733
2,951
258
3,748
5,923
40,513
0
L
Thanatos
7,740
1,331
0
7,532
13,860
5,024
0
3,785
9,876
0
51,365
W
10,232
1,243
128
1,786
8,985
3,205
0
2,408
6,577
60,319
0
W
Ao Kuang
iphone11pro
Ao Kuang
7,030
1,892
0
4,298
12,480
4,392
41
2,443
9,939
41,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,005
Gold Earned
38,577
480
Minions Killed
377
0
Camps Cleared
0
1,544,413
Distance Traveled
1,428,696
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,670
578
90
6
0
296,727
1
L
Heimdallr
7,715
514
98
7
0
263,444
2
L
Khepri
6,528
435
18
1
0
289,371
1
W
Anhur
9,808
654
138
9
0
255,273
6
W
Tyr
9,182
612
120
8
0
321,654
4
W
Hercules
6,934
462
36
2
0
305,042
6
L
Chang'e
7,577
505
81
5
0
288,801
7
L
Thanatos
8,087
539
90
6
0
290,353
0
W
Janus
8,987
599
122
8
0
305,796
2
W
Ao Kuang
8,094
540
64
4
0
356,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role