Player Matchup

Ymir
Ymir
Ahu1WOw
Ymir
Level 7
God Stats
1W - 1L
1,731 SR
Queue Stats
2W - 2L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 24
God Stats
41W - 31L
1,569 SR
Queue Stats
55W - 49L
1,449 Elo+
Solo
Sobek
Sobek
ZKJLDG
Sobek
Level 8
God Stats
1W - 2L
1,268 SR
Queue Stats
36W - 48L
1,330 Elo+
Party 1
Agni
Agni
你是什么蠢东西
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,443 Elo+
Party 1
Medusa
Medusa
夜雨轩嚣
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,443 Elo+
Party 1
Team Averages
Level 11
1,513 SR
1,436 Elo+

VS

Team Averages
Level 16
1,493 SR
1,420 Elo+
Pele
Pele
CriplinDebt
Pele
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,411 Elo+
Solo
Skadi
Skadi
Mathiasbn123
Skadi
Level 19
God Stats
3W - 2L
1,799 SR
Queue Stats
165W - 198L
1,412 Elo+
Solo
Ra
Ra
Slackverse
Ra
Level 22
God Stats
3W - 0L
1,376 SR
Queue Stats
5W - 4L
1,407 Elo+
Solo
Kali
Kali
TheNekkore
Kali
Level 18
God Stats
4W - 1L
1,289 SR
Queue Stats
38W - 27L
1,602 Elo+
Solo
Ymir
Ymir
picanolli
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ahu1WOw
Ymir
12
2 / 8 / 2
7,345
408
5,629
14,128
11,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Sbc0401
Sun Wukong
8
1 / 8 / 0
6,464
359
3,325
11,429
4,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
ZKJLDG
Sobek
9
0 / 7 / 1
6,286
349
3,502
16,102
9,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 1
8,031
446
7,447
8,129
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
11
1 / 7 / 1
7,103
395
5,883
11,378
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 7
11,353
631
8,069
9,165
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 8
9,890
549
8,886
5,726
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 4 / 5
10,561
587
3,890
10,550
4,173
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
15 / 1 / 4
13,168
732
17,697
16,657
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
2 / 2 / 12
9,990
555
4,727
9,477
5,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
7
Kills
36
36
Deaths
8
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ahu1WOw
Ymir
2
8
2
0.38
W
9
0
7
12.5
W
6
1
8
10
L
Sun Wukong
Sbc0401
Sun Wukong
1
8
0
0.13
W
4
4
5
1.63
W
15
1
4
17
L
Sobek
ZKJLDG
Sobek
0
7
1
0.07
W
Ymir
2
2
12
4
L
3
6
1
0.58
L
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
43,269
61,166
Taken
51,575
32,650
Mitigated
26,574
8,599
Healing
24,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ahu1WOw
Ymir
5,629
886
0
554
14,128
11,779
0
3,145
10,983
26,715
0
W
8,069
2,572
0
5,907
9,165
6,465
368
1,283
7,796
0
82,782
W
8,886
4,141
0
1,482
5,726
1,942
3,980
2,572
3,106
0
44,756
L
Sun Wukong
Sbc0401
Sun Wukong
3,325
925
0
1,657
11,429
4,803
513
0
11,429
0
27,442
W
3,890
926
295
3,528
10,550
4,173
2,039
6,931
3,076
67,048
0
W
17,697
12,606
0
12,559
16,657
8,459
2,264
2,282
14,333
0
87,451
L
Sobek
ZKJLDG
Sobek
3,502
413
0
5,389
16,102
9,429
0
1,804
14,298
22,076
0
W
Ymir
4,727
819
0
821
9,477
5,535
36
2,747
6,686
28,304
0
L
7,447
987
0
999
8,129
2,715
132
1,730
6,399
31,766
0
L
Medusa
5,883
2,763
0
0
11,378
3,924
242
1,938
9,440
0
39,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,229
Gold Earned
54,962
280
Minions Killed
557
0
Camps Cleared
0
1,410,464
Distance Traveled
1,739,563
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,345
408
60
3
0
329,361
2
W
Pele
11,353
631
139
8
0
402,729
0
W
Skadi
9,890
549
80
4
0
335,523
4
L
Sun Wukong
6,464
359
47
3
0
183,420
0
W
Ra
10,561
587
146
8
0
329,910
2
W
Kali
13,168
732
158
9
0
352,736
1
L
Sobek
6,286
349
36
2
0
308,049
0
W
Ymir
9,990
555
34
2
0
318,665
3
L
Agni
8,031
446
65
4
0
307,139
0
L
Medusa
7,103
395
72
4
0
282,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role