Player Matchup

Baron Samedi
Baron Samedi
DeathShoot697
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,352 Elo+
Solo
Anhur
Anhur
FapMan2021
Anhur
Level 28
God Stats
1W - 3L
1,373 SR
Queue Stats
60W - 21L
1,704 Elo+
Solo
Izanami
Izanami
LeePhySthor
Izanami
Level 24
God Stats
6W - 4L
1,527 SR
Queue Stats
29W - 26L
1,486 Elo+
Party 1
Xing Tian
Xing Tian
Ultiduff
Xing Tian
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
piskotsteve
Bakasura
Level 17
God Stats
13W - 5L
1,713 SR
Queue Stats
28W - 30L
1,463 Elo+
Party 1
Team Averages
Level 23
1,522 SR
1,501 Elo+

VS

Team Averages
Level 16
1,476 SR
1,448 Elo+
Apollo
Apollo
DrKekel
Apollo
Level 16
God Stats
2W - 1L
1,600 SR
Queue Stats
15W - 21L
1,413 Elo+
Solo
King Arthur
King Arthur
Joshefc1345
King Arthur
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 27L
1,572 Elo+
Solo
Freya
Freya
Sateenkaarisika
Freya
Level 18
God Stats
6W - 5L
1,549 SR
Queue Stats
38W - 30L
1,557 Elo+
Solo
Guan Yu
Guan Yu
Zong53721
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,303 Elo+
Solo
Ares
Ares
magicaflox
Ares
Level 26
God Stats
1W - 1L
1,232 SR
Queue Stats
170W - 194L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathShoot697
Baron Samedi
12
3 / 11 / 4
8,259
435
8,217
14,078
6,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
1 / 4 / 1
9,285
489
12,440
19,557
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
LeePhySthor
Izanami
14
6 / 4 / 4
9,118
480
12,081
11,452
4,470
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Ultiduff
Xing Tian
11
1 / 6 / 5
7,184
378
3,842
16,462
15,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
piskotsteve
Bakasura
16
8 / 5 / 1
9,798
516
9,259
14,906
7,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DrKekel
Apollo
13
1 / 7 / 2
8,087
426
7,137
9,885
3,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Joshefc1345
King Arthur
18
4 / 1 / 3
10,725
564
13,958
18,578
16,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
22 / 3 / 1
14,173
746
25,690
19,588
7,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Zong53721
Guan Yu
12
3 / 4 / 2
8,402
442
2,560
11,776
5,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 5 / 0
6,929
365
3,628
17,340
13,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
19
Kills
30
30
Deaths
20
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DeathShoot697
Baron Samedi
3
11
4
0.45
W
Apollo
DrKekel
Apollo
1
7
2
0.29
L
Anhur
1
4
1
0.38
W
King Arthur
Joshefc1345
King Arthur
4
1
3
5.5
L
Izanami
LeePhySthor
Izanami
6
4
4
2
W
22
3
1
7.5
L
Xing Tian
Ultiduff
Xing Tian
1
6
5
0.58
W
Guan Yu
Zong53721
Guan Yu
3
4
2
1
W
0
5
0
0
L
Bakasura
piskotsteve
Bakasura
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,839
Damage
52,973
76,455
Taken
77,167
40,977
Mitigated
46,802
15,725
Healing
21,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DeathShoot697
Baron Samedi
8,217
1,685
503
1,989
14,078
6,640
0
8,863
5,125
30,726
0
W
Apollo
DrKekel
Apollo
7,137
4,393
0
0
9,885
3,248
630
1,466
8,419
0
39,034
L
Anhur
12,440
8,197
0
8,627
19,557
7,299
1,973
3,476
15,451
0
66,325
W
King Arthur
Joshefc1345
King Arthur
13,958
1,235
0
5,896
18,578
16,813
318
1,556
16,969
0
71,750
L
Izanami
LeePhySthor
Izanami
12,081
8,369
0
1,150
11,452
4,470
2,813
4,675
6,692
0
61,620
W
25,690
9,460
0
10,647
19,588
7,980
2,436
5,056
14,377
105,335
0
L
Xing Tian
Ultiduff
Xing Tian
3,842
834
0
1,064
16,462
15,364
0
7,672
8,790
16,410
0
W
Guan Yu
Zong53721
Guan Yu
2,560
395
93
3,768
11,776
5,360
506
1,846
9,798
0
35,227
W
3,628
259
0
1,401
17,340
13,401
415
2,135
14,925
24,438
0
L
Bakasura
piskotsteve
Bakasura
9,259
6,717
0
2,392
14,906
7,204
756
4,632
10,154
0
61,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,644
Gold Earned
48,316
401
Minions Killed
442
0
Camps Cleared
0
1,479,248
Distance Traveled
1,662,260
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,259
435
48
3
0
241,088
0
W
Apollo
8,087
426
69
4
0
293,105
1
L
Anhur
9,285
489
126
7
0
280,459
1
W
King Arthur
10,725
564
123
6
0
392,828
3
L
Izanami
9,118
480
111
6
0
319,116
3
W
Freya
14,173
746
154
8
0
378,541
1
L
Xing Tian
7,184
378
14
1
0
287,036
3
W
Guan Yu
8,402
442
70
4
0
263,613
0
W
Ares
6,929
365
26
1
0
334,173
3
L
Bakasura
9,798
516
102
5
0
351,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role