Player Matchup

Kukulkan
Kukulkan
Gnorts
Kukulkan
Level 89
God Stats
9W - 5L
1,500 SR
Queue Stats
320W - 314L
1,404 Elo+
Party 3
Odin
Odin
ItsNavac
Odin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
LyraWindrunner
Achilles
Level 39
God Stats
17W - 7L
1,557 SR
Queue Stats
34W - 40L
1,359 Elo+
Party 2
Bellona
Bellona
McArska50
Bellona
Level 32
God Stats
24W - 13L
1,378 SR
Queue Stats
316W - 302L
1,206 Elo+
Party 3
Athena
Athena
MissIvysaur
Athena
Level 18
God Stats
12W - 14L
1,412 SR
Queue Stats
29W - 33L
1,371 Elo+
Party 2
Team Averages
Level 48
1,470 SR
1,368 Elo+

VS

Team Averages
Level 38
1,506 SR
1,428 Elo+
Bellona
Bellona
Bulbaga6730
Bellona
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kalibtra
Sylvanus
Level 47
God Stats
0W - 2L
1,475 SR
Queue Stats
9W - 11L
1,397 Elo+
Party 1
Medusa
Medusa
Xanado
Medusa
Level 28
God Stats
0W - 1L
1,288 SR
Queue Stats
11W - 17L
1,397 Elo+
Party 1
Loki
Loki
Younnesovic
Loki
Level 26
God Stats
5W - 5L
1,605 SR
Queue Stats
9W - 13L
1,424 Elo+
Party 1
Freya
Freya
balordodave
Freya
Level 42
God Stats
4W - 3L
1,659 SR
Queue Stats
43W - 46L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gnorts
Kukulkan
16
4 / 3 / 2
10,080
593
10,816
9,129
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
15
5 / 1 / 6
9,113
536
8,555
12,724
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
13
5 / 0 / 4
8,243
485
10,932
11,906
6,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
McArska50
Bellona
16
4 / 3 / 1
9,948
585
8,464
10,976
11,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
14
3 / 0 / 9
9,092
535
8,138
7,723
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bulbaga6730
Bellona
15
1 / 4 / 2
8,585
505
2,606
9,890
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Kalibtra
Sylvanus
10
0 / 5 / 1
6,388
376
4,691
16,341
13,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Xanado
Medusa
10
0 / 6 / 0
6,679
393
4,594
10,949
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 3
8,137
479
7,215
11,797
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 3 / 0
8,579
505
8,424
13,715
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
7
7
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bulbaga6730
Bellona
1
4
2
0.5
W
Kukulkan
Gnorts
Kukulkan
4
3
2
1.67
W
Odin
5
1
6
8
L
Sylvanus
Kalibtra
Sylvanus
0
5
1
0.1
W
Achilles
5
0
4
7
W
Bellona
McArska50
Bellona
4
3
1
1.5
W
Athena
3
0
9
7.5
L
Medusa
Xanado
Medusa
0
6
0
0
L
2
3
3
1.17
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,905
Damage
27,530
52,458
Taken
62,692
33,760
Mitigated
32,842
13,549
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bulbaga6730
Bellona
2,606
626
0
1,828
9,890
6,130
364
140
9,180
0
45,108
W
Kukulkan
Gnorts
Kukulkan
10,816
1,964
0
1,392
9,129
4,170
936
2,526
6,603
64,525
0
W
Odin
8,555
3,905
0
4,245
12,724
5,545
0
3,284
9,440
0
66,643
L
Sylvanus
Kalibtra
Sylvanus
4,691
727
1,611
3,198
16,341
13,001
0
5,086
11,149
18,466
0
W
Achilles
10,932
3,976
0
3,809
11,906
6,798
658
2,473
9,433
0
49,075
W
Bellona
McArska50
Bellona
8,464
2,101
0
2,786
10,976
11,033
353
1,862
9,114
2,690
55,557
W
Athena
8,138
1,671
0
1,317
7,723
6,214
330
2,970
4,753
28,768
0
L
Medusa
Xanado
Medusa
4,594
1,947
0
0
10,949
4,567
0
4,364
6,469
0
30,750
L
7,215
2,007
0
2,627
11,797
3,797
0
3,825
7,781
0
39,145
L
8,424
3,585
0
4,154
13,715
5,347
0
5,197
8,220
47,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
38,368
504
Minions Killed
338
0
Camps Cleared
0
1,663,231
Distance Traveled
1,610,682
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,585
505
99
6
0
347,855
2
W
Kukulkan
10,080
593
143
8
0
290,840
4
W
Odin
9,113
536
120
7
0
310,653
4
L
Sylvanus
6,388
376
23
1
0
263,928
1
W
Achilles
8,243
485
75
4
0
350,948
2
W
Bellona
9,948
585
130
8
0
350,362
2
W
Athena
9,092
535
36
2
0
360,428
7
L
Medusa
6,679
393
64
4
0
309,487
3
L
Loki
8,137
479
75
4
0
401,170
1
L
Freya
8,579
505
77
5
0
288,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role