Player Matchup

Eset
Eset
 
Eset
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
ReagyDoodle7483
Persephone
Level 115
God Stats
20W - 21L
1,645 SR
Queue Stats
679W - 660L
1,551 Elo+
Party 1
Chernobog
Chernobog
SaLtap1das
Chernobog
Level 160
God Stats
6W - 12L
1,476 SR
Queue Stats
986W - 1,009L
1,617 Elo+
Solo
Pele
Pele
Skinnysha666
Pele
Level 107
God Stats
11W - 9L
1,631 SR
Queue Stats
310W - 279L
1,574 Elo+
Party 1
Ganesha
Ganesha
manju02
Ganesha
Level 106
God Stats
25W - 20L
1,517 SR
Queue Stats
186W - 160L
1,548 Elo+
Party 3
Team Averages
Level 128
1,554 SR
1,558 Elo+

VS

Team Averages
Level 126
1,486 SR
1,554 Elo+
Mercury
Mercury
C Synergy
Mercury
Level 123
God Stats
3W - 1L
1,668 SR
Queue Stats
53W - 35L
1,629 Elo+
Solo
King Arthur
King Arthur
OsmiumCrusader76
King Arthur
Level 118
God Stats
12W - 11L
1,591 SR
Queue Stats
548W - 505L
1,519 Elo+
Party 2
Fafnir
Fafnir
YoshikageKira1
Fafnir
Level 88
God Stats
1W - 1L
1,355 SR
Queue Stats
165W - 138L
1,539 Elo+
Party 2
Apollo
Apollo
djeka2106
Apollo
Level 157
God Stats
3W - 6L
1,481 SR
Queue Stats
95W - 100L
1,533 Elo+
Solo
Janus
Janus
nat3nicolet
Janus
Level 143
God Stats
3W - 2L
1,335 SR
Queue Stats
219W - 197L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
2 / 3 / 0
6,073
607
4,981
6,430
2,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
ReagyDoodle7483
Persephone
9
0 / 2 / 1
5,490
549
4,994
4,222
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
SaLtap1das
Chernobog
7
0 / 2 / 0
4,777
478
2,157
5,569
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 0
5,108
511
2,771
5,409
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
manju02
Ganesha
8
0 / 1 / 0
4,823
482
1,293
5,410
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C Synergy
Mercury
10
1 / 0 / 6
5,846
585
3,329
6,068
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
OsmiumCrusader76
King Arthur
12
4 / 2 / 0
6,483
648
5,257
8,108
4,346
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 3
5,800
580
3,075
6,247
3,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
djeka2106
Apollo
10
2 / 0 / 1
5,366
537
3,772
5,749
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

12
2 / 1 / 1
6,779
678
1,287
3,614
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
10
10
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
3
0
0.67
W
Mercury
C Synergy
Mercury
1
0
6
4
W
King Arthur
OsmiumCrusader76
King Arthur
4
2
0
2
L
Persephone
ReagyDoodle7483
Persephone
0
2
1
0.25
L
Chernobog
SaLtap1das
Chernobog
0
2
0
0
L
1
2
0
0.5
W
1
0
3
2.5
W
Apollo
djeka2106
Apollo
2
0
1
2.5
L
Ganesha
manju02
Ganesha
0
1
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,196
Damage
16,720
27,040
Taken
29,786
9,708
Mitigated
12,077
9,265
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,981
1,149
0
2,846
6,430
2,653
0
0
6,430
37,099
0
W
Mercury
C Synergy
Mercury
3,329
1,729
0
755
6,068
2,015
0
1,338
4,636
0
26,224
W
King Arthur
OsmiumCrusader76
King Arthur
5,257
400
0
2,479
8,108
4,346
0
4,580
3,528
0
36,718
L
Persephone
ReagyDoodle7483
Persephone
4,994
40
0
721
4,222
1,210
0
1,381
2,727
31,459
0
L
Chernobog
SaLtap1das
Chernobog
2,157
1,583
0
1,795
5,569
1,441
0
868
4,701
0
27,349
L
2,771
609
0
2,057
5,409
1,993
0
396
5,013
0
24,808
W
3,075
1,047
0
1,976
6,247
3,195
2
2,059
4,102
14,735
0
W
Apollo
djeka2106
Apollo
3,772
2,535
0
2,651
5,749
1,472
862
1,423
4,258
0
36,801
L
Ganesha
manju02
Ganesha
1,293
190
0
1,846
5,410
2,411
0
1,603
3,807
12,241
0
W
1,287
196
0
887
3,614
1,049
0
1,524
1,994
44,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,271
Gold Earned
30,274
273
Minions Killed
350
0
Camps Cleared
0
852,425
Distance Traveled
1,013,364
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,073
607
80
8
0
153,770
2
W
Mercury
5,846
585
61
6
0
249,934
5
W
King Arthur
6,483
648
91
9
0
200,963
1
L
Persephone
5,490
549
58
6
0
205,480
2
L
Chernobog
4,777
478
66
7
0
147,033
3
L
Pele
5,108
511
60
6
0
168,224
2
W
Fafnir
5,800
580
18
2
0
189,038
2
W
Apollo
5,366
537
66
7
0
164,297
2
L
Ganesha
4,823
482
9
1
0
177,918
1
W
Janus
6,779
678
114
11
0
209,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role