Player Matchup

Izanami
Izanami
 
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Epicplay366
Kumbhakarna
Level 27
God Stats
9W - 4L
1,662 SR
Queue Stats
75W - 78L
1,481 Elo+
Solo
Merlin
Merlin
FROSTYNUGATREE
Merlin
Level 29
God Stats
24W - 31L
1,642 SR
Queue Stats
276W - 283L
1,547 Elo+
Solo
Kukulkan
Kukulkan
TrizENY
Kukulkan
Level 30
God Stats
35W - 39L
1,545 SR
Queue Stats
230W - 331L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
Umberlee
Baron Samedi
Level 17
God Stats
3W - 1L
1,839 SR
Queue Stats
42W - 35L
1,621 Elo+
Solo
Team Averages
Level 27
1,638 SR
1,503 Elo+

VS

Team Averages
Level 20
1,451 SR
1,480 Elo+
Gilgamesh
Gilgamesh
ChiefhalfBlack
Gilgamesh
Level 17
God Stats
5W - 3L
1,693 SR
Queue Stats
255W - 304L
1,518 Elo+
Solo
Hel
Hel
DoneOh
Hel
Level 6
God Stats
2W - 6L
1,271 SR
Queue Stats
20W - 21L
1,352 Elo+
Solo
Tiamat
Tiamat
Hellwalker2004
Tiamat
Level 22
God Stats
9W - 10L
1,454 SR
Queue Stats
13W - 15L
1,533 Elo+
Solo
Sylvanus
Sylvanus
masdrewh
Sylvanus
Level 28
God Stats
5W - 5L
1,564 SR
Queue Stats
102W - 87L
1,530 Elo+
Solo
Hou Yi
Hou Yi
xiaomaoxien
Hou Yi
Level 27
God Stats
3W - 5L
1,272 SR
Queue Stats
125W - 132L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 7 / 9
10,710
1,071
9,343
10,478
3,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Epicplay366
Kumbhakarna
17
0 / 0 / 19
10,140
1,014
9,889
17,498
18,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 0 / 9
11,058
1,106
20,452
7,987
2,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
TrizENY
Kukulkan
17
2 / 1 / 12
10,220
1,022
15,778
8,196
3,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Umberlee
Baron Samedi
17
10 / 2 / 9
12,007
1,201
19,261
13,061
5,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

248

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChiefhalfBlack
Gilgamesh
16
4 / 8 / 5
10,884
1,088
15,441
21,379
23,107
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
DoneOh
Hel
15
0 / 3 / 6
9,165
917
1,831
14,706
8,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 0 / 3
9,207
921
10,528
7,184
3,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
masdrewh
Sylvanus
16
0 / 4 / 9
9,735
974
7,597
20,410
18,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
16
5 / 6 / 4
10,956
1,096
16,247
20,065
7,666
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
21
Kills
10
10
Deaths
21
58
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
7
9
1.21
L
Gilgamesh
ChiefhalfBlack
Gilgamesh
4
8
5
0.81
L
Hel
DoneOh
Hel
0
3
6
1
W
Kumbhakarna
Epicplay366
Kumbhakarna
0
0
19
9.5
W
5
0
9
9.5
L
1
0
3
2.5
W
Kukulkan
TrizENY
Kukulkan
2
1
12
8
W
Baron Samedi
Umberlee
Baron Samedi
10
2
9
7.25
L
Sylvanus
masdrewh
Sylvanus
0
4
9
1.13
L
Hou Yi
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,723
Damage
51,644
57,220
Taken
83,744
34,586
Mitigated
61,352
10,279
Healing
33,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,343
7,203
0
0
10,478
3,993
0
3,858
6,620
0
35,683
L
Gilgamesh
ChiefhalfBlack
Gilgamesh
15,441
3,065
827
2,387
21,379
23,107
0
15,298
6,081
28
37,567
L
Hel
DoneOh
Hel
1,831
1,039
11,903
7,594
14,706
8,243
0
12,277
2,429
6,854
0
W
Kumbhakarna
Epicplay366
Kumbhakarna
9,889
1,271
0
0
17,498
18,579
0
8,605
8,893
16,249
0
W
20,452
2,156
998
1,652
7,987
2,855
0
2,597
5,390
47,929
0
L
10,528
1,675
0
895
7,184
3,419
0
5,283
1,901
23,093
0
W
Kukulkan
TrizENY
Kukulkan
15,778
812
0
0
8,196
3,384
0
2,514
5,682
35,239
0
W
Baron Samedi
Umberlee
Baron Samedi
19,261
2,159
2,770
4,859
13,061
5,775
0
2,410
10,651
34,947
0
L
Sylvanus
masdrewh
Sylvanus
7,597
2,498
4,293
4,857
20,410
18,917
0
16,142
4,268
25,380
0
L
Hou Yi
16,247
10,293
0
1,226
20,065
7,666
0
16,380
3,685
0
46,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,135
Gold Earned
49,947
239
Minions Killed
189
6
Camps Cleared
5
1,033,639
Distance Traveled
948,769
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,710
1,071
70
7
2
182,987
2
L
Gilgamesh
10,884
1,088
35
4
1
179,131
0
L
Hel
9,165
917
11
1
2
189,259
0
W
Kumbhakarna
10,140
1,014
14
1
1
226,795
1
W
Merlin
11,058
1,106
64
6
0
211,409
1
L
Tiamat
9,207
921
40
4
0
217,602
1
W
Kukulkan
10,220
1,022
48
5
1
217,229
0
W
Baron Samedi
12,007
1,201
43
4
2
195,219
0
L
Sylvanus
9,735
974
37
4
0
171,488
3
L
Hou Yi
10,956
1,096
66
7
2
191,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role