Player Matchup

Danzaburou
Danzaburou
CornealFir51
Danzaburou
Level 27
God Stats
1W - 1L
1,586 SR
Queue Stats
47W - 32L
1,531 Elo+
Solo
Nox
Nox
Eitan GG9995
Nox
Level 15
God Stats
8W - 7L
1,276 SR
Queue Stats
41W - 58L
1,355 Elo+
Solo
Persephone
Persephone
F4PNIR
Persephone
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
66W - 41L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fn Ruin
Cthulhu
Level 19
God Stats
13W - 11L
1,482 SR
Queue Stats
63W - 53L
1,530 Elo+
Solo
Thor
Thor
Homem Aranha918
Thor
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,378 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,459 Elo+

VS

Team Averages
Level 19
1,420 SR
1,462 Elo+
Tiamat
Tiamat
C moi rona
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,413 Elo+
Solo
Nox
Nox
DeathsAngel5908
Nox
Level 26
God Stats
5W - 5L
1,357 SR
Queue Stats
84W - 83L
1,516 Elo+
Solo
Cthulhu
Cthulhu
EliteLukeyBoi25
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Solo
Thanatos
Thanatos
RedGreenKomayto
Thanatos
Level 25
God Stats
0W - 6L
1,090 SR
Queue Stats
35W - 58L
1,307 Elo+
Solo
Terra
Terra
waterfall360
Terra
Level 29
God Stats
79W - 55L
1,654 SR
Queue Stats
421W - 395L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CornealFir51
Danzaburou
20
12 / 5 / 21
15,849
1,132
32,224
20,360
5,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 1 / 17
13,689
978
11,820
10,975
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
F4PNIR
Persephone
20
18 / 5 / 16
17,261
1,233
36,161
23,859
7,207
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Fn Ruin
Cthulhu
20
6 / 6 / 27
14,756
1,054
23,925
30,694
34,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 11 / 13
12,767
912
5,068
24,556
7,382
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
C moi rona
Tiamat
20
3 / 12 / 12
13,108
936
20,172
25,413
17,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 2 / 10
14,202
1,014
25,050
14,525
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
1 / 15 / 5
11,789
842
6,158
26,161
14,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
20
11 / 15 / 9
15,818
1,130
25,020
33,142
16,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 0 / 17
17,367
1,241
24,375
21,740
30,390
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
81
44
Kills
28
28
Deaths
44
94
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Tiamat
C moi rona
Tiamat
3
12
12
0.75
W
Danzaburou
CornealFir51
Danzaburou
12
5
21
4.5
L
6
2
10
5.5
W
6
1
17
14.5
L
1
15
5
0.23
W
Persephone
F4PNIR
Persephone
18
5
16
5.2
W
Cthulhu
Fn Ruin
Cthulhu
6
6
27
3.25
W
2
11
13
0.77
L
Thanatos
11
15
9
1.03
L
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,198
Damage
100,775
110,444
Taken
120,981
58,288
Mitigated
85,309
16,200
Healing
22,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
C moi rona
Tiamat
20,172
2,291
129
3,979
25,413
17,150
0
15,258
9,960
35,831
0
W
Danzaburou
CornealFir51
Danzaburou
32,224
20,513
0
9,311
20,360
5,752
0
13,227
4,866
0
56,925
L
25,050
2,112
573
2,624
14,525
6,309
0
11,010
3,461
56,170
0
W
11,820
531
0
0
10,975
3,465
0
7,420
3,355
32,280
0
L
6,158
704
0
801
26,161
14,819
0
15,539
10,211
21,593
0
W
Persephone
F4PNIR
Persephone
36,161
2,963
0
4,753
23,859
7,207
0
14,894
8,531
58,175
0
W
Cthulhu
Fn Ruin
Cthulhu
23,925
2,400
0
2,136
30,694
34,482
0
20,768
9,184
50,747
0
W
5,068
960
0
0
24,556
7,382
0
17,598
6,717
0
13,677
L
Thanatos
25,020
8,790
0
6,401
33,142
16,641
0
18,873
13,925
0
40,233
L
24,375
2,745
3,519
4,201
21,740
30,390
0
10,272
11,344
60,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,322
Gold Earned
72,284
259
Minions Killed
244
3
Camps Cleared
6
1,326,782
Distance Traveled
1,258,321
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,108
936
38
3
0
248,701
2
W
Danzaburou
15,849
1,132
63
5
1
244,455
0
L
Nox
14,202
1,014
83
6
0
257,021
0
W
Nox
13,689
978
54
4
1
286,978
1
L
Cthulhu
11,789
842
30
2
3
176,662
2
W
Persephone
17,261
1,233
73
5
0
277,468
0
W
Cthulhu
14,756
1,054
48
3
0
292,084
0
W
Thor
12,767
912
21
2
1
225,797
3
L
Thanatos
15,818
1,130
35
3
2
268,092
0
L
Terra
17,367
1,241
58
4
1
307,845
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role