Player Matchup

Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
gorholm
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
joosé
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,500 Elo+

VS

Team Averages
Level 121
1,475 SR
1,537 Elo+
Hercules
Hercules
MaxFire1995
Hercules
Level 160
God Stats
42W - 33L
1,590 SR
Queue Stats
796W - 685L
1,686 Elo+
Solo
Hel
Hel
Queendøm
Hel
Level 128
God Stats
4W - 16L
1,318 SR
Queue Stats
391W - 503L
1,460 Elo+
Solo
Ares
Ares
Sholfiel
Ares
Level 75
God Stats
1W - 5L
1,516 SR
Queue Stats
108W - 127L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 2 / 3
6,587
659
4,073
4,613
1,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
gorholm
Chang'e
11
3 / 1 / 2
7,253
725
9,143
6,251
2,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
joosé
Thanatos
10
3 / 1 / 3
7,124
712
6,059
7,259
2,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MaxFire1995
Hercules
10
2 / 3 / 2
6,666
667
6,893
9,195
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 3 / 4
6,264
626
2,780
6,664
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
10
2 / 1 / 2
7,351
735
3,562
10,767
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
4
4
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
3
1.25
L
Hercules
MaxFire1995
Hercules
2
3
2
1
L
0
3
4
0.67
L
Ares
2
1
2
3
W
Chang'e
gorholm
Chang'e
3
1
2
4
W
Thanatos
joosé
Thanatos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
13,235
18,123
Taken
26,626
6,737
Mitigated
14,833
10,328
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,073
1,224
0
417
4,613
1,494
0
1,757
2,796
0
18,191
L
Hercules
MaxFire1995
Hercules
6,893
2,791
0
3,689
9,195
5,830
42
3,713
5,482
0
19,000
L
2,780
77
1,908
1,443
6,664
3,344
0
1,978
4,686
19,291
0
L
Ares
3,562
200
0
3,576
10,767
5,659
0
3,540
7,227
12,485
0
W
Chang'e
gorholm
Chang'e
9,143
843
1,114
3,115
6,251
2,826
0
1,941
4,190
30,732
0
W
Thanatos
joosé
Thanatos
6,059
1,604
0
5,682
7,259
2,417
0
2,413
4,696
0
23,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,964
Gold Earned
20,281
114
Minions Killed
75
0
Camps Cleared
0
592,438
Distance Traveled
574,018
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,587
659
29
3
0
177,342
5
L
Hercules
6,666
667
30
3
0
188,106
2
L
Hel
6,264
626
35
4
0
185,823
2
L
Ares
7,351
735
10
1
0
200,089
4
W
Chang'e
7,253
725
54
5
0
200,230
2
W
Thanatos
7,124
712
31
3
0
214,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role