Player Matchup

Susano
Susano
Hadzyy4
Susano
Level 6
God Stats
2W - 2L
1,072 SR
Queue Stats
3W - 7L
1,084 Elo+
Party 1
Zeus
Zeus
Mortalwombat15
Zeus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,060 Elo+
Party 1
Cerberus
Cerberus
Ophilesdea
Cerberus
Level 7
God Stats
1W - 1L
1,275 SR
Queue Stats
5W - 10L
1,096 Elo+
Party 1
Merlin
Merlin
P232
Merlin
Level 8
God Stats
7W - 15L
1,215 SR
Queue Stats
7W - 15L
1,194 Elo+
Party 1
Nemesis
Nemesis
R3VY8
Nemesis
Level 7
God Stats
3W - 4L
1,168 SR
Queue Stats
6W - 8L
1,244 Elo+
Party 1
Team Averages
Level 7
1,246 SR
1,136 Elo+

VS

Team Averages
Level 24
1,386 SR
1,395 Elo+
Baron Samedi
Baron Samedi
MeowthKun
Baron Samedi
Level 29
God Stats
0W - 1L
1,255 SR
Queue Stats
12W - 15L
1,423 Elo+
Solo
Hel
Hel
divaprincess2008
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
g0lEm09
Kukulkan
Level 27
God Stats
23W - 22L
1,490 SR
Queue Stats
117W - 154L
1,256 Elo+
Solo
Nemesis
Nemesis
germove30
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,357 Elo+
Solo
Anhur
Anhur
xSeHVeRe-
Anhur
Level 28
God Stats
3W - 5L
1,184 SR
Queue Stats
110W - 109L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hadzyy4
Susano
13
1 / 6 / 9
8,159
408
5,859
10,302
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
8 / 2 / 7
9,065
453
9,063
7,792
2,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ophilesdea
Cerberus
15
5 / 4 / 11
9,531
477
8,565
15,358
8,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
P232
Merlin
15
5 / 0 / 9
9,528
476
8,313
6,665
2,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
R3VY8
Nemesis
16
5 / 0 / 3
10,024
501
4,917
12,588
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MeowthKun
Baron Samedi
13
4 / 7 / 2
9,054
453
10,315
14,168
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 9 / 1
6,327
316
663
6,815
1,501
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
g0lEm09
Kukulkan
14
4 / 1 / 2
8,689
434
10,635
6,555
2,169
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
germove30
Nemesis
15
1 / 2 / 4
9,399
470
4,804
13,578
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
xSeHVeRe-
Anhur
15
3 / 6 / 2
9,316
466
6,947
16,776
5,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
24
Kills
12
12
Deaths
25
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
Hadzyy4
Susano
1
6
9
0.92
L
Baron Samedi
MeowthKun
Baron Samedi
4
7
2
0.71
W
8
2
7
5.75
W
Cerberus
Ophilesdea
Cerberus
5
4
11
2.63
W
Merlin
P232
Merlin
5
0
9
9.5
W
Nemesis
R3VY8
Nemesis
5
0
3
6.5
L
0
9
1
0.06
L
Kukulkan
g0lEm09
Kukulkan
4
1
2
5
L
Nemesis
germove30
Nemesis
1
2
4
1.5
L
Anhur
xSeHVeRe-
Anhur
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,717
Damage
33,364
52,705
Taken
57,892
22,613
Mitigated
20,210
13,966
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Hadzyy4
Susano
5,859
1,022
0
367
10,302
3,718
134
5,319
4,715
0
22,887
L
Baron Samedi
MeowthKun
Baron Samedi
10,315
1,100
280
2,879
14,168
5,578
325
7,106
7,015
50,734
0
W
9,063
1,336
0
2,926
7,792
2,304
1,688
2,816
4,938
39,983
0
W
Cerberus
Ophilesdea
Cerberus
8,565
524
0
4,848
15,358
8,698
297
7,231
7,870
40,844
0
W
Merlin
P232
Merlin
8,313
438
0
1,591
6,665
2,303
72
3,387
3,211
47,286
0
W
Nemesis
R3VY8
Nemesis
4,917
3,391
0
4,234
12,588
5,590
0
2,172
10,358
0
68,796
L
663
208
101
121
6,815
1,501
0
3,699
2,942
5,976
0
L
Kukulkan
g0lEm09
Kukulkan
10,635
136
0
376
6,555
2,169
0
3,431
3,070
43,059
0
L
Nemesis
germove30
Nemesis
4,804
1,364
0
4,789
13,578
5,408
0
4,539
8,933
0
59,559
L
Anhur
xSeHVeRe-
Anhur
6,947
3,091
0
5,399
16,776
5,554
45
6,433
9,991
0
66,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
42,785
425
Minions Killed
397
0
Camps Cleared
0
1,756,460
Distance Traveled
1,679,108
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,159
408
38
2
0
375,325
2
L
Baron Samedi
9,054
453
81
4
0
327,848
4
W
Zeus
9,065
453
79
4
0
312,644
0
W
Cerberus
9,531
477
99
5
0
338,585
1
W
Merlin
9,528
476
93
5
0
343,291
0
W
Nemesis
10,024
501
116
6
0
386,615
3
L
Hel
6,327
316
12
1
0
334,728
2
L
Kukulkan
8,689
434
86
4
0
342,881
0
L
Nemesis
9,399
470
120
6
0
376,053
0
L
Anhur
9,316
466
98
5
0
297,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role