Player Matchup

Anhur
Anhur
Revγ
Anhur
Level 29
God Stats
3W - 1L
1,844 SR
Queue Stats
140W - 100L
1,677 Elo+
Solo
Nemesis
Nemesis
ShpLuffy
Nemesis
Level 17
God Stats
3W - 6L
1,947 SR
Queue Stats
21W - 32L
1,494 Elo+
Solo
Kukulkan
Kukulkan
Table820
Kukulkan
Level 28
God Stats
11W - 11L
1,447 SR
Queue Stats
330W - 356L
1,436 Elo+
Solo
King Arthur
King Arthur
Zalkhyel
King Arthur
Level 22
God Stats
4W - 10L
1,506 SR
Queue Stats
39W - 35L
1,508 Elo+
Solo
Geb
Geb
deathm4
Geb
Level 9
God Stats
9W - 6L
1,421 SR
Queue Stats
27W - 22L
1,555 Elo+
Solo
Team Averages
Level 21
1,633 SR
1,534 Elo+

VS

Team Averages
Level 40
1,706 SR
1,794 Elo+
Fafnir
Fafnir
Grovelment
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,841 Elo+
Party 1
Sun Wukong
Sun Wukong
KotRost
Sun Wukong
Level 8
God Stats
3W - 1L
1,681 SR
Queue Stats
4W - 3L
1,449 Elo+
Solo
Hades
Hades
Nеigаger
Hades
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,995 Elo+
Party 1
Heimdallr
Heimdallr
Preferential
Heimdallr
Level 17
God Stats
16W - 1L
2,059 SR
Queue Stats
33W - 6L
1,862 Elo+
Party 1
Athena
Athena
birgic
Athena
Level 159
God Stats
2W - 0L
1,789 SR
Queue Stats
236W - 73L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Revγ
Anhur
10
2 / 9 / 2
6,722
517
8,533
12,819
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ShpLuffy
Nemesis
11
3 / 4 / 2
6,880
529
4,550
10,002
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Table820
Kukulkan
9
0 / 9 / 3
5,670
436
4,085
9,574
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Zalkhyel
King Arthur
10
2 / 2 / 1
6,160
474
5,040
6,032
4,829
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
8
3 / 7 / 4
6,243
480
5,497
13,748
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Grovelment
Fafnir
11
4 / 1 / 16
7,755
597
7,835
8,822
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
KotRost
Sun Wukong
12
1 / 1 / 1
7,197
554
4,578
7,245
2,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
13
8 / 4 / 6
8,157
627
7,693
10,704
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Preferential
Heimdallr
14
7 / 2 / 10
8,959
689
11,772
11,072
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
birgic
Athena
13
10 / 2 / 12
8,646
665
11,824
11,415
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
10
Kills
30
31
Deaths
10
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Grovelment
Fafnir
4
1
16
12
W
Sun Wukong
KotRost
Sun Wukong
1
1
1
1.5
W
Hades
8
4
6
2.75
W
Heimdallr
Preferential
Heimdallr
7
2
10
6
L
Anhur
Revγ
Anhur
2
9
2
0.33
L
Nemesis
ShpLuffy
Nemesis
3
4
2
1
L
Kukulkan
Table820
Kukulkan
0
9
3
0.17
L
King Arthur
Zalkhyel
King Arthur
2
2
1
1.25
W
Athena
birgic
Athena
10
2
12
8
L
Geb
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
43,702
52,175
Taken
49,258
20,821
Mitigated
23,710
7,997
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Grovelment
Fafnir
7,835
1,602
0
3,357
8,822
8,504
454
2,146
6,646
21,735
0
W
Sun Wukong
KotRost
Sun Wukong
4,578
509
0
1,446
7,245
2,776
0
59
6,976
0
32,356
W
Hades
7,693
1,576
929
5,838
10,704
3,905
15
3,093
7,551
42,398
0
W
Heimdallr
Preferential
Heimdallr
11,772
9,018
0
4,645
11,072
3,743
1,191
934
10,138
0
59,081
L
Anhur
Revγ
Anhur
8,533
5,072
0
2,776
12,819
3,891
378
5,066
7,753
0
31,670
L
Nemesis
ShpLuffy
Nemesis
4,550
1,970
0
2,651
10,002
3,106
0
3,956
6,046
0
30,603
L
Kukulkan
Table820
Kukulkan
4,085
507
0
1,234
9,574
3,370
0
8,308
1,266
26,929
0
L
King Arthur
Zalkhyel
King Arthur
5,040
790
0
292
6,032
4,829
0
1,525
4,507
0
18,181
W
Athena
birgic
Athena
11,824
4,192
0
2,870
11,415
4,782
449
3,350
8,005
41,219
0
L
Geb
5,497
597
0
1,044
13,748
5,625
0
8,497
5,251
10,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
40,714
210
Minions Killed
351
0
Camps Cleared
0
1,227,835
Distance Traveled
1,315,321
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,755
597
40
3
0
271,590
2
W
Sun Wukong
7,197
554
69
5
0
238,344
0
W
Hades
8,157
627
80
6
0
226,509
3
W
Heimdallr
8,959
689
97
7
0
272,737
5
L
Anhur
6,722
517
56
4
0
227,048
1
L
Nemesis
6,880
529
64
5
0
245,483
4
L
Kukulkan
5,670
436
44
3
0
215,776
2
L
King Arthur
6,160
474
35
3
0
267,071
3
W
Athena
8,646
665
65
5
0
306,141
1
L
Geb
6,243
480
11
1
0
272,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role