Player Matchup

Bellona
Bellona
Dafin20
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,641 Elo+
Solo
Set
Set
Nightingale_112
Set
Level 25
God Stats
162W - 137L
1,405 SR
Queue Stats
514W - 502L
1,396 Elo+
Solo
Vulcan
Vulcan
Ropaxx
Vulcan
Level 16
God Stats
6W - 7L
1,548 SR
Queue Stats
22W - 30L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
devruc
Cthulhu
Level 24
God Stats
24W - 24L
1,487 SR
Queue Stats
33W - 35L
1,441 Elo+
Party 1
Baba Yaga
Baba Yaga
koekwausjes
Baba Yaga
Level 28
God Stats
0W - 3L
1,285 SR
Queue Stats
58W - 50L
1,476 Elo+
Solo
Team Averages
Level 19
1,445 SR
1,471 Elo+

VS

Team Averages
Level 35
1,502 SR
1,512 Elo+
Fafnir
Fafnir
Khaimera313
Fafnir
Level 15
God Stats
4W - 0L
1,699 SR
Queue Stats
38W - 45L
1,535 Elo+
Party 2
Chang'e
Chang'e
RockMacaroon68
Chang'e
Level 29
God Stats
10W - 15L
1,242 SR
Queue Stats
653W - 729L
1,485 Elo+
Solo
Hades
Hades
basito20
Hades
Level 17
God Stats
2W - 1L
1,674 SR
Queue Stats
27W - 14L
1,606 Elo+
Solo
Fenrir
Fenrir
expanhol13
Fenrir
Level 110
God Stats
16W - 22L
1,395 SR
Queue Stats
722W - 710L
1,433 Elo+
Party 2
Neith
Neith
yoshimitzuhazard
Neith
Level 5
God Stats
4W - 7L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dafin20
Bellona
7
1 / 5 / 0
4,834
439
2,656
5,366
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
3 / 5 / 0
5,365
488
4,327
6,623
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Ropaxx
Vulcan
6
0 / 4 / 0
4,354
396
2,757
4,451
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
devruc
Cthulhu
8
1 / 3 / 0
5,688
517
2,321
7,630
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
koekwausjes
Baba Yaga
8
0 / 4 / 3
5,189
472
4,212
4,834
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
2 / 2 / 5
6,148
559
3,342
7,264
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 7
6,733
612
5,261
5,432
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
basito20
Hades
11
3 / 1 / 2
6,717
611
3,743
7,464
3,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
expanhol13
Fenrir
11
9 / 1 / 3
6,997
636
3,328
6,096
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 1 / 2
5,979
544
2,444
5,284
1,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
20
21
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dafin20
Bellona
1
5
0
0.2
W
Fafnir
2
2
5
2.25
L
3
5
0
0.6
W
3
0
7
6.5
L
Vulcan
Ropaxx
Vulcan
0
4
0
0
W
Hades
basito20
Hades
3
1
2
4
L
Cthulhu
devruc
Cthulhu
1
3
0
0.33
W
Fenrir
expanhol13
Fenrir
9
1
3
10.5
L
Baba Yaga
koekwausjes
Baba Yaga
0
4
3
0.38
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,273
Damage
18,118
28,904
Taken
31,540
11,478
Mitigated
15,081
3,480
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dafin20
Bellona
2,656
1,320
0
78
5,366
3,184
0
3,605
1,703
0
12,859
W
Fafnir
3,342
960
0
3,257
7,264
5,142
145
2,557
4,707
18,475
0
L
4,327
2,208
0
1,398
6,623
2,665
0
2,044
4,479
0
21,562
W
5,261
968
1,019
3,892
5,432
1,480
693
2,101
3,253
32,154
0
L
Vulcan
Ropaxx
Vulcan
2,757
1,318
0
500
4,451
1,371
0
2,592
1,759
14,036
0
W
Hades
basito20
Hades
3,743
545
39
4,129
7,464
3,651
504
1,100
6,277
42,625
0
L
Cthulhu
devruc
Cthulhu
2,321
152
0
388
7,630
2,720
66
2,712
4,868
16,893
0
W
Fenrir
expanhol13
Fenrir
3,328
362
0
2,035
6,096
3,136
0
1,062
5,002
0
23,490
L
Baba Yaga
koekwausjes
Baba Yaga
4,212
608
99
1,017
4,834
1,538
0
1,039
3,749
20,416
0
W
2,444
1,031
0
2,087
5,284
1,672
984
2,273
3,011
0
26,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,430
Gold Earned
32,574
161
Minions Killed
291
0
Camps Cleared
0
1,000,286
Distance Traveled
1,003,331
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,834
439
26
2
0
200,534
3
W
Fafnir
6,148
559
30
3
0
206,175
0
L
Set
5,365
488
45
4
0
207,759
3
W
Chang'e
6,733
612
68
6
0
228,285
3
L
Vulcan
4,354
396
28
3
0
209,802
0
W
Hades
6,717
611
95
9
0
154,060
3
L
Cthulhu
5,688
517
38
3
0
214,793
0
W
Fenrir
6,997
636
46
4
0
229,753
2
L
Baba Yaga
5,189
472
24
2
0
167,398
1
W
Neith
5,979
544
52
5
0
185,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role