Player Matchup

Kukulkan
Kukulkan
Gubbiss
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,406 Elo+
Party 1
Cabrakan
Cabrakan
Iver321
Cabrakan
Level 59
God Stats
0W - 2L
1,278 SR
Queue Stats
125W - 114L
1,473 Elo+
Party 1
Pele
Pele
KoudaIka02
Pele
Level 28
God Stats
3W - 3L
1,899 SR
Queue Stats
64W - 49L
1,620 Elo+
Solo
Guan Yu
Guan Yu
søpplekødd
Guan Yu
Level 6
God Stats
1W - 2L
1,412 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 1
Cernunnos
Cernunnos
tobbetutta
Cernunnos
Level 8
God Stats
4W - 7L
1,473 SR
Queue Stats
11W - 11L
1,507 Elo+
Party 1
Team Averages
Level 23
1,512 SR
1,453 Elo+

VS

Team Averages
Level 17
1,624 SR
1,483 Elo+
Nemesis
Nemesis
ConfusedNoodleTV
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,473 Elo+
Solo
He Bo
He Bo
Iampr0de
He Bo
Level 24
God Stats
3W - 0L
1,797 SR
Queue Stats
77W - 44L
1,715 Elo+
Solo
Ra
Ra
Louislauyc
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,167 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PredaBeats
Ah Muzen Cab
Level 27
God Stats
6W - 5L
1,619 SR
Queue Stats
22W - 28L
1,412 Elo+
Solo
Cerberus
Cerberus
rayray2021
Cerberus
Level 18
God Stats
2W - 3L
1,703 SR
Queue Stats
83W - 56L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gubbiss
Kukulkan
10
2 / 5 / 4
6,477
463
1,944
6,703
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Iver321
Cabrakan
11
3 / 7 / 2
6,946
496
2,719
11,815
5,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 5 / 3
8,489
606
8,572
12,054
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
søpplekødd
Guan Yu
11
1 / 6 / 2
6,534
467
1,503
9,166
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
tobbetutta
Cernunnos
11
3 / 11 / 2
6,991
499
6,628
11,879
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 5
10,257
733
12,763
10,567
4,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
Iampr0de
He Bo
15
9 / 3 / 7
9,227
659
8,858
6,972
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 4 / 2
7,780
556
3,323
5,835
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
PredaBeats
Ah Muzen Cab
12
6 / 4 / 5
8,056
575
8,142
7,448
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
rayray2021
Cerberus
14
6 / 2 / 12
9,416
673
8,533
10,846
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
15
Kills
34
34
Deaths
15
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
L
Kukulkan
Gubbiss
Kukulkan
2
5
4
0.8
W
He Bo
Iampr0de
He Bo
9
3
7
4.17
L
Cabrakan
Iver321
Cabrakan
3
7
2
0.57
L
6
5
3
1.5
W
2
4
2
0.75
W
Ah Muzen Cab
PredaBeats
Ah Muzen Cab
6
4
5
2.13
W
Cerberus
rayray2021
Cerberus
6
2
12
6
L
Guan Yu
søpplekødd
Guan Yu
1
6
2
0.33
L
Cernunnos
tobbetutta
Cernunnos
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,366
Damage
41,619
51,617
Taken
41,668
22,324
Mitigated
18,711
5,937
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,763
7,620
0
3,156
10,567
4,128
881
877
9,690
0
79,302
L
Kukulkan
Gubbiss
Kukulkan
1,944
232
0
0
6,703
2,096
435
4,022
2,492
19,361
0
W
He Bo
Iampr0de
He Bo
8,858
589
0
2,106
6,972
1,773
444
195
6,777
51,126
0
L
Cabrakan
Iver321
Cabrakan
2,719
608
0
1,190
11,815
5,250
0
4,510
7,287
24,164
0
L
8,572
2,073
0
3,042
12,054
3,562
0
5,800
6,138
0
54,203
W
3,323
744
446
1,134
5,835
1,766
415
1,130
4,461
39,681
0
W
Ah Muzen Cab
PredaBeats
Ah Muzen Cab
8,142
3,347
0
1,463
7,448
3,172
990
540
6,808
0
29,794
W
Cerberus
rayray2021
Cerberus
8,533
674
0
2,105
10,846
7,872
428
1,591
9,119
29,212
0
L
Guan Yu
søpplekødd
Guan Yu
1,503
176
0
925
9,166
7,474
752
2,410
6,525
0
22,743
L
Cernunnos
tobbetutta
Cernunnos
6,628
2,561
99
681
11,879
3,942
0
3,623
8,200
0
25,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
44,736
303
Minions Killed
389
0
Camps Cleared
0
1,298,987
Distance Traveled
1,350,126
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,257
733
125
9
0
298,226
0
L
Kukulkan
6,477
463
48
3
0
276,856
1
W
He Bo
9,227
659
86
6
0
273,693
3
L
Cabrakan
6,946
496
59
4
0
221,302
0
L
Pele
8,489
606
105
8
0
297,743
0
W
Ra
7,780
556
85
6
0
281,373
0
W
Ah Muzen Cab
8,056
575
49
4
0
229,106
0
W
Cerberus
9,416
673
44
3
0
267,728
0
L
Guan Yu
6,534
467
55
4
0
263,323
1
L
Cernunnos
6,991
499
36
3
0
239,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role