Player Matchup

Cthulhu
Cthulhu
Drachen-Reiter99
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,656 Elo+
Party 1
Ao Kuang
Ao Kuang
InfernoBoi65
Ao Kuang
Level 20
God Stats
9W - 4L
1,399 SR
Queue Stats
39W - 39L
1,348 Elo+
Solo
Merlin
Merlin
Juandre9903
Merlin
Level 10
God Stats
4W - 5L
1,474 SR
Queue Stats
5W - 6L
1,441 Elo+
Solo
Thor
Thor
arcoiris_cuidado
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,390 Elo+
Solo
Medusa
Medusa
euronymuos108666
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,656 Elo+
Party 1
Team Averages
Level 12
1,475 SR
1,498 Elo+

VS

Team Averages
Level 11
1,419 SR
1,387 Elo+
Danzaburou
Danzaburou
L2_VeRal
Danzaburou
Level 4
God Stats
1W - 2L
1,228 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 2
Fenrir
Fenrir
Luv Lonzo
Fenrir
Level 28
God Stats
41W - 31L
1,391 SR
Queue Stats
86W - 59L
1,504 Elo+
Party 3
Cthulhu
Cthulhu
Mr_Angel_37
Cthulhu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,204 Elo+
Party 2
Thor
Thor
SMDiuhh
Thor
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 3
Neith
Neith
kain5007
Neith
Level 16
God Stats
51W - 51L
1,475 SR
Queue Stats
57W - 61L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 6
10,668
970
12,386
22,113
25,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
InfernoBoi65
Ao Kuang
16
9 / 11 / 3
11,535
1,049
19,747
21,239
9,107
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
16
2 / 3 / 7
10,007
910
12,986
8,555
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 15 / 6
10,299
936
9,030
20,954
9,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 11 / 9
10,535
958
11,565
16,509
7,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
L2_VeRal
Danzaburou
20
12 / 1 / 23
13,796
1,254
28,172
14,301
6,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Luv Lonzo
Fenrir
20
23 / 0 / 11
14,361
1,306
20,683
15,284
12,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Mr_Angel_37
Cthulhu
20
5 / 7 / 29
12,533
1,139
11,876
23,468
18,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thor
SMDiuhh
Thor
16
0 / 7 / 12
9,961
906
2,898
11,569
5,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
kain5007
Neith
19
8 / 1 / 21
13,015
1,183
18,337
10,374
4,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
144
16
Kills
48
48
Deaths
16
31
Assists
96
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Ao Kuang
InfernoBoi65
Ao Kuang
9
11
3
0.95
L
Merlin
2
3
7
1.83
W
Danzaburou
L2_VeRal
Danzaburou
12
1
23
23.5
W
Fenrir
Luv Lonzo
Fenrir
23
0
11
28.5
W
Cthulhu
Mr_Angel_37
Cthulhu
5
7
29
2.79
W
Thor
SMDiuhh
Thor
0
7
12
0.86
L
2
15
6
0.33
L
1
11
9
0.5
W
Neith
kain5007
Neith
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,714
Damage
81,966
89,370
Taken
74,996
54,881
Mitigated
46,426
5,412
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,386
796
458
1,429
22,113
25,642
0
3,835
18,278
51,943
0
L
Ao Kuang
InfernoBoi65
Ao Kuang
19,747
6,562
0
2,700
21,239
9,107
0
4,183
17,056
24,909
0
L
Merlin
12,986
1,384
0
0
8,555
3,627
0
1,608
6,947
24,986
0
W
Danzaburou
L2_VeRal
Danzaburou
28,172
15,874
0
2,267
14,301
6,256
0
9,088
5,213
0
38,102
W
Fenrir
Luv Lonzo
Fenrir
20,683
8,288
0
5,113
15,284
12,209
0
5,853
9,431
2,311
29,242
W
Cthulhu
Mr_Angel_37
Cthulhu
11,876
1,835
0
5,353
23,468
18,600
0
18,332
5,136
22,977
0
W
Thor
SMDiuhh
Thor
2,898
316
0
0
11,569
5,012
0
5,594
5,975
0
14,540
L
9,030
3,220
0
0
20,954
9,468
0
2,195
18,759
0
20,876
L
11,565
6,058
0
825
16,509
7,037
0
1,260
15,249
0
25,299
W
Neith
kain5007
Neith
18,337
8,684
0
2,475
10,374
4,349
0
6,252
4,122
0
55,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,044
Gold Earned
63,666
159
Minions Killed
195
1
Camps Cleared
1
934,709
Distance Traveled
967,301
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,668
970
74
7
0
205,361
0
L
Ao Kuang
11,535
1,049
10
1
0
171,873
0
L
Merlin
10,007
910
25
2
1
190,072
0
W
Danzaburou
13,796
1,254
22
2
0
253,577
1
W
Fenrir
14,361
1,306
20
2
1
201,126
0
W
Cthulhu
12,533
1,139
15
1
0
175,227
1
W
Thor
9,961
906
24
2
0
153,971
2
L
Thor
10,299
936
20
2
0
161,704
0
L
Medusa
10,535
958
30
3
0
205,699
2
W
Neith
13,015
1,183
114
10
0
183,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role